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https://github.com/wolfpld/tracy
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The original intention was to ensure that either a ring buffer with data was selected (sel >= 0 ), or there is no data left to process (activeNum == 0). However, in an unlikely case that all ring buffers contain a PERF_RECORD_LOST event, it is possible for the assert to fail, as there may still be data in buffers, but at the same time no buffer would be selected. Buffer processing advances the data pointers, so in the next loop iteration the results may be different.
Tracy Profiler
A real time, nanosecond resolution, remote telemetry, hybrid frame and sampling profiler for games and other applications.
Tracy supports profiling CPU (Direct support is provided for C, C++, and Lua integration. At the same time, third-party bindings to many other languages exist on the internet, such as Rust, Zig, OCaml, Odin, etc.), GPU (All major graphic APIs: OpenGL, Vulkan, Direct3D 11/12, OpenCL.), memory allocations, locks, context switches, automatically attribute screenshots to captured frames, and much more.
- Documentation for usage and build process instructions
- Releases containing the documentation (
tracy.pdf
) and compiled Windows x64 binaries (Tracy-<version>.7z
) as assets - Changelog
Introduction to Tracy Profiler v0.2
New features in Tracy Profiler v0.3
New features in Tracy Profiler v0.4
New features in Tracy Profiler v0.5
New features in Tracy Profiler v0.6
New features in Tracy Profiler v0.7
New features in Tracy Profiler v0.8
Description
Languages
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Python
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CMake
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Other
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