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mirror of https://github.com/wolfpld/tracy synced 2025-04-29 12:23:53 +00:00
tracy/server/TracyView.hpp
Bartosz Taudul 1aaab3c5e4 Use 32 bits to store lock id.
This makes queue item size 32 bytes. Queue operations can now be faster,
because multiplication by 33 is replaced by shift by 5.
2017-10-13 20:05:38 +02:00

231 lines
6.6 KiB
C++

#ifndef __TRACYVIEW_HPP__
#define __TRACYVIEW_HPP__
#include <atomic>
#include <mutex>
#include <string>
#include <thread>
#include <unordered_map>
#include <unordered_set>
#include <vector>
#include "../common/tracy_lz4.hpp"
#include "../common/TracySocket.hpp"
#include "../common/TracyQueue.hpp"
#include "TracyCharUtil.hpp"
#include "TracyEvent.hpp"
#include "TracySlab.hpp"
#include "TracyVector.hpp"
struct ImVec2;
namespace tracy
{
struct QueueItem;
class FileRead;
class FileWrite;
class View
{
public:
View() : View( "127.0.0.1" ) {}
View( const char* addr );
View( FileRead& f );
~View();
static bool ShouldExit();
static void Draw();
private:
struct ThreadData
{
uint64_t id;
bool enabled;
Vector<Event*> timeline;
};
struct LockMap
{
uint64_t srcloc;
Vector<LockEvent*> timeline;
std::unordered_map<uint64_t, uint8_t> threadMap;
std::vector<uint64_t> threadList;
};
struct LockHighlight
{
int64_t id;
uint64_t begin;
uint64_t end;
uint8_t thread;
bool blocked;
};
struct PlotItem
{
int64_t time;
double val;
};
struct PlotData
{
uint64_t name;
double min;
double max;
bool enabled;
std::vector<PlotItem> data;
};
void Worker();
void DispatchProcess( const QueueItem& ev );
void DispatchProcess( const QueueItem& ev, const char*& ptr );
void ServerQuery( uint8_t type, uint64_t data );
void Process( const QueueItem& ev );
void ProcessZoneBegin( const QueueZoneBegin& ev );
void ProcessZoneEnd( const QueueZoneEnd& ev );
void ProcessFrameMark( const QueueFrameMark& ev );
void ProcessZoneText( const QueueZoneText& ev );
void ProcessZoneName( const QueueZoneName& ev );
void ProcessLockWait( const QueueLockWait& ev );
void ProcessLockObtain( const QueueLockObtain& ev );
void ProcessLockRelease( const QueueLockRelease& ev );
void ProcessLockMark( const QueueLockMark& ev );
void ProcessPlotData( const QueuePlotData& ev );
void CheckString( uint64_t ptr );
void CheckThreadString( uint64_t id );
void CheckCustomString( uint64_t ptr, Event* dst );
void CheckSourceLocation( uint64_t ptr );
void AddString( uint64_t ptr, std::string&& str );
void AddThreadString( uint64_t id, std::string&& str );
void AddCustomString( uint64_t ptr, std::string&& str );
void AddSourceLocation( const QueueSourceLocation& srcloc );
void NewZone( Event* zone, uint64_t thread );
void UpdateZone( Event* zone );
void InsertZone( Event* zone, Event* parent, Vector<Event*>& vec );
void InsertLockEvent( LockMap& lockmap, LockEvent* lev, uint64_t thread );
void UpdateLockCount( LockMap& lockmap, size_t pos );
void InsertPlot( PlotData* plot, int64_t time, double val );
void HandlePlotName( uint64_t name, std::string&& str );
uint64_t GetFrameTime( size_t idx ) const;
uint64_t GetFrameBegin( size_t idx ) const;
uint64_t GetFrameEnd( size_t idx ) const;
int64_t GetLastTime() const;
int64_t GetZoneEnd( const Event& ev ) const;
Vector<Event*>& GetParentVector( const Event& ev );
const char* TimeToString( int64_t ns ) const;
const char* GetString( uint64_t ptr ) const;
const char* GetThreadString( uint64_t id ) const;
const QueueSourceLocation& GetSourceLocation( uint64_t srcloc ) const;
void DrawImpl();
void DrawConnection();
void DrawFrames();
bool DrawZoneFrames();
void DrawZones();
int DrawZoneLevel( const Vector<Event*>& vec, bool hover, double pxns, const ImVec2& wpos, int offset, int depth );
int DrawLocks( uint64_t tid, bool hover, double pxns, const ImVec2& wpos, int offset, LockHighlight& highlight );
void DrawZoneInfoWindow();
int DrawPlots( int offset, double pxns, const ImVec2& wpos, bool hover );
void DrawPlotPoint( const ImVec2& wpos, float x, float y, int offset, uint32_t color, bool hover, bool hasPrev, double val, double prev );
void DrawOptions();
void HandleZoneViewMouse( int64_t timespan, const ImVec2& wpos, float w, double& pxns );
uint32_t GetZoneColor( const Event& ev );
uint32_t GetZoneColor( const QueueSourceLocation& srcloc );
uint32_t GetZoneHighlight( const Event& ev, bool migration );
float GetZoneThickness( const Event& ev );
void ZoomToZone( const Event& ev );
void ZoneTooltip( const Event& ev );
void Write( FileWrite& f );
void WriteTimeline( FileWrite& f, const Vector<Event*>& vec );
void ReadTimeline( FileRead& f, Vector<Event*>& vec, Event* parent, const std::unordered_map<uint64_t, const char*>& stringMap );
std::string m_addr;
Socket m_sock;
std::thread m_thread;
std::atomic<bool> m_shutdown;
std::atomic<bool> m_connected;
std::atomic<bool> m_hasData;
bool m_staticView;
// this block must be locked
std::mutex m_lock;
Vector<uint64_t> m_frames;
Vector<ThreadData*> m_threads;
Vector<PlotData*> m_plots;
std::unordered_map<uint64_t, std::string> m_strings;
std::unordered_map<uint64_t, std::string> m_threadNames;
std::unordered_set<const char*, charutil::Hasher, charutil::Comparator> m_customStrings;
std::unordered_map<uint64_t, QueueSourceLocation> m_sourceLocation;
std::unordered_map<uint32_t, LockMap> m_lockMap;
uint64_t m_zonesCnt;
std::mutex m_mbpslock;
std::vector<float> m_mbps;
// not used for vis - no need to lock
std::unordered_map<uint64_t, std::vector<Event*>> m_zoneStack;
std::unordered_set<uint64_t> m_pendingStrings;
std::unordered_set<uint64_t> m_pendingThreads;
std::unordered_set<uint64_t> m_pendingSourceLocation;
std::unordered_map<uint64_t, Event*> m_pendingCustomStrings;
std::unordered_map<uint64_t, uint32_t> m_threadMap;
std::unordered_map<uint64_t, uint32_t> m_plotMap;
std::unordered_map<std::string, uint32_t> m_plotRev;
std::unordered_map<uint64_t, PlotData*> m_pendingPlots;
Slab<EventSize*1024*1024> m_slab;
LZ4_streamDecode_t* m_stream;
char* m_buffer;
int m_bufferOffset;
int m_frameScale;
bool m_pause;
int m_frameStart;
int64_t m_zvStart;
int64_t m_zvEnd;
int64_t m_zvStartNext;
int64_t m_zvEndNext;
uint64_t m_delay;
uint64_t m_resolution;
double m_timerMul;
std::string m_captureName;
int8_t m_lastCpu;
uint64_t m_zvHeight;
uint64_t m_zvScroll;
const Event* m_zoneInfoWindow;
const Event* m_zoneHighlight;
LockHighlight m_lockHighlight;
bool m_showOptions;
bool m_drawZones;
bool m_drawLocks;
bool m_drawPlots;
};
}
#endif