mirror of
https://github.com/wolfpld/tracy
synced 2025-04-28 20:23:51 +00:00
Add GPU name transfer macros.
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7f5810dfd6
commit
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@ -5,6 +5,7 @@
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#define TracyD3D12Context(device, queue) nullptr
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#define TracyD3D12Destroy(ctx)
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#define TracyD3D12ContextName(ctx, name, size)
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#define TracyD3D12NewFrame(ctx)
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@ -192,6 +193,22 @@ namespace tracy
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m_queue->Signal(m_payloadFence.Get(), ++m_activePayload);
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}
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void Name( const char* name, uint16_t len )
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{
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auto ptr = (char*)tracy_malloc( len );
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memcpy( ptr, name, len );
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auto item = Profiler::QueueSerial();
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MemWrite( &item->hdr.type, QueueType::GpuContextName );
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MemWrite( &item->gpuContextNameFat.context, m_context );
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MemWrite( &item->gpuContextNameFat.ptr, (uint64_t)ptr );
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MemWrite( &item->gpuContextNameFat.size, len );
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#ifdef TRACY_ON_DEMAND
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GetProfiler().DeferItem( *item );
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#endif
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Profiler::QueueSerialFinish();
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}
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void Collect()
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{
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ZoneScopedC(Color::Red4);
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@ -454,6 +471,7 @@ using TracyD3D12Ctx = tracy::D3D12QueueCtx*;
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#define TracyD3D12Context(device, queue) tracy::CreateD3D12Context(device, queue);
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#define TracyD3D12Destroy(ctx) tracy::DestroyD3D12Context(ctx);
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#define TracyD3D12ContextName(ctx, name, size) ctx->Name(name, size);
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#define TracyD3D12NewFrame(ctx) ctx->NewFrame();
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@ -5,6 +5,7 @@
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#define TracyCLContext(c, x) nullptr
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#define TracyCLDestroy(c)
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#define TracyCLContextName(c, x, y)
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#define TracyCLNamedZone(c, x, y, z)
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#define TracyCLNamedZoneC(c, x, y, z, w)
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@ -109,6 +110,22 @@ namespace tracy {
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Profiler::QueueSerialFinish();
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}
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void Name( const char* name, uint16_t len )
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{
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auto ptr = (char*)tracy_malloc( len );
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memcpy( ptr, name, len );
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auto item = Profiler::QueueSerial();
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MemWrite( &item->hdr.type, QueueType::GpuContextName );
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MemWrite( &item->gpuContextNameFat.context, (uint8_t)m_contextId );
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MemWrite( &item->gpuContextNameFat.ptr, (uint64_t)ptr );
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MemWrite( &item->gpuContextNameFat.size, len );
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#ifdef TRACY_ON_DEMAND
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GetProfiler().DeferItem( *item );
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#endif
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Profiler::QueueSerialFinish();
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}
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void Collect()
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{
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ZoneScopedC(Color::Red4);
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@ -287,6 +304,7 @@ using TracyCLCtx = tracy::OpenCLCtx*;
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#define TracyCLContext(context, device) tracy::CreateCLContext(context, device);
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#define TracyCLDestroy(ctx) tracy::DestroyCLContext(ctx);
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#define TracyCLContextName(context, name, size) ctx->Name(name, size);
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#if defined TRACY_HAS_CALLSTACK && defined TRACY_CALLSTACK
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# define TracyCLNamedZone(ctx, varname, name, active) static constexpr tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,__LINE__) { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, 0 }; tracy::OpenCLCtxScope varname(ctx, &TracyConcat(__tracy_gpu_source_location,__LINE__), TRACY_CALLSTACK, active );
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# define TracyCLNamedZoneC(ctx, varname, name, color, active) static constexpr tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,__LINE__) { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, color }; tracy::OpenCLCtxScope varname(ctx, &TracyConcat(__tracy_gpu_source_location,__LINE__), TRACY_CALLSTACK, active );
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@ -8,6 +8,7 @@
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#if !defined TRACY_ENABLE || defined __APPLE__
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#define TracyGpuContext
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#define TracyGpuContextName(x,y)
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#define TracyGpuNamedZone(x,y,z)
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#define TracyGpuNamedZoneC(x,y,z,w)
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#define TracyGpuZone(x)
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@ -53,6 +54,7 @@ public:
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#endif
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#define TracyGpuContext tracy::InitRPMallocThread(); tracy::GetGpuCtx().ptr = (tracy::GpuCtx*)tracy::tracy_malloc( sizeof( tracy::GpuCtx ) ); new(tracy::GetGpuCtx().ptr) tracy::GpuCtx;
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#define TracyGpuContextName( name, size ) tracy::GetGpuCtx().ptr->Name( name, size );
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#if defined TRACY_HAS_CALLSTACK && defined TRACY_CALLSTACK
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# define TracyGpuNamedZone( varname, name, active ) static constexpr tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,__LINE__) { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, 0 }; tracy::GpuCtxScope varname( &TracyConcat(__tracy_gpu_source_location,__LINE__), TRACY_CALLSTACK, active );
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# define TracyGpuNamedZoneC( varname, name, color, active ) static constexpr tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,__LINE__) { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, color }; tracy::GpuCtxScope varname( &TracyConcat(__tracy_gpu_source_location,__LINE__), TRACY_CALLSTACK, active );
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@ -126,6 +128,21 @@ public:
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TracyLfqCommit;
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}
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void Name( const char* name, uint16_t len )
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{
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auto ptr = (char*)tracy_malloc( len );
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memcpy( ptr, name, len );
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TracyLfqPrepare( QueueType::GpuContextName );
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MemWrite( &item->gpuContextNameFat.context, m_context );
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MemWrite( &item->gpuContextNameFat.ptr, (uint64_t)ptr );
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MemWrite( &item->gpuContextNameFat.size, len );
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#ifdef TRACY_ON_DEMAND
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GetProfiler().DeferItem( *item );
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#endif
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TracyLfqCommit;
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}
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void Collect()
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{
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ZoneScopedC( Color::Red4 );
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@ -6,6 +6,7 @@
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#define TracyVkContext(x,y,z,w) nullptr
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#define TracyVkContextCalibrated(x,y,z,w,a,b) nullptr
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#define TracyVkDestroy(x)
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#define TracyVkContextName(c,x,y)
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#define TracyVkNamedZone(c,x,y,z,w)
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#define TracyVkNamedZoneC(c,x,y,z,w,a)
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#define TracyVkZone(c,x,y)
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@ -179,6 +180,22 @@ public:
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vkDestroyQueryPool( m_device, m_query, nullptr );
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}
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void Name( const char* name, uint16_t len )
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{
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auto ptr = (char*)tracy_malloc( len );
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memcpy( ptr, name, len );
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auto item = Profiler::QueueSerial();
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MemWrite( &item->hdr.type, QueueType::GpuContextName );
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MemWrite( &item->gpuContextNameFat.context, m_context );
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MemWrite( &item->gpuContextNameFat.ptr, (uint64_t)ptr );
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MemWrite( &item->gpuContextNameFat.size, len );
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#ifdef TRACY_ON_DEMAND
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GetProfiler().DeferItem( *item );
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#endif
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Profiler::QueueSerialFinish();
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}
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void Collect( VkCommandBuffer cmdbuf )
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{
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ZoneScopedC( Color::Red4 );
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@ -448,6 +465,7 @@ using TracyVkCtx = tracy::VkCtx*;
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#define TracyVkContext( physdev, device, queue, cmdbuf ) tracy::CreateVkContext( physdev, device, queue, cmdbuf, nullptr, nullptr );
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#define TracyVkContextCalibrated( physdev, device, queue, cmdbuf, gpdctd, gct ) tracy::CreateVkContext( physdev, device, queue, cmdbuf, gpdctd, gct );
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#define TracyVkDestroy( ctx ) tracy::DestroyVkContext( ctx );
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#define TracyVkContextName( ctx, name, size ) ctx->Name( name, size );
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#if defined TRACY_HAS_CALLSTACK && defined TRACY_CALLSTACK
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# define TracyVkNamedZone( ctx, varname, cmdbuf, name, active ) static constexpr tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,__LINE__) { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, 0 }; tracy::VkCtxScope varname( ctx, &TracyConcat(__tracy_gpu_source_location,__LINE__), cmdbuf, TRACY_CALLSTACK, active );
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# define TracyVkNamedZoneC( ctx, varname, cmdbuf, name, color, active ) static constexpr tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,__LINE__) { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, color }; tracy::VkCtxScope varname( ctx, &TracyConcat(__tracy_gpu_source_location,__LINE__), cmdbuf, TRACY_CALLSTACK, active );
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