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mirror of https://github.com/wolfpld/tracy synced 2025-04-29 04:23:51 +00:00
Julius Range-Lüdemann eb47afe1f0 Handle callstack of zero in Vulkan and Direct3D 11
With TRACY_CALLSTACK set to 0 when not defined, these gpu functions get
called with depth=0. In other places this was alread fixed.
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Tracy Profiler

Sponsor

A real time, nanosecond resolution, remote telemetry, hybrid frame and sampling profiler for games and other applications.

Tracy supports profiling CPU (Direct support is provided for C, C++, Lua, Python and Fortran integration. At the same time, third-party bindings to many other languages exist on the internet, such as Rust, Zig, C#, OCaml, Odin, etc.), GPU (All major graphic APIs: OpenGL, Vulkan, Direct3D 11/12, Metal, OpenCL.), memory allocations, locks, context switches, automatically attribute screenshots to captured frames, and much more.

An Introduction to Tracy Profiler in C++ - Marcos Slomp - CppCon 2023

Introduction to Tracy Profiler v0.2
New features in Tracy Profiler v0.3
New features in Tracy Profiler v0.4
New features in Tracy Profiler v0.5
New features in Tracy Profiler v0.6
New features in Tracy Profiler v0.7
New features in Tracy Profiler v0.8

Description
C++ frame profiler
Readme BSD-3-Clause 48 MiB
Languages
C++ 90.8%
C 5.3%
TeX 2%
Python 0.9%
CMake 0.5%
Other 0.4%