mirror of
https://github.com/wolfpld/tracy
synced 2025-04-29 04:23:51 +00:00
Renamed TRACY_NO_SYS_TRACE -> TRACY_NO_SYSTEM_TRACING to match the build flag name. Unlike the meson logic, the CMake logic directly maps the option name to the build flag that is injected. With the mismatched name, the flag wasn't being properly applied. Added TRACY_TIMER_FALLBACK option to expose the same-named flag. Moved signal.h include to get sigaction definition that was missing when TRACY_NO_CALLSTACK was defined.
Tracy Profiler
A real time, nanosecond resolution, remote telemetry, hybrid frame and sampling profiler for games and other applications.
Tracy supports profiling CPU (Direct support is provided for C, C++, and Lua integration. At the same time, third-party bindings to many other languages exist on the internet, such as Rust, Zig, OCaml, Odin, etc.), GPU (All major graphic APIs: OpenGL, Vulkan, Direct3D 11/12, OpenCL.), memory allocations, locks, context switches, automatically attribute screenshots to captured frames, and much more.
- Documentation for usage and build process instructions
- Releases containing the documentation (
tracy.pdf
) and compiled Windows x64 binaries (Tracy-<version>.7z
) as assets - Changelog
Introduction to Tracy Profiler v0.2
New features in Tracy Profiler v0.3
New features in Tracy Profiler v0.4
New features in Tracy Profiler v0.5
New features in Tracy Profiler v0.6
New features in Tracy Profiler v0.7
New features in Tracy Profiler v0.8
Description
Languages
C++
90.8%
C
5.3%
TeX
2%
Python
0.9%
CMake
0.5%
Other
0.4%