From b9ce9540be4f5a0910be95eb464298a433eb5e9b Mon Sep 17 00:00:00 2001 From: Bartosz Taudul Date: Sat, 1 May 2021 02:26:46 +0200 Subject: [PATCH] Remove namespace indent in TracyImGui.hpp. --- server/TracyImGui.hpp | 408 +++++++++++++++++++++--------------------- 1 file changed, 204 insertions(+), 204 deletions(-) diff --git a/server/TracyImGui.hpp b/server/TracyImGui.hpp index 28ba5f95..03f7f805 100644 --- a/server/TracyImGui.hpp +++ b/server/TracyImGui.hpp @@ -22,221 +22,221 @@ static inline ImVec2 operator-( const ImVec2& l, const ImVec2& r ) { return ImVe namespace tracy { - static const ImVec4 SyntaxColors[] = { - { 0.7f, 0.7f, 0.7f, 1 }, // default - { 0.45f, 0.68f, 0.32f, 1 }, // comment - { 0.72f, 0.37f, 0.12f, 1 }, // preprocessor - { 0.64f, 0.64f, 1, 1 }, // string - { 0.64f, 0.82f, 1, 1 }, // char literal - { 1, 0.91f, 0.53f, 1 }, // keyword - { 0.81f, 0.6f, 0.91f, 1 }, // number - { 0.9f, 0.9f, 0.9f, 1 }, // punctuation - { 0.78f, 0.46f, 0.75f, 1 }, // type - { 0.21f, 0.69f, 0.89f, 1 }, // special - }; +static const ImVec4 SyntaxColors[] = { + { 0.7f, 0.7f, 0.7f, 1 }, // default + { 0.45f, 0.68f, 0.32f, 1 }, // comment + { 0.72f, 0.37f, 0.12f, 1 }, // preprocessor + { 0.64f, 0.64f, 1, 1 }, // string + { 0.64f, 0.82f, 1, 1 }, // char literal + { 1, 0.91f, 0.53f, 1 }, // keyword + { 0.81f, 0.6f, 0.91f, 1 }, // number + { 0.9f, 0.9f, 0.9f, 1 }, // punctuation + { 0.78f, 0.46f, 0.75f, 1 }, // type + { 0.21f, 0.69f, 0.89f, 1 }, // special +}; - static const ImVec4 SyntaxColorsDimmed[] = { - { 0.7f, 0.7f, 0.7f, 0.6f }, // default - { 0.45f, 0.68f, 0.32f, 0.6f }, // comment - { 0.72f, 0.37f, 0.12f, 0.6f }, // preprocessor - { 0.64f, 0.64f, 1, 0.6f }, // string - { 0.64f, 0.82f, 1, 0.6f }, // char literal - { 1, 0.91f, 0.53f, 0.6f }, // keyword - { 0.81f, 0.6f, 0.91f, 0.6f }, // number - { 0.9f, 0.9f, 0.9f, 0.6f }, // punctuation - { 0.78f, 0.46f, 0.75f, 0.6f }, // type - { 0.21f, 0.69f, 0.89f, 0.6f }, // special - }; +static const ImVec4 SyntaxColorsDimmed[] = { + { 0.7f, 0.7f, 0.7f, 0.6f }, // default + { 0.45f, 0.68f, 0.32f, 0.6f }, // comment + { 0.72f, 0.37f, 0.12f, 0.6f }, // preprocessor + { 0.64f, 0.64f, 1, 0.6f }, // string + { 0.64f, 0.82f, 1, 0.6f }, // char literal + { 1, 0.91f, 0.53f, 0.6f }, // keyword + { 0.81f, 0.6f, 0.91f, 0.6f }, // number + { 0.9f, 0.9f, 0.9f, 0.6f }, // punctuation + { 0.78f, 0.46f, 0.75f, 0.6f }, // type + { 0.21f, 0.69f, 0.89f, 0.6f }, // special +}; - [[maybe_unused]] static inline void TextCentered( const char* text ) +[[maybe_unused]] static inline void TextCentered( const char* text ) +{ + const auto tw = ImGui::CalcTextSize( text ).x; + ImGui::SetCursorPosX( ( ImGui::GetWindowWidth() - tw ) * 0.5f ); + ImGui::TextUnformatted( text ); +} + +[[maybe_unused]] static inline void TextColoredUnformatted( uint32_t col, const char* text, const char* end = nullptr ) +{ + ImGui::PushStyleColor( ImGuiCol_Text, col ); + ImGui::TextUnformatted( text, end ); + ImGui::PopStyleColor(); +} + +[[maybe_unused]] static inline void TextColoredUnformatted( const ImVec4& col, const char* text, const char* end = nullptr ) +{ + ImGui::PushStyleColor( ImGuiCol_Text, col ); + ImGui::TextUnformatted( text, end ); + ImGui::PopStyleColor(); +} + +[[maybe_unused]] static inline void TextDisabledUnformatted( const char* begin, const char* end = nullptr ) +{ + ImGui::PushStyleColor( ImGuiCol_Text, GImGui->Style.Colors[ImGuiCol_TextDisabled] ); + ImGui::TextUnformatted( begin, end ); + ImGui::PopStyleColor(); +} + +[[maybe_unused]] static inline void TextFocused( const char* label, const char* value ) +{ + TextDisabledUnformatted( label ); + ImGui::SameLine(); + ImGui::TextUnformatted( value ); +} + +[[maybe_unused]] static inline void DrawWaitingDots( double time ) +{ + ImGui::TextUnformatted( "" ); + auto draw = ImGui::GetWindowDrawList(); + const auto wpos = ImGui::GetWindowPos(); + const auto ty = ImGui::GetFontSize(); + const auto h = ImGui::GetCursorPosY() - ty * 0.5f; + const auto w = ImGui::GetWindowWidth(); + draw->AddCircleFilled( wpos + ImVec2( w * 0.5f - ty, h ), ty * ( 0.15f + 0.2f * ( pow( cos( time * 3.5f + 0.3f ), 16.f ) ) ), 0xFFBBBBBB, 12 ); + draw->AddCircleFilled( wpos + ImVec2( w * 0.5f , h ), ty * ( 0.15f + 0.2f * ( pow( cos( time * 3.5f ), 16.f ) ) ), 0xFFBBBBBB, 12 ); + draw->AddCircleFilled( wpos + ImVec2( w * 0.5f + ty, h ), ty * ( 0.15f + 0.2f * ( pow( cos( time * 3.5f - 0.3f ), 16.f ) ) ), 0xFFBBBBBB, 12 ); +} + +[[maybe_unused]] static inline bool SmallCheckbox( const char* label, bool* var ) +{ + ImGui::PushStyleVar( ImGuiStyleVar_FramePadding, ImVec2( 0, 0 ) ); + auto ret = ImGui::Checkbox( label, var ); + ImGui::PopStyleVar(); + return ret; +} + +[[maybe_unused]] static inline void SmallColorBox( uint32_t color ) +{ + ImGui::PushStyleVar( ImGuiStyleVar_FramePadding, ImVec2( 0, 0 ) ); + ImGui::ColorButton( "c1", ImVec4( (color & 0xFF) / 255.f, ((color>>8) & 0xFF ) / 255.f, ((color>>16) & 0xFF ) / 255.f, 1.f ), ImGuiColorEditFlags_NoTooltip | ImGuiColorEditFlags_NoDragDrop ); + ImGui::PopStyleVar(); +} + +[[maybe_unused]] static inline bool ButtonDisablable( const char* label, bool disabled ) +{ + if( disabled ) { - const auto tw = ImGui::CalcTextSize( text ).x; - ImGui::SetCursorPosX( ( ImGui::GetWindowWidth() - tw ) * 0.5f ); - ImGui::TextUnformatted( text ); + ImGui::PushStyleColor( ImGuiCol_Button, (ImVec4)ImColor( 0.3f, 0.3f, 0.3f, 1.0f ) ); + ImGui::ButtonEx( label, ImVec2( 0, 0 ), ImGuiButtonFlags_Disabled ); + ImGui::PopStyleColor( 1 ); + return false; + } + else + { + return ImGui::Button( label ); + } +} + +[[maybe_unused]] static inline bool SmallButtonDisablable( const char* label, bool disabled ) +{ + if( disabled ) + { + ImGui::PushStyleColor( ImGuiCol_Button, (ImVec4)ImColor( 0.3f, 0.3f, 0.3f, 1.0f ) ); + ImGuiContext& g = *GImGui; + float backup_padding_y = g.Style.FramePadding.y; + g.Style.FramePadding.y = 0.0f; + ImGui::ButtonEx( label, ImVec2( 0, 0 ), ImGuiButtonFlags_Disabled | ImGuiButtonFlags_AlignTextBaseLine ); + g.Style.FramePadding.y = backup_padding_y; + ImGui::PopStyleColor( 1 ); + return false; + } + else + { + return ImGui::SmallButton( label ); + } +} + +[[maybe_unused]] static inline void DrawTextContrast( ImDrawList* draw, const ImVec2& pos, uint32_t color, const char* text ) +{ + draw->AddText( pos + ImVec2( 1, 1 ), 0xAA000000, text ); + draw->AddText( pos, color, text ); +} + +[[maybe_unused]] static void SetButtonHighlightColor() +{ + ImGui::PushStyleColor( ImGuiCol_Button, (ImVec4)ImColor::HSV( 0.35f, 0.6f, 0.6f ) ); + ImGui::PushStyleColor( ImGuiCol_ButtonHovered, (ImVec4)ImColor::HSV( 0.35f, 0.8f, 0.8f ) ); + ImGui::PushStyleColor( ImGuiCol_ButtonActive, (ImVec4)ImColor::HSV( 0.35f, 0.7f, 0.7f ) ); +} + +[[maybe_unused]] static void ToggleButton( const char* label, bool& toggle ) +{ + const auto active = toggle; + if( active ) SetButtonHighlightColor(); + if( ImGui::Button( label ) ) toggle = !toggle; + if( active ) ImGui::PopStyleColor( 3 ); +} + +[[maybe_unused]] static void SmallToggleButton( const char* label, bool& toggle ) +{ + const auto active = toggle; + if( active ) SetButtonHighlightColor(); + ImGui::PushStyleVar( ImGuiStyleVar_FramePadding, ImVec2( 0, 0 ) ); + if( ImGui::Button( label ) ) toggle = !toggle; + ImGui::PopStyleVar( 1 ); + if( active ) ImGui::PopStyleColor( 3 ); +} + +[[maybe_unused]] static bool ClipboardButton( int id = 0 ) +{ + ImGui::PushStyleColor( ImGuiCol_Border, ImVec4( 0.43f, 0.43f, 0.50f, 0.25f ) ); + ImGui::PushStyleColor( ImGuiCol_Button, ImVec4( 0.26f, 0.59f, 0.98f, 0.20f ) ); + ImGui::PushStyleColor( ImGuiCol_ButtonHovered, ImVec4( 0.26f, 0.59f, 0.98f, 0.5f ) ); + ImGui::PushStyleColor( ImGuiCol_ButtonActive, ImVec4( 0.06f, 0.53f, 0.98f, 0.5f ) ); + ImGui::PushStyleColor( ImGuiCol_Text, GImGui->Style.Colors[ImGuiCol_TextDisabled] ); + ImGui::PushID( id ); + const auto res = ImGui::SmallButton( ICON_FA_CLIPBOARD ); + ImGui::PopID(); + ImGui::PopStyleColor( 5 ); + return res; +} + +[[maybe_unused]] static void DrawStripedRect( ImDrawList* draw, double x0, double y0, double x1, double y1, double sw, uint32_t color, bool fix_stripes_in_screen_space, bool inverted ) +{ + assert( x1 >= x0 ); + assert( y1 >= y0 ); + assert( sw > 0 ); + + const auto ww = ImGui::GetItemRectSize().x; + if( x0 > ww || x1 < 0 ) return; + + if( x1 - x0 > ww ) + { + x0 = std::max( 0, x0 ); + x1 = std::min( ww, x1 ); } - [[maybe_unused]] static inline void TextColoredUnformatted( uint32_t col, const char* text, const char* end = nullptr ) + ImGui::PushClipRect( ImVec2( x0, y0 ), ImVec2( x1, y1 ), true ); + + const auto rw = x1 - x0; + const auto rh = y1 - y0; + const auto cnt = int( ( rh + rw + sw*2 ) / ( sw*2 ) ); + auto v0 = ImVec2( x0, y0 - rw ); + + if ( fix_stripes_in_screen_space ) { - ImGui::PushStyleColor( ImGuiCol_Text, col ); - ImGui::TextUnformatted( text, end ); - ImGui::PopStyleColor(); + const auto window_height = double( ImGui::GetWindowHeight() ); + const auto flipped_v0y = window_height - v0.y; //we transform into a y-is-up coordinate space to achieve upper-left to lower-right stripes. If we didn't, we would calculate values for lower-left to upper-right + + const auto manhatten_distance = x0 + flipped_v0y; + const auto in_multiples_of_2_times_sw = int( manhatten_distance / ( sw*2 ) ); + + const auto floored_manhatten_distance = double( in_multiples_of_2_times_sw*sw*2 ); //floor in terms of 2 * stripe width + + const auto corrected_flipped_v0y = ( floored_manhatten_distance - x0 ); //the corrected (floored) y respects the position of the stripes + v0.y = window_height - corrected_flipped_v0y - double( inverted*sw ); //transform back into y-is-down imgui space } - [[maybe_unused]] static inline void TextColoredUnformatted( const ImVec4& col, const char* text, const char* end = nullptr ) + for( int i=0; iPathLineTo( v0 + ImVec2( 0, i*sw*2 ) ); + draw->PathLineTo( v0 + ImVec2( rw, i*sw*2 + rw ) ); + draw->PathLineTo( v0 + ImVec2( rw, i*sw*2 + rw + sw ) ); + draw->PathLineTo( v0 + ImVec2( 0, i*sw*2 + sw ) ); + draw->PathFillConvex( color ); } - [[maybe_unused]] static inline void TextDisabledUnformatted( const char* begin, const char* end = nullptr ) - { - ImGui::PushStyleColor( ImGuiCol_Text, GImGui->Style.Colors[ImGuiCol_TextDisabled] ); - ImGui::TextUnformatted( begin, end ); - ImGui::PopStyleColor(); - } - - [[maybe_unused]] static inline void TextFocused( const char* label, const char* value ) - { - TextDisabledUnformatted( label ); - ImGui::SameLine(); - ImGui::TextUnformatted( value ); - } - - [[maybe_unused]] static inline void DrawWaitingDots( double time ) - { - ImGui::TextUnformatted( "" ); - auto draw = ImGui::GetWindowDrawList(); - const auto wpos = ImGui::GetWindowPos(); - const auto ty = ImGui::GetFontSize(); - const auto h = ImGui::GetCursorPosY() - ty * 0.5f; - const auto w = ImGui::GetWindowWidth(); - draw->AddCircleFilled( wpos + ImVec2( w * 0.5f - ty, h ), ty * ( 0.15f + 0.2f * ( pow( cos( time * 3.5f + 0.3f ), 16.f ) ) ), 0xFFBBBBBB, 12 ); - draw->AddCircleFilled( wpos + ImVec2( w * 0.5f , h ), ty * ( 0.15f + 0.2f * ( pow( cos( time * 3.5f ), 16.f ) ) ), 0xFFBBBBBB, 12 ); - draw->AddCircleFilled( wpos + ImVec2( w * 0.5f + ty, h ), ty * ( 0.15f + 0.2f * ( pow( cos( time * 3.5f - 0.3f ), 16.f ) ) ), 0xFFBBBBBB, 12 ); - } - - [[maybe_unused]] static inline bool SmallCheckbox( const char* label, bool* var ) - { - ImGui::PushStyleVar( ImGuiStyleVar_FramePadding, ImVec2( 0, 0 ) ); - auto ret = ImGui::Checkbox( label, var ); - ImGui::PopStyleVar(); - return ret; - } - - [[maybe_unused]] static inline void SmallColorBox( uint32_t color ) - { - ImGui::PushStyleVar( ImGuiStyleVar_FramePadding, ImVec2( 0, 0 ) ); - ImGui::ColorButton( "c1", ImVec4( (color & 0xFF) / 255.f, ((color>>8) & 0xFF ) / 255.f, ((color>>16) & 0xFF ) / 255.f, 1.f ), ImGuiColorEditFlags_NoTooltip | ImGuiColorEditFlags_NoDragDrop ); - ImGui::PopStyleVar(); - } - - [[maybe_unused]] static inline bool ButtonDisablable( const char* label, bool disabled ) - { - if( disabled ) - { - ImGui::PushStyleColor( ImGuiCol_Button, (ImVec4)ImColor( 0.3f, 0.3f, 0.3f, 1.0f ) ); - ImGui::ButtonEx( label, ImVec2( 0, 0 ), ImGuiButtonFlags_Disabled ); - ImGui::PopStyleColor( 1 ); - return false; - } - else - { - return ImGui::Button( label ); - } - } - - [[maybe_unused]] static inline bool SmallButtonDisablable( const char* label, bool disabled ) - { - if( disabled ) - { - ImGui::PushStyleColor( ImGuiCol_Button, (ImVec4)ImColor( 0.3f, 0.3f, 0.3f, 1.0f ) ); - ImGuiContext& g = *GImGui; - float backup_padding_y = g.Style.FramePadding.y; - g.Style.FramePadding.y = 0.0f; - ImGui::ButtonEx( label, ImVec2( 0, 0 ), ImGuiButtonFlags_Disabled | ImGuiButtonFlags_AlignTextBaseLine ); - g.Style.FramePadding.y = backup_padding_y; - ImGui::PopStyleColor( 1 ); - return false; - } - else - { - return ImGui::SmallButton( label ); - } - } - - [[maybe_unused]] static inline void DrawTextContrast( ImDrawList* draw, const ImVec2& pos, uint32_t color, const char* text ) - { - draw->AddText( pos + ImVec2( 1, 1 ), 0xAA000000, text ); - draw->AddText( pos, color, text ); - } - - [[maybe_unused]] static void SetButtonHighlightColor() - { - ImGui::PushStyleColor( ImGuiCol_Button, (ImVec4)ImColor::HSV( 0.35f, 0.6f, 0.6f ) ); - ImGui::PushStyleColor( ImGuiCol_ButtonHovered, (ImVec4)ImColor::HSV( 0.35f, 0.8f, 0.8f ) ); - ImGui::PushStyleColor( ImGuiCol_ButtonActive, (ImVec4)ImColor::HSV( 0.35f, 0.7f, 0.7f ) ); - } - - [[maybe_unused]] static void ToggleButton( const char* label, bool& toggle ) - { - const auto active = toggle; - if( active ) SetButtonHighlightColor(); - if( ImGui::Button( label ) ) toggle = !toggle; - if( active ) ImGui::PopStyleColor( 3 ); - } - - [[maybe_unused]] static void SmallToggleButton( const char* label, bool& toggle ) - { - const auto active = toggle; - if( active ) SetButtonHighlightColor(); - ImGui::PushStyleVar( ImGuiStyleVar_FramePadding, ImVec2( 0, 0 ) ); - if( ImGui::Button( label ) ) toggle = !toggle; - ImGui::PopStyleVar( 1 ); - if( active ) ImGui::PopStyleColor( 3 ); - } - - [[maybe_unused]] static bool ClipboardButton( int id = 0 ) - { - ImGui::PushStyleColor( ImGuiCol_Border, ImVec4( 0.43f, 0.43f, 0.50f, 0.25f ) ); - ImGui::PushStyleColor( ImGuiCol_Button, ImVec4( 0.26f, 0.59f, 0.98f, 0.20f ) ); - ImGui::PushStyleColor( ImGuiCol_ButtonHovered, ImVec4( 0.26f, 0.59f, 0.98f, 0.5f ) ); - ImGui::PushStyleColor( ImGuiCol_ButtonActive, ImVec4( 0.06f, 0.53f, 0.98f, 0.5f ) ); - ImGui::PushStyleColor( ImGuiCol_Text, GImGui->Style.Colors[ImGuiCol_TextDisabled] ); - ImGui::PushID( id ); - const auto res = ImGui::SmallButton( ICON_FA_CLIPBOARD ); - ImGui::PopID(); - ImGui::PopStyleColor( 5 ); - return res; - } - - [[maybe_unused]] static void DrawStripedRect( ImDrawList* draw, double x0, double y0, double x1, double y1, double sw, uint32_t color, bool fix_stripes_in_screen_space, bool inverted ) - { - assert( x1 >= x0 ); - assert( y1 >= y0 ); - assert( sw > 0 ); - - const auto ww = ImGui::GetItemRectSize().x; - if( x0 > ww || x1 < 0 ) return; - - if( x1 - x0 > ww ) - { - x0 = std::max( 0, x0 ); - x1 = std::min( ww, x1 ); - } - - ImGui::PushClipRect( ImVec2( x0, y0 ), ImVec2( x1, y1 ), true ); - - const auto rw = x1 - x0; - const auto rh = y1 - y0; - const auto cnt = int( ( rh + rw + sw*2 ) / ( sw*2 ) ); - auto v0 = ImVec2( x0, y0 - rw ); - - if ( fix_stripes_in_screen_space ) - { - const auto window_height = double( ImGui::GetWindowHeight() ); - const auto flipped_v0y = window_height - v0.y; //we transform into a y-is-up coordinate space to achieve upper-left to lower-right stripes. If we didn't, we would calculate values for lower-left to upper-right - - const auto manhatten_distance = x0 + flipped_v0y; - const auto in_multiples_of_2_times_sw = int( manhatten_distance / ( sw*2 ) ); - - const auto floored_manhatten_distance = double( in_multiples_of_2_times_sw*sw*2 ); //floor in terms of 2 * stripe width - - const auto corrected_flipped_v0y = ( floored_manhatten_distance - x0 ); //the corrected (floored) y respects the position of the stripes - v0.y = window_height - corrected_flipped_v0y - double( inverted*sw ); //transform back into y-is-down imgui space - } - - for( int i=0; iPathLineTo( v0 + ImVec2( 0, i*sw*2 ) ); - draw->PathLineTo( v0 + ImVec2( rw, i*sw*2 + rw ) ); - draw->PathLineTo( v0 + ImVec2( rw, i*sw*2 + rw + sw ) ); - draw->PathLineTo( v0 + ImVec2( 0, i*sw*2 + sw ) ); - draw->PathFillConvex( color ); - } - - ImGui::PopClipRect(); - } + ImGui::PopClipRect(); +} }