mirror of
https://github.com/wolfpld/tracy
synced 2025-04-29 04:23:51 +00:00
Use int32_t type for depth in client
This commit is contained in:
parent
78bca3f0e1
commit
a8f844b970
@ -10,7 +10,7 @@
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namespace tracy
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{
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static constexpr bool has_callstack() { return false; }
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static tracy_force_inline void* Callstack( int /*depth*/ ) { return nullptr; }
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static tracy_force_inline void* Callstack( int32_t /*depth*/ ) { return nullptr; }
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}
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#else
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@ -86,7 +86,7 @@ extern "C"
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TRACY_API extern ___tracy_t_RtlWalkFrameChain ___tracy_RtlWalkFrameChain;
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}
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static tracy_force_inline void* Callstack( int depth )
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static tracy_force_inline void* Callstack( int32_t depth )
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{
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assert( depth >= 1 && depth < 63 );
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auto trace = (uintptr_t*)tracy_malloc( ( 1 + depth ) * sizeof( uintptr_t ) );
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@ -115,7 +115,7 @@ static _Unwind_Reason_Code tracy_unwind_callback( struct _Unwind_Context* ctx, v
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return _URC_NO_REASON;
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}
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static tracy_force_inline void* Callstack( int depth )
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static tracy_force_inline void* Callstack( int32_t depth )
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{
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assert( depth >= 1 && depth < 63 );
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@ -130,7 +130,7 @@ static tracy_force_inline void* Callstack( int depth )
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#elif TRACY_HAS_CALLSTACK == 3 || TRACY_HAS_CALLSTACK == 4 || TRACY_HAS_CALLSTACK == 6
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static tracy_force_inline void* Callstack( int depth )
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static tracy_force_inline void* Callstack( int32_t depth )
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{
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assert( depth >= 1 );
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@ -4046,7 +4046,7 @@ void Profiler::ReportTopology()
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#endif
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}
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void Profiler::SendCallstack( int depth, const char* skipBefore )
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void Profiler::SendCallstack( int32_t depth, const char* skipBefore )
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{
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#ifdef TRACY_HAS_CALLSTACK
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auto ptr = Callstack( depth );
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@ -4276,7 +4276,7 @@ TRACY_API TracyCZoneCtx ___tracy_emit_zone_begin( const struct ___tracy_source_l
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return ctx;
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}
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TRACY_API TracyCZoneCtx ___tracy_emit_zone_begin_callstack( const struct ___tracy_source_location_data* srcloc, int depth, int32_t active )
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TRACY_API TracyCZoneCtx ___tracy_emit_zone_begin_callstack( const struct ___tracy_source_location_data* srcloc, int32_t depth, int32_t active )
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{
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___tracy_c_zone_context ctx;
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#ifdef TRACY_ON_DEMAND
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@ -4341,7 +4341,7 @@ TRACY_API TracyCZoneCtx ___tracy_emit_zone_begin_alloc( uint64_t srcloc, int32_t
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return ctx;
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}
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TRACY_API TracyCZoneCtx ___tracy_emit_zone_begin_alloc_callstack( uint64_t srcloc, int depth, int32_t active )
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TRACY_API TracyCZoneCtx ___tracy_emit_zone_begin_alloc_callstack( uint64_t srcloc, int32_t depth, int32_t active )
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{
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___tracy_c_zone_context ctx;
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#ifdef TRACY_ON_DEMAND
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@ -4473,7 +4473,7 @@ TRACY_API void ___tracy_emit_zone_value( TracyCZoneCtx ctx, uint64_t value )
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}
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TRACY_API void ___tracy_emit_memory_alloc( const void* ptr, size_t size, int32_t secure ) { tracy::Profiler::MemAlloc( ptr, size, secure != 0 ); }
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TRACY_API void ___tracy_emit_memory_alloc_callstack( const void* ptr, size_t size, int depth, int32_t secure )
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TRACY_API void ___tracy_emit_memory_alloc_callstack( const void* ptr, size_t size, int32_t depth, int32_t secure )
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{
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if( depth > 0 && tracy::has_callstack() )
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{
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@ -4485,7 +4485,7 @@ TRACY_API void ___tracy_emit_memory_alloc_callstack( const void* ptr, size_t siz
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}
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}
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TRACY_API void ___tracy_emit_memory_free( const void* ptr, int32_t secure ) { tracy::Profiler::MemFree( ptr, secure != 0 ); }
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TRACY_API void ___tracy_emit_memory_free_callstack( const void* ptr, int depth, int32_t secure )
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TRACY_API void ___tracy_emit_memory_free_callstack( const void* ptr, int32_t depth, int32_t secure )
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{
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if( depth > 0 && tracy::has_callstack() )
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{
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@ -4497,7 +4497,7 @@ TRACY_API void ___tracy_emit_memory_free_callstack( const void* ptr, int depth,
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}
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}
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TRACY_API void ___tracy_emit_memory_discard( const char* name, int32_t secure ) { tracy::Profiler::MemDiscard( name, secure != 0 ); }
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TRACY_API void ___tracy_emit_memory_discard_callstack( const char* name, int32_t secure, int depth )
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TRACY_API void ___tracy_emit_memory_discard_callstack( const char* name, int32_t secure, int32_t depth )
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{
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if( depth > 0 && tracy::has_callstack() )
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{
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@ -4509,7 +4509,7 @@ TRACY_API void ___tracy_emit_memory_discard_callstack( const char* name, int32_t
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}
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}
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TRACY_API void ___tracy_emit_memory_alloc_named( const void* ptr, size_t size, int32_t secure, const char* name ) { tracy::Profiler::MemAllocNamed( ptr, size, secure != 0, name ); }
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TRACY_API void ___tracy_emit_memory_alloc_callstack_named( const void* ptr, size_t size, int depth, int32_t secure, const char* name )
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TRACY_API void ___tracy_emit_memory_alloc_callstack_named( const void* ptr, size_t size, int32_t depth, int32_t secure, const char* name )
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{
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if( depth > 0 && tracy::has_callstack() )
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{
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@ -4521,7 +4521,7 @@ TRACY_API void ___tracy_emit_memory_alloc_callstack_named( const void* ptr, size
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}
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}
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TRACY_API void ___tracy_emit_memory_free_named( const void* ptr, int32_t secure, const char* name ) { tracy::Profiler::MemFreeNamed( ptr, secure != 0, name ); }
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TRACY_API void ___tracy_emit_memory_free_callstack_named( const void* ptr, int depth, int32_t secure, const char* name )
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TRACY_API void ___tracy_emit_memory_free_callstack_named( const void* ptr, int32_t depth, int32_t secure, const char* name )
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{
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if( depth > 0 && tracy::has_callstack() )
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{
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@ -510,7 +510,7 @@ public:
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GetProfiler().m_serialLock.unlock();
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}
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static tracy_force_inline void MemAllocCallstack( const void* ptr, size_t size, int depth, bool secure )
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static tracy_force_inline void MemAllocCallstack( const void* ptr, size_t size, int32_t depth, bool secure )
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{
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if( secure && !ProfilerAvailable() ) return;
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if( depth > 0 && has_callstack() )
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@ -534,7 +534,7 @@ public:
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}
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}
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static tracy_force_inline void MemFreeCallstack( const void* ptr, int depth, bool secure )
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static tracy_force_inline void MemFreeCallstack( const void* ptr, int32_t depth, bool secure )
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{
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if( secure && !ProfilerAvailable() ) return;
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if( !ProfilerAllocatorAvailable() )
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@ -591,7 +591,7 @@ public:
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GetProfiler().m_serialLock.unlock();
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}
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static tracy_force_inline void MemAllocCallstackNamed( const void* ptr, size_t size, int depth, bool secure, const char* name )
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static tracy_force_inline void MemAllocCallstackNamed( const void* ptr, size_t size, int32_t depth, bool secure, const char* name )
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{
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if( secure && !ProfilerAvailable() ) return;
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if( depth > 0 && has_callstack() )
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@ -616,7 +616,7 @@ public:
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}
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}
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static tracy_force_inline void MemFreeCallstackNamed( const void* ptr, int depth, bool secure, const char* name )
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static tracy_force_inline void MemFreeCallstackNamed( const void* ptr, int32_t depth, bool secure, const char* name )
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{
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if( secure && !ProfilerAvailable() ) return;
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if( depth > 0 && has_callstack() )
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@ -654,7 +654,7 @@ public:
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GetProfiler().m_serialLock.unlock();
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}
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static tracy_force_inline void MemDiscardCallstack( const char* name, bool secure, int depth )
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static tracy_force_inline void MemDiscardCallstack( const char* name, bool secure, int32_t depth )
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{
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if( secure && !ProfilerAvailable() ) return;
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if( depth > 0 && has_callstack() )
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@ -677,7 +677,7 @@ public:
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}
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}
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static tracy_force_inline void SendCallstack( int depth )
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static tracy_force_inline void SendCallstack( int32_t depth )
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{
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if( depth > 0 && has_callstack() )
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{
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@ -735,7 +735,7 @@ public:
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}
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#endif
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void SendCallstack( int depth, const char* skipBefore );
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void SendCallstack( int32_t depth, const char* skipBefore );
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static void CutCallstack( void* callstack, const char* skipBefore );
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static bool ShouldExit();
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@ -23,7 +23,7 @@ public:
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ScopedZone& operator=( const ScopedZone& ) = delete;
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ScopedZone& operator=( ScopedZone&& ) = delete;
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tracy_force_inline ScopedZone( const SourceLocationData* srcloc, int depth = -1, bool is_active = true )
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tracy_force_inline ScopedZone( const SourceLocationData* srcloc, int32_t depth = -1, bool is_active = true )
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#ifdef TRACY_ON_DEMAND
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: m_active( is_active && GetProfiler().IsConnected() )
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#else
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@ -46,7 +46,7 @@ public:
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TracyQueueCommit( zoneBeginThread );
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}
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tracy_force_inline ScopedZone( uint32_t line, const char* source, size_t sourceSz, const char* function, size_t functionSz, const char* name, size_t nameSz, uint32_t color, int depth = -1, bool is_active = true )
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tracy_force_inline ScopedZone( uint32_t line, const char* source, size_t sourceSz, const char* function, size_t functionSz, const char* name, size_t nameSz, uint32_t color, int32_t depth = -1, bool is_active = true )
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#ifdef TRACY_ON_DEMAND
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: m_active( is_active && GetProfiler().IsConnected() )
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#else
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@ -71,7 +71,7 @@ public:
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TracyQueueCommit( zoneBeginThread );
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}
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tracy_force_inline ScopedZone( uint32_t line, const char* source, size_t sourceSz, const char* function, size_t functionSz, const char* name, size_t nameSz, int depth, bool is_active = true ) : ScopedZone( line, source, sourceSz, function, functionSz, name, nameSz, 0, depth, is_active ) {}
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tracy_force_inline ScopedZone( uint32_t line, const char* source, size_t sourceSz, const char* function, size_t functionSz, const char* name, size_t nameSz, int32_t depth, bool is_active = true ) : ScopedZone( line, source, sourceSz, function, functionSz, name, nameSz, 0, depth, is_active ) {}
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tracy_force_inline ~ScopedZone()
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{
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@ -215,9 +215,9 @@ TRACY_API uint64_t ___tracy_alloc_srcloc( uint32_t line, const char* source, siz
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TRACY_API uint64_t ___tracy_alloc_srcloc_name( uint32_t line, const char* source, size_t sourceSz, const char* function, size_t functionSz, const char* name, size_t nameSz, uint32_t color );
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TRACY_API TracyCZoneCtx ___tracy_emit_zone_begin( const struct ___tracy_source_location_data* srcloc, int32_t active );
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TRACY_API TracyCZoneCtx ___tracy_emit_zone_begin_callstack( const struct ___tracy_source_location_data* srcloc, int depth, int32_t active );
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TRACY_API TracyCZoneCtx ___tracy_emit_zone_begin_callstack( const struct ___tracy_source_location_data* srcloc, int32_t depth, int32_t active );
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TRACY_API TracyCZoneCtx ___tracy_emit_zone_begin_alloc( uint64_t srcloc, int32_t active );
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TRACY_API TracyCZoneCtx ___tracy_emit_zone_begin_alloc_callstack( uint64_t srcloc, int depth, int32_t active );
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TRACY_API TracyCZoneCtx ___tracy_emit_zone_begin_alloc_callstack( uint64_t srcloc, int32_t depth, int32_t active );
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TRACY_API void ___tracy_emit_zone_end( TracyCZoneCtx ctx );
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TRACY_API void ___tracy_emit_zone_text( TracyCZoneCtx ctx, const char* txt, size_t size );
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TRACY_API void ___tracy_emit_zone_name( TracyCZoneCtx ctx, const char* txt, size_t size );
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@ -266,15 +266,15 @@ TRACY_API int ___tracy_connected(void);
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TRACY_API void ___tracy_emit_memory_alloc( const void* ptr, size_t size, int32_t secure );
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TRACY_API void ___tracy_emit_memory_alloc_callstack( const void* ptr, size_t size, int depth, int32_t secure );
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TRACY_API void ___tracy_emit_memory_alloc_callstack( const void* ptr, size_t size, int32_t depth, int32_t secure );
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TRACY_API void ___tracy_emit_memory_free( const void* ptr, int32_t secure );
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TRACY_API void ___tracy_emit_memory_free_callstack( const void* ptr, int depth, int32_t secure );
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TRACY_API void ___tracy_emit_memory_free_callstack( const void* ptr, int32_t depth, int32_t secure );
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TRACY_API void ___tracy_emit_memory_alloc_named( const void* ptr, size_t size, int32_t secure, const char* name );
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TRACY_API void ___tracy_emit_memory_alloc_callstack_named( const void* ptr, size_t size, int depth, int32_t secure, const char* name );
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TRACY_API void ___tracy_emit_memory_alloc_callstack_named( const void* ptr, size_t size, int32_t depth, int32_t secure, const char* name );
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TRACY_API void ___tracy_emit_memory_free_named( const void* ptr, int32_t secure, const char* name );
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TRACY_API void ___tracy_emit_memory_free_callstack_named( const void* ptr, int depth, int32_t secure, const char* name );
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TRACY_API void ___tracy_emit_memory_free_callstack_named( const void* ptr, int32_t depth, int32_t secure, const char* name );
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TRACY_API void ___tracy_emit_memory_discard( const char* name, int32_t secure );
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TRACY_API void ___tracy_emit_memory_discard_callstack( const char* name, int32_t secure, int size );
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TRACY_API void ___tracy_emit_memory_discard_callstack( const char* name, int32_t secure, int32_t depth );
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TRACY_API void ___tracy_emit_message( const char* txt, size_t size, int32_t callstack_depth );
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TRACY_API void ___tracy_emit_messageL( const char* txt, int32_t callstack_depth );
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@ -307,7 +307,7 @@ public:
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WriteQueueItem(item, QueueType::GpuZoneBeginSerial, reinterpret_cast<uint64_t>(srcloc));
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}
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tracy_force_inline D3D11ZoneScope( D3D11Ctx* ctx, const SourceLocationData* srcloc, int depth, bool active )
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tracy_force_inline D3D11ZoneScope( D3D11Ctx* ctx, const SourceLocationData* srcloc, int32_t depth, bool active )
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: D3D11ZoneScope(ctx, active)
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{
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if( !m_active ) return;
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@ -327,7 +327,7 @@ public:
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WriteQueueItem(item, QueueType::GpuZoneBeginAllocSrcLocSerial, sourceLocation);
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}
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tracy_force_inline D3D11ZoneScope(D3D11Ctx* ctx, uint32_t line, const char* source, size_t sourceSz, const char* function, size_t functionSz, const char* name, size_t nameSz, int depth, bool active)
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tracy_force_inline D3D11ZoneScope(D3D11Ctx* ctx, uint32_t line, const char* source, size_t sourceSz, const char* function, size_t functionSz, const char* name, size_t nameSz, int32_t depth, bool active)
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: D3D11ZoneScope(ctx, active)
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{
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if( !m_active ) return;
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@ -385,7 +385,7 @@ namespace tracy
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WriteQueueItem(item, QueueType::GpuZoneBeginSerial, reinterpret_cast<uint64_t>(srcLocation));
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}
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tracy_force_inline D3D12ZoneScope(D3D12QueueCtx* ctx, ID3D12GraphicsCommandList* cmdList, const SourceLocationData* srcLocation, int depth, bool active)
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tracy_force_inline D3D12ZoneScope(D3D12QueueCtx* ctx, ID3D12GraphicsCommandList* cmdList, const SourceLocationData* srcLocation, int32_t depth, bool active)
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: D3D12ZoneScope(ctx, cmdList, active)
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{
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if (!m_active) return;
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@ -405,7 +405,7 @@ namespace tracy
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WriteQueueItem(item, QueueType::GpuZoneBeginAllocSrcLocSerial, sourceLocation);
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}
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tracy_force_inline D3D12ZoneScope(D3D12QueueCtx* ctx, uint32_t line, const char* source, size_t sourceSz, const char* function, size_t functionSz, const char* name, size_t nameSz, ID3D12GraphicsCommandList* cmdList, int depth, bool active)
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tracy_force_inline D3D12ZoneScope(D3D12QueueCtx* ctx, uint32_t line, const char* source, size_t sourceSz, const char* function, size_t functionSz, const char* name, size_t nameSz, ID3D12GraphicsCommandList* cmdList, int32_t depth, bool active)
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: D3D12ZoneScope(ctx, cmdList, active)
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{
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if (!m_active) return;
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@ -255,7 +255,7 @@ namespace tracy {
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Profiler::QueueSerialFinish();
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}
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tracy_force_inline OpenCLCtxScope(OpenCLCtx* ctx, const SourceLocationData* srcLoc, int depth, bool is_active)
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tracy_force_inline OpenCLCtxScope(OpenCLCtx* ctx, const SourceLocationData* srcLoc, int32_t depth, bool is_active)
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#ifdef TRACY_ON_DEMAND
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: m_active(is_active&& GetProfiler().IsConnected())
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#else
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@ -304,7 +304,7 @@ namespace tracy {
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Profiler::QueueSerialFinish();
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}
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tracy_force_inline OpenCLCtxScope(OpenCLCtx* ctx, uint32_t line, const char* source, size_t sourceSz, const char* function, size_t functionSz, const char* name, size_t nameSz, int depth, bool is_active)
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tracy_force_inline OpenCLCtxScope(OpenCLCtx* ctx, uint32_t line, const char* source, size_t sourceSz, const char* function, size_t functionSz, const char* name, size_t nameSz, int32_t depth, bool is_active)
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#ifdef TRACY_ON_DEMAND
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: m_active(is_active && GetProfiler().IsConnected())
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#else
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@ -25,7 +25,7 @@ class GpuCtxScope
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{
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public:
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GpuCtxScope( const SourceLocationData*, bool ) {}
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GpuCtxScope( const SourceLocationData*, int, bool ) {}
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GpuCtxScope( const SourceLocationData*, int32_t, bool ) {}
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};
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}
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@ -222,7 +222,7 @@ public:
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TracyLfqCommit;
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}
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tracy_force_inline GpuCtxScope( const SourceLocationData* srcloc, int depth, bool is_active )
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tracy_force_inline GpuCtxScope( const SourceLocationData* srcloc, int32_t depth, bool is_active )
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#ifdef TRACY_ON_DEMAND
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: m_active( is_active && GetProfiler().IsConnected() )
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#else
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@ -271,7 +271,7 @@ public:
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TracyLfqCommit;
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}
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tracy_force_inline GpuCtxScope( uint32_t line, const char* source, size_t sourceSz, const char* function, size_t functionSz, const char* name, size_t nameSz, int depth, bool is_active )
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tracy_force_inline GpuCtxScope( uint32_t line, const char* source, size_t sourceSz, const char* function, size_t functionSz, const char* name, size_t nameSz, int32_t depth, bool is_active )
|
||||
#ifdef TRACY_ON_DEMAND
|
||||
: m_active( is_active && GetProfiler().IsConnected() )
|
||||
#else
|
||||
|
@ -265,7 +265,7 @@ public:
|
||||
}
|
||||
#endif
|
||||
assert( head > m_tail );
|
||||
|
||||
|
||||
const unsigned int wrappedTail = (unsigned int)( m_tail % m_queryCount );
|
||||
|
||||
unsigned int cnt;
|
||||
@ -531,7 +531,7 @@ public:
|
||||
Profiler::QueueSerialFinish();
|
||||
}
|
||||
|
||||
tracy_force_inline VkCtxScope( VkCtx* ctx, const SourceLocationData* srcloc, VkCommandBuffer cmdbuf, int depth, bool is_active )
|
||||
tracy_force_inline VkCtxScope( VkCtx* ctx, const SourceLocationData* srcloc, VkCommandBuffer cmdbuf, int32_t depth, bool is_active )
|
||||
#ifdef TRACY_ON_DEMAND
|
||||
: m_active( is_active && GetProfiler().IsConnected() )
|
||||
#else
|
||||
@ -580,7 +580,7 @@ public:
|
||||
Profiler::QueueSerialFinish();
|
||||
}
|
||||
|
||||
tracy_force_inline VkCtxScope( VkCtx* ctx, uint32_t line, const char* source, size_t sourceSz, const char* function, size_t functionSz, const char* name, size_t nameSz, VkCommandBuffer cmdbuf, int depth, bool is_active )
|
||||
tracy_force_inline VkCtxScope( VkCtx* ctx, uint32_t line, const char* source, size_t sourceSz, const char* function, size_t functionSz, const char* name, size_t nameSz, VkCommandBuffer cmdbuf, int32_t depth, bool is_active )
|
||||
#ifdef TRACY_ON_DEMAND
|
||||
: m_active( is_active && GetProfiler().IsConnected() )
|
||||
#else
|
||||
|
Loading…
x
Reference in New Issue
Block a user