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Pass filename to elf_open_debugfile_by_buildid.

This is not needed for anything at this moment, but it will become quite useful
soon.
This commit is contained in:
Bartosz Taudul 2022-05-01 12:21:51 +02:00
parent 89778fee9a
commit b4343d58f1
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GPG Key ID: B7FE2008B7575DF3

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@ -874,6 +874,7 @@ elf_readlink (struct backtrace_state *state, const char *filename,
static int static int
elf_open_debugfile_by_buildid (struct backtrace_state *state, elf_open_debugfile_by_buildid (struct backtrace_state *state,
const char *buildid_data, size_t buildid_size, const char *buildid_data, size_t buildid_size,
const char *filename,
backtrace_error_callback error_callback, backtrace_error_callback error_callback,
void *data) void *data)
{ {
@ -4443,7 +4444,7 @@ elf_add (struct backtrace_state *state, const char *filename, int descriptor,
int d; int d;
d = elf_open_debugfile_by_buildid (state, buildid_data, buildid_size, d = elf_open_debugfile_by_buildid (state, buildid_data, buildid_size,
error_callback, data); filename, error_callback, data);
if (d >= 0) if (d >= 0)
{ {
int ret; int ret;