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Use Vector to store children data instead of std::vector.

This commit is contained in:
Bartosz Taudul 2019-02-13 02:32:25 +01:00
parent 40d0c72982
commit 631f81e9dc

View File

@ -142,8 +142,8 @@ private:
Vector<uint64_t> threadExpand;
std::pair<uint64_t, uint16_t> threadLast;
std::vector<Vector<ZoneEvent*>> m_zoneChildren;
std::vector<Vector<GpuEvent*>> m_gpuChildren;
Vector<Vector<ZoneEvent*>> m_zoneChildren;
Vector<Vector<GpuEvent*>> m_gpuChildren;
CrashEvent m_crashEvent;
};