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mirror of https://github.com/wolfpld/tracy synced 2025-04-28 20:23:51 +00:00

Support on-demand OpenGL tracing.

This commit is contained in:
Bartosz Taudul 2018-07-11 17:10:53 +02:00
parent d0868b5004
commit dacbfbd031

View File

@ -87,11 +87,18 @@ public:
void Collect()
{
#ifndef TRACY_ON_DEMAND
ZoneScopedC( Color::Red4 );
if( m_tail == m_head ) return;
#ifdef TRACY_ON_DEMAND
if( !s_profiler.IsConnected() )
{
m_head = m_tail = 0;
return;
}
#endif
auto start = m_tail;
auto end = m_head + QueryCount;
auto cnt = ( end - start ) % QueryCount;
@ -130,7 +137,6 @@ public:
tail.store( magic + 1, std::memory_order_release );
m_tail = ( m_tail + 1 ) % QueryCount;
}
#endif
}
private:
@ -165,8 +171,13 @@ class GpuCtxScope
{
public:
tracy_force_inline GpuCtxScope( const SourceLocation* srcloc )
#ifdef TRACY_ON_DEMAND
: m_active( s_profiler.IsConnected() )
#endif
{
#ifndef TRACY_ON_DEMAND
#ifdef TRACY_ON_DEMAND
if( !m_active ) return;
#endif
const auto queryId = s_gpuCtx.ptr->NextQueryId();
glQueryCounter( s_gpuCtx.ptr->TranslateOpenGlQueryId( queryId ), GL_TIMESTAMP );
@ -181,12 +192,16 @@ public:
MemWrite( &item->gpuZoneBegin.queryId, uint16_t( queryId ) );
MemWrite( &item->gpuZoneBegin.context, s_gpuCtx.ptr->GetId() );
tail.store( magic + 1, std::memory_order_release );
#endif
}
tracy_force_inline GpuCtxScope( const SourceLocation* srcloc, int depth )
#ifdef TRACY_ON_DEMAND
: m_active( s_profiler.IsConnected() )
#endif
{
#ifndef TRACY_ON_DEMAND
#ifdef TRACY_ON_DEMAND
if( !m_active ) return;
#endif
const auto queryId = s_gpuCtx.ptr->NextQueryId();
glQueryCounter( s_gpuCtx.ptr->TranslateOpenGlQueryId( queryId ), GL_TIMESTAMP );
@ -205,12 +220,13 @@ public:
tail.store( magic + 1, std::memory_order_release );
s_profiler.SendCallstack( depth, thread );
#endif
}
tracy_force_inline ~GpuCtxScope()
{
#ifndef TRACY_ON_DEMAND
#ifdef TRACY_ON_DEMAND
if( !m_active ) return;
#endif
const auto queryId = s_gpuCtx.ptr->NextQueryId();
glQueryCounter( s_gpuCtx.ptr->TranslateOpenGlQueryId( queryId ), GL_TIMESTAMP );
@ -223,8 +239,12 @@ public:
MemWrite( &item->gpuZoneEnd.queryId, uint16_t( queryId ) );
MemWrite( &item->gpuZoneEnd.context, s_gpuCtx.ptr->GetId() );
tail.store( magic + 1, std::memory_order_release );
#endif
}
private:
#ifdef TRACY_ON_DEMAND
const bool m_active;
#endif
};
}