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Update manual

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Andrew Depke 2021-01-16 02:26:50 -07:00
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@ -1405,7 +1405,7 @@ Remember that you need to provide your own name for the created stack variable a
\subsubsection{Transient GPU zones}
Transient zones (see section~\ref{transientzones} for details) are available in OpenGL and Vulkan macros.
Transient zones (see section~\ref{transientzones} for details) are available in OpenGL, Vulkan, and Direct3D 12 macros.
\subsection{Collecting call stacks}
\label{collectingcallstacks}