unordered/test/helpers/generators.hpp
Daniel James ff91c72eec Improved support for Visual C++.
[SVN r2985]
2006-06-12 23:30:46 +00:00

116 lines
2.7 KiB
C++

// Copyright Daniel James 2005-2006. Use, modification, and distribution are
// subject to the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
// A crude wrapper round Boost.Random to make life easier.
#if !defined(BOOST_UNORDERED_TEST_HELPERS_GENERATORS_HEADER)
#define BOOST_UNORDERED_TEST_HELPERS_GENERATORS_HEADER
#include <string>
#include <utility>
#if 0
#include <boost/random/inversive_congruential.hpp>
#include <boost/random/uniform_int.hpp>
#include <boost/random/lagged_fibonacci.hpp>
#include <boost/random/uniform_real.hpp>
#include <boost/random/variate_generator.hpp>
#else
#include <cstdlib>
#endif
#include "./fwd.hpp"
namespace test
{
#if 0
typedef boost::hellekalek1995 integer_generator_type;
typedef boost::lagged_fibonacci607 real_generator_type;
#endif
template <class T>
struct generator
{
typedef T value_type;
value_type operator()()
{
return generate((T const*) 0);
}
};
inline int generate(int const*)
{
#if 0
integer_generator_type gen;
boost::uniform_int<> dist(0, 1000);
static boost::variate_generator<integer_generator_type, boost::uniform_int<> >
vg(gen, dist);
return vg();
#else
using namespace std;
return rand();
#endif
}
inline char generate(char const*)
{
#if 0
integer_generator_type gen;
boost::uniform_int<char> dist(32, 127);
static boost::variate_generator<integer_generator_type, boost::uniform_int<char> >
vg(gen, dist);
return vg();
#else
using namespace std;
return rand() % (128 - 32) + 32;
#endif
}
inline std::string generate(std::string const*)
{
using namespace std;
static test::generator<char> char_gen;
std::string result;
int length = rand() % 10;
for(int i = 0; i < length; ++i)
result += char_gen();
//std::generate_n(
// std::back_inserter(result),
// rand() % 10,
// char_gen);
return result;
}
float generate(float const*)
{
#if 0
real_generator_type gen;
boost::uniform_real<float> dist;
static boost::variate_generator<real_generator_type, boost::uniform_real<float> >
vg(gen, dist);
return vg();
#else
using namespace std;
return (double) rand() / (double) RAND_MAX;
#endif
}
template <class T1, class T2> std::pair<T1, T2> generate(
std::pair<T1, T2> const*)
{
static generator<T1> g1;
static generator<T2> g2;
return std::pair<T1, T2>(g1(), g2());
}
}
#endif