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Previously it was needed, as saving could be made at the same time the UI was active. Currently saving blocks UI access to data structures, as it possibly may need to sort unsorted vectors.
Tracy Profiler
A real time, nanosecond resolution, remote telemetry, hybrid frame and sampling profiler for games and other applications.
Tracy supports profiling CPU (C, C++11, Lua), GPU (OpenGL, Vulkan, OpenCL, Direct3D 11/12), memory, locks, context switches, per-frame screenshots and more.
For usage and build process instructions, consult the user manual at the following address.
Introduction to Tracy Profiler v0.2
New features in Tracy Profiler v0.3
New features in Tracy Profiler v0.4
New features in Tracy Profiler v0.5
New features in Tracy Profiler v0.6
New features in Tracy Profiler v0.7
Description
Languages
C++
90.8%
C
5.3%
TeX
2%
Python
0.9%
CMake
0.5%
Other
0.4%