mirror of
https://github.com/wolfpld/tracy
synced 2025-05-01 13:13:53 +00:00
Implement on-demand locks.
This commit is contained in:
parent
d87508901f
commit
96f39281a1
@ -19,6 +19,10 @@ class Lockable
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public:
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public:
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tracy_force_inline Lockable( const SourceLocation* srcloc )
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tracy_force_inline Lockable( const SourceLocation* srcloc )
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: m_id( s_lockCounter.fetch_add( 1, std::memory_order_relaxed ) )
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: m_id( s_lockCounter.fetch_add( 1, std::memory_order_relaxed ) )
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#ifdef TRACY_ON_DEMAND
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, m_lockCount( 0 )
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, m_active( false )
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#endif
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{
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{
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assert( m_id != std::numeric_limits<uint32_t>::max() );
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assert( m_id != std::numeric_limits<uint32_t>::max() );
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@ -43,7 +47,22 @@ public:
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tracy_force_inline void lock()
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tracy_force_inline void lock()
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{
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{
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#ifndef TRACY_ON_DEMAND
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#ifdef TRACY_ON_DEMAND
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bool queue = false;
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const auto locks = m_lockCount.fetch_add( 1, std::memory_order_relaxed );
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const auto active = m_active.load( std::memory_order_relaxed );
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if( locks == 0 || active )
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{
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const bool connected = s_profiler.IsConnected();
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if( active != connected ) m_active.store( connected, std::memory_order_relaxed );
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if( connected ) queue = true;
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}
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if( !queue )
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{
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m_lockable.lock();
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return;
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}
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#endif
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const auto thread = GetThreadHandle();
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const auto thread = GetThreadHandle();
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{
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{
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Magic magic;
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Magic magic;
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@ -57,11 +76,9 @@ public:
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MemWrite( &item->lockWait.type, LockType::Lockable );
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MemWrite( &item->lockWait.type, LockType::Lockable );
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tail.store( magic + 1, std::memory_order_release );
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tail.store( magic + 1, std::memory_order_release );
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}
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}
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#endif
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m_lockable.lock();
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m_lockable.lock();
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#ifndef TRACY_ON_DEMAND
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{
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{
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Magic magic;
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Magic magic;
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auto& token = s_token.ptr;
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auto& token = s_token.ptr;
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@ -73,14 +90,22 @@ public:
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MemWrite( &item->lockObtain.time, Profiler::GetTime() );
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MemWrite( &item->lockObtain.time, Profiler::GetTime() );
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tail.store( magic + 1, std::memory_order_release );
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tail.store( magic + 1, std::memory_order_release );
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}
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}
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#endif
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}
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}
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tracy_force_inline void unlock()
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tracy_force_inline void unlock()
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{
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{
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m_lockable.unlock();
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m_lockable.unlock();
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#ifndef TRACY_ON_DEMAND
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#ifdef TRACY_ON_DEMAND
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m_lockCount.fetch_sub( 1, std::memory_order_relaxed );
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if( !m_active.load( std::memory_order_relaxed ) ) return;
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if( !s_profiler.IsConnected() )
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{
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m_active.store( false, std::memory_order_relaxed );
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return;
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}
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#endif
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Magic magic;
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Magic magic;
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auto& token = s_token.ptr;
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auto& token = s_token.ptr;
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auto& tail = token->get_tail_index();
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auto& tail = token->get_tail_index();
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@ -90,13 +115,27 @@ public:
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MemWrite( &item->lockRelease.thread, GetThreadHandle() );
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MemWrite( &item->lockRelease.thread, GetThreadHandle() );
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MemWrite( &item->lockRelease.time, Profiler::GetTime() );
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MemWrite( &item->lockRelease.time, Profiler::GetTime() );
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tail.store( magic + 1, std::memory_order_release );
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tail.store( magic + 1, std::memory_order_release );
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#endif
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}
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}
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tracy_force_inline bool try_lock()
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tracy_force_inline bool try_lock()
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{
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{
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const auto ret = m_lockable.try_lock();
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const auto ret = m_lockable.try_lock();
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#ifndef TRACY_ON_DEMAND
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#ifdef TRACY_ON_DEMAND
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if( !ret ) return ret;
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bool queue = false;
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const auto locks = m_lockCount.fetch_add( 1, std::memory_order_relaxed );
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const auto active = m_active.load( std::memory_order_relaxed );
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if( locks == 0 || active )
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{
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const bool connected = s_profiler.IsConnected();
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if( active != connected ) m_active.store( connected, std::memory_order_relaxed );
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if( connected ) queue = true;
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}
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if( !queue ) return;
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#endif
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if( ret )
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if( ret )
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{
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{
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Magic magic;
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Magic magic;
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@ -109,13 +148,23 @@ public:
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MemWrite( &item->lockObtain.time, Profiler::GetTime() );
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MemWrite( &item->lockObtain.time, Profiler::GetTime() );
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tail.store( magic + 1, std::memory_order_release );
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tail.store( magic + 1, std::memory_order_release );
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}
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}
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#endif
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return ret;
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return ret;
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}
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}
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tracy_force_inline void Mark( const SourceLocation* srcloc ) const
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tracy_force_inline void Mark( const SourceLocation* srcloc )
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{
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{
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#ifndef TRACY_ON_DEMAND
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#ifdef TRACY_ON_DEMAND
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const auto active = m_active.load( std::memory_order_relaxed );
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if( !active ) return;
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const auto connected = s_profiler.IsConnected();
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if( !connected )
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{
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if( active ) m_active.store( false, std::memory_order_relaxed );
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return;
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}
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#endif
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Magic magic;
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Magic magic;
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auto& token = s_token.ptr;
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auto& token = s_token.ptr;
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auto& tail = token->get_tail_index();
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auto& tail = token->get_tail_index();
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@ -125,12 +174,16 @@ public:
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MemWrite( &item->lockMark.thread, GetThreadHandle() );
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MemWrite( &item->lockMark.thread, GetThreadHandle() );
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MemWrite( &item->lockMark.srcloc, (uint64_t)srcloc );
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MemWrite( &item->lockMark.srcloc, (uint64_t)srcloc );
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tail.store( magic + 1, std::memory_order_release );
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tail.store( magic + 1, std::memory_order_release );
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#endif
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}
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}
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private:
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private:
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T m_lockable;
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T m_lockable;
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uint32_t m_id;
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uint32_t m_id;
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#ifdef TRACY_ON_DEMAND
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std::atomic<uint32_t> m_lockCount;
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std::atomic<bool> m_active;
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#endif
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};
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};
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@ -140,6 +193,10 @@ class SharedLockable
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public:
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public:
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tracy_force_inline SharedLockable( const SourceLocation* srcloc )
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tracy_force_inline SharedLockable( const SourceLocation* srcloc )
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: m_id( s_lockCounter.fetch_add( 1, std::memory_order_relaxed ) )
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: m_id( s_lockCounter.fetch_add( 1, std::memory_order_relaxed ) )
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#ifdef TRACY_ON_DEMAND
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, m_lockCount( 0 )
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, m_active( false )
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#endif
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{
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{
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assert( m_id != std::numeric_limits<uint32_t>::max() );
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assert( m_id != std::numeric_limits<uint32_t>::max() );
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@ -164,7 +221,22 @@ public:
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tracy_force_inline void lock()
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tracy_force_inline void lock()
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{
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{
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#ifndef TRACY_ON_DEMAND
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#ifdef TRACY_ON_DEMAND
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bool queue = false;
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const auto locks = m_lockCount.fetch_add( 1, std::memory_order_relaxed );
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const auto active = m_active.load( std::memory_order_relaxed );
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if( locks == 0 || active )
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{
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const bool connected = s_profiler.IsConnected();
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if( active != connected ) m_active.store( connected, std::memory_order_relaxed );
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if( connected ) queue = true;
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}
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if( !queue )
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{
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m_lockable.lock();
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return;
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}
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#endif
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const auto thread = GetThreadHandle();
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const auto thread = GetThreadHandle();
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{
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{
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Magic magic;
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Magic magic;
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@ -178,11 +250,9 @@ public:
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MemWrite( &item->lockWait.type, LockType::SharedLockable );
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MemWrite( &item->lockWait.type, LockType::SharedLockable );
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tail.store( magic + 1, std::memory_order_release );
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tail.store( magic + 1, std::memory_order_release );
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}
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}
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#endif
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m_lockable.lock();
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m_lockable.lock();
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#ifndef TRACY_ON_DEMAND
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{
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{
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Magic magic;
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Magic magic;
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auto& token = s_token.ptr;
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auto& token = s_token.ptr;
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@ -194,14 +264,22 @@ public:
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MemWrite( &item->lockObtain.time, Profiler::GetTime() );
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MemWrite( &item->lockObtain.time, Profiler::GetTime() );
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tail.store( magic + 1, std::memory_order_release );
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tail.store( magic + 1, std::memory_order_release );
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}
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}
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#endif
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}
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}
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tracy_force_inline void unlock()
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tracy_force_inline void unlock()
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{
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{
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m_lockable.unlock();
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m_lockable.unlock();
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#ifndef TRACY_ON_DEMAND
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#ifdef TRACY_ON_DEMAND
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m_lockCount.fetch_sub( 1, std::memory_order_relaxed );
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if( !m_active.load( std::memory_order_relaxed ) ) return;
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if( !s_profiler.IsConnected() )
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{
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m_active.store( false, std::memory_order_relaxed );
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return;
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}
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#endif
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Magic magic;
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Magic magic;
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auto& token = s_token.ptr;
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auto& token = s_token.ptr;
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auto& tail = token->get_tail_index();
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auto& tail = token->get_tail_index();
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@ -211,13 +289,27 @@ public:
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MemWrite( &item->lockRelease.thread, GetThreadHandle() );
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MemWrite( &item->lockRelease.thread, GetThreadHandle() );
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MemWrite( &item->lockRelease.time, Profiler::GetTime() );
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MemWrite( &item->lockRelease.time, Profiler::GetTime() );
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tail.store( magic + 1, std::memory_order_release );
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tail.store( magic + 1, std::memory_order_release );
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#endif
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}
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}
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tracy_force_inline bool try_lock()
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tracy_force_inline bool try_lock()
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{
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{
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const auto ret = m_lockable.try_lock();
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const auto ret = m_lockable.try_lock();
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#ifndef TRACY_ON_DEMAND
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#ifdef TRACY_ON_DEMAND
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if( !ret ) return ret;
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bool queue = false;
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const auto locks = m_lockCount.fetch_add( 1, std::memory_order_relaxed );
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const auto active = m_active.load( std::memory_order_relaxed );
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if( locks == 0 || active )
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{
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const bool connected = s_profiler.IsConnected();
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if( active != connected ) m_active.store( connected, std::memory_order_relaxed );
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if( connected ) queue = true;
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}
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if( !queue ) return ret;
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#endif
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if( ret )
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if( ret )
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{
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{
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Magic magic;
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Magic magic;
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@ -230,13 +322,28 @@ public:
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MemWrite( &item->lockObtain.time, Profiler::GetTime() );
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MemWrite( &item->lockObtain.time, Profiler::GetTime() );
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tail.store( magic + 1, std::memory_order_release );
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tail.store( magic + 1, std::memory_order_release );
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}
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}
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#endif
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return ret;
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return ret;
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}
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}
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tracy_force_inline void lock_shared()
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tracy_force_inline void lock_shared()
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{
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{
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#ifndef TRACY_ON_DEMAND
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#ifdef TRACY_ON_DEMAND
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bool queue = false;
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const auto locks = m_lockCount.fetch_add( 1, std::memory_order_relaxed );
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const auto active = m_active.load( std::memory_order_relaxed );
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if( locks == 0 || active )
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{
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const bool connected = s_profiler.IsConnected();
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if( active != connected ) m_active.store( connected, std::memory_order_relaxed );
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if( connected ) queue = true;
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}
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if( !queue )
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{
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m_lockable.lock();
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return;
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}
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#endif
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const auto thread = GetThreadHandle();
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const auto thread = GetThreadHandle();
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{
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{
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Magic magic;
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Magic magic;
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@ -250,11 +357,9 @@ public:
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MemWrite( &item->lockWait.type, LockType::SharedLockable );
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MemWrite( &item->lockWait.type, LockType::SharedLockable );
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tail.store( magic + 1, std::memory_order_release );
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tail.store( magic + 1, std::memory_order_release );
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}
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}
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#endif
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m_lockable.lock_shared();
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m_lockable.lock_shared();
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#ifndef TRACY_ON_DEMAND
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{
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{
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Magic magic;
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Magic magic;
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auto& token = s_token.ptr;
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auto& token = s_token.ptr;
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@ -266,14 +371,22 @@ public:
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MemWrite( &item->lockObtain.time, Profiler::GetTime() );
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MemWrite( &item->lockObtain.time, Profiler::GetTime() );
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tail.store( magic + 1, std::memory_order_release );
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tail.store( magic + 1, std::memory_order_release );
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}
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}
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#endif
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}
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}
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tracy_force_inline void unlock_shared()
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tracy_force_inline void unlock_shared()
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{
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{
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m_lockable.unlock_shared();
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m_lockable.unlock_shared();
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#ifndef TRACY_ON_DEMAND
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#ifdef TRACY_ON_DEMAND
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m_lockCount.fetch_sub( 1, std::memory_order_relaxed );
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if( !m_active.load( std::memory_order_relaxed ) ) return;
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if( !s_profiler.IsConnected() )
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{
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m_active.store( false, std::memory_order_relaxed );
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return;
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}
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#endif
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Magic magic;
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Magic magic;
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auto& token = s_token.ptr;
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auto& token = s_token.ptr;
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auto& tail = token->get_tail_index();
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auto& tail = token->get_tail_index();
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@ -283,13 +396,27 @@ public:
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MemWrite( &item->lockRelease.thread, GetThreadHandle() );
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MemWrite( &item->lockRelease.thread, GetThreadHandle() );
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MemWrite( &item->lockRelease.time, Profiler::GetTime() );
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MemWrite( &item->lockRelease.time, Profiler::GetTime() );
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tail.store( magic + 1, std::memory_order_release );
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tail.store( magic + 1, std::memory_order_release );
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#endif
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}
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}
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tracy_force_inline bool try_lock_shared()
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tracy_force_inline bool try_lock_shared()
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{
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{
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const auto ret = m_lockable.try_lock_shared();
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const auto ret = m_lockable.try_lock_shared();
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#ifndef TRACY_ON_DEMAND
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#ifdef TRACY_ON_DEMAND
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if( !ret ) return ret;
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bool queue = false;
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const auto locks = m_lockCount.fetch_add( 1, std::memory_order_relaxed );
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const auto active = m_active.load( std::memory_order_relaxed );
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if( locks == 0 || active )
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{
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const bool connected = s_profiler.IsConnected();
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if( active != connected ) m_active.store( connected, std::memory_order_relaxed );
|
||||||
|
if( connected ) queue = true;
|
||||||
|
}
|
||||||
|
if( !queue ) return ret;
|
||||||
|
#endif
|
||||||
|
|
||||||
if( ret )
|
if( ret )
|
||||||
{
|
{
|
||||||
Magic magic;
|
Magic magic;
|
||||||
@ -302,13 +429,23 @@ public:
|
|||||||
MemWrite( &item->lockObtain.time, Profiler::GetTime() );
|
MemWrite( &item->lockObtain.time, Profiler::GetTime() );
|
||||||
tail.store( magic + 1, std::memory_order_release );
|
tail.store( magic + 1, std::memory_order_release );
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
return ret;
|
return ret;
|
||||||
}
|
}
|
||||||
|
|
||||||
tracy_force_inline void Mark( const SourceLocation* srcloc ) const
|
tracy_force_inline void Mark( const SourceLocation* srcloc )
|
||||||
{
|
{
|
||||||
#ifndef TRACY_ON_DEMAND
|
#ifdef TRACY_ON_DEMAND
|
||||||
|
const auto active = m_active.load( std::memory_order_relaxed );
|
||||||
|
if( !active ) return;
|
||||||
|
const auto connected = s_profiler.IsConnected();
|
||||||
|
if( !connected )
|
||||||
|
{
|
||||||
|
if( active ) m_active.store( false, std::memory_order_relaxed );
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
Magic magic;
|
Magic magic;
|
||||||
auto& token = s_token.ptr;
|
auto& token = s_token.ptr;
|
||||||
auto& tail = token->get_tail_index();
|
auto& tail = token->get_tail_index();
|
||||||
@ -318,12 +455,16 @@ public:
|
|||||||
MemWrite( &item->lockMark.thread, GetThreadHandle() );
|
MemWrite( &item->lockMark.thread, GetThreadHandle() );
|
||||||
MemWrite( &item->lockMark.srcloc, (uint64_t)srcloc );
|
MemWrite( &item->lockMark.srcloc, (uint64_t)srcloc );
|
||||||
tail.store( magic + 1, std::memory_order_release );
|
tail.store( magic + 1, std::memory_order_release );
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
T m_lockable;
|
T m_lockable;
|
||||||
uint32_t m_id;
|
uint32_t m_id;
|
||||||
|
|
||||||
|
#ifdef TRACY_ON_DEMAND
|
||||||
|
std::atomic<uint32_t> m_lockCount;
|
||||||
|
std::atomic<bool> m_active;
|
||||||
|
#endif
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
Loading…
x
Reference in New Issue
Block a user