1
0
mirror of https://github.com/wolfpld/tracy synced 2025-04-28 20:23:51 +00:00
David Farrell dcf33b51cf Updated comment to say that both OpenGL _and_ Direct3D11
don't need per-zone thread id.
2021-05-01 16:31:06 -07:00
2020-08-15 02:10:14 +02:00
2021-02-25 18:40:27 +01:00
2021-05-01 14:55:45 -07:00
2021-02-25 18:40:27 +01:00
2021-01-22 02:54:01 +01:00
2021-02-06 23:57:14 +01:00
2020-07-11 12:26:01 +03:00
2020-09-24 01:31:24 +02:00
2021-05-01 18:10:29 +02:00
2021-02-25 18:40:27 +01:00
2021-05-01 18:25:33 +02:00
2020-06-10 01:52:17 +02:00
2021-04-29 18:24:34 +02:00
2020-09-24 01:31:23 +02:00
2021-02-25 18:40:27 +01:00
2020-05-02 14:52:57 -07:00
2020-12-18 15:46:27 +01:00
2021-02-06 23:57:14 +01:00
2021-02-10 02:43:05 +01:00
2021-02-10 02:43:05 +01:00
2021-05-01 18:26:13 +02:00
2020-06-11 14:30:34 +02:00
2020-01-08 18:16:17 +01:00
2021-01-31 19:15:23 +01:00
2021-01-31 19:15:23 +01:00
2021-01-31 19:15:23 +01:00
2021-01-31 19:15:23 +01:00

Tracy Profiler

Sponsor

A real time, nanosecond resolution, remote telemetry, hybrid frame and sampling profiler for games and other applications.

Tracy supports profiling CPU (C, C++11, Lua), GPU (OpenGL, Vulkan, OpenCL, Direct3D 12), memory, locks, context switches, per-frame screenshots and more.

For usage and build process instructions, consult the user manual at the following address.

Changelog

Introduction to Tracy Profiler v0.2
New features in Tracy Profiler v0.3
New features in Tracy Profiler v0.4
New features in Tracy Profiler v0.5
New features in Tracy Profiler v0.6
New features in Tracy Profiler v0.7

Description
C++ frame profiler
Readme BSD-3-Clause 48 MiB
Languages
C++ 90.8%
C 5.3%
TeX 2%
Python 0.9%
CMake 0.5%
Other 0.4%