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266 lines
9.6 KiB
C++
266 lines
9.6 KiB
C++
/*
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* Created by Phil on 25/2/2012.
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* Copyright 2012 Two Blue Cubes Ltd. All rights reserved.
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*
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* Distributed under the Boost Software License, Version 1.0. (See accompanying
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* file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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*/
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#ifndef TWOBLUECUBES_CATCH_CONSOLE_COLOUR_IMPL_HPP_INCLUDED
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#define TWOBLUECUBES_CATCH_CONSOLE_COLOUR_IMPL_HPP_INCLUDED
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#include "catch_console_colour.hpp"
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namespace Catch { namespace Detail {
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struct IColourImpl {
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virtual ~IColourImpl() {}
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virtual void use( Colour::Code _colourCode ) = 0;
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};
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}}
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#if defined ( CATCH_PLATFORM_WINDOWS ) /////////////////////////////////////////
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#include <windows.h>
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namespace Catch {
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namespace {
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class Win32ColourImpl : public Detail::IColourImpl {
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public:
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Win32ColourImpl() : stdoutHandle( GetStdHandle(STD_OUTPUT_HANDLE) )
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{
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CONSOLE_SCREEN_BUFFER_INFO csbiInfo;
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GetConsoleScreenBufferInfo( stdoutHandle, &csbiInfo );
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originalAttributes = csbiInfo.wAttributes;
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}
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~Win32ColourImpl() {
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use( Colour::None );
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}
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virtual void use( Colour::Code _colourCode ) {
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switch( _colourCode ) {
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case Colour::None: return setTextAttribute( originalAttributes );
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case Colour::White: return setTextAttribute( FOREGROUND_GREEN | FOREGROUND_RED | FOREGROUND_BLUE );
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case Colour::Red: return setTextAttribute( FOREGROUND_RED );
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case Colour::Green: return setTextAttribute( FOREGROUND_GREEN );
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case Colour::Blue: return setTextAttribute( FOREGROUND_BLUE );
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case Colour::Cyan: return setTextAttribute( FOREGROUND_BLUE | FOREGROUND_GREEN );
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case Colour::Yellow: return setTextAttribute( FOREGROUND_RED | FOREGROUND_GREEN );
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case Colour::Grey: return setTextAttribute( 0 );
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case Colour::LightGrey: return setTextAttribute( FOREGROUND_INTENSITY );
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case Colour::BrightRed: return setTextAttribute( FOREGROUND_INTENSITY | FOREGROUND_RED );
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case Colour::BrightGreen: return setTextAttribute( FOREGROUND_INTENSITY | FOREGROUND_GREEN );
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case Colour::BrightWhite: return setTextAttribute( FOREGROUND_INTENSITY | FOREGROUND_GREEN | FOREGROUND_RED | FOREGROUND_BLUE );
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case Colour::Bright: throw std::logic_error( "not a colour" );
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}
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}
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private:
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void setTextAttribute( WORD _textAttribute ) {
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SetConsoleTextAttribute( stdoutHandle, _textAttribute );
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}
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HANDLE stdoutHandle;
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WORD originalAttributes;
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};
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WORD mapConsoleColour( IConsoleColourCodes::Colours colour ) {
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enum Win32Colours {
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Grey = FOREGROUND_INTENSITY,
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BrightRed = FOREGROUND_RED | FOREGROUND_INTENSITY,
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BrightGreen = FOREGROUND_GREEN | FOREGROUND_INTENSITY,
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BrightWhite = FOREGROUND_GREEN | FOREGROUND_RED | FOREGROUND_BLUE | FOREGROUND_INTENSITY,
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DarkGreen = FOREGROUND_GREEN,
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Cyan = FOREGROUND_BLUE | FOREGROUND_GREEN,
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Yellow = FOREGROUND_RED | FOREGROUND_GREEN
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};
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switch( colour ) {
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case IConsoleColourCodes::FileName: return Grey;
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case IConsoleColourCodes::ResultError: return BrightRed;
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case IConsoleColourCodes::ResultSuccess: return BrightGreen;
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case IConsoleColourCodes::Error: return BrightRed;
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case IConsoleColourCodes::Success: return DarkGreen;
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case IConsoleColourCodes::OriginalExpression: return Cyan;
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case IConsoleColourCodes::ReconstructedExpression: return Yellow;
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case IConsoleColourCodes::SecondaryText: return Grey;
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case IConsoleColourCodes::Headers: return 0;
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default: return 0;
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}
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}
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struct WindowsConsoleColourCodes : IConsoleColourCodes {
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WindowsConsoleColourCodes()
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: hStdout( GetStdHandle(STD_OUTPUT_HANDLE) ),
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wOldColorAttrs( 0 )
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{
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GetConsoleScreenBufferInfo( hStdout, &csbiInfo );
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wOldColorAttrs = csbiInfo.wAttributes;
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}
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~WindowsConsoleColourCodes() {
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SetConsoleTextAttribute( hStdout, wOldColorAttrs );
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}
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void set( Colours colour ) {
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WORD consoleColour = mapConsoleColour( colour );
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if( consoleColour > 0 )
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SetConsoleTextAttribute( hStdout, consoleColour );
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}
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HANDLE hStdout;
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CONSOLE_SCREEN_BUFFER_INFO csbiInfo;
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WORD wOldColorAttrs;
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};
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inline bool shouldUseColourForPlatform() {
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return true;
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}
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typedef WindowsConsoleColourCodes PlatformConsoleColourCodes;
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Win32ColourImpl platformColourImpl;
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} // end anon namespace
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} // end namespace Catch
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#else // Not Windows - assumed to be POSIX compatible //////////////////////////
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#include <unistd.h>
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namespace Catch {
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namespace {
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class PosixColourImpl : public Detail::IColourImpl {
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public:
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PosixColourImpl() {
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use( Colour::None );
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}
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virtual void use( Colour::Code _colourCode ) {
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switch( _colourCode ) {
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case Colour::None:
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case Colour::White: return setColour( "[0m" );
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case Colour::Red: return setColour( "[0;31m" );
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case Colour::Green: return setColour( "[0;32m" );
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case Colour::Blue: return setColour( "[0:34m" );
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case Colour::Cyan: return setColour( "[0;36m" );
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case Colour::Yellow: return setColour( "[0;33m" );
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case Colour::Grey: return setColour( "[1;30m" );
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case Colour::LightGrey: return setColour( "[0;37m" );
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case Colour::BrightRed: return setColour( "[1;31m" );
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case Colour::BrightGreen: return setColour( "[1;33m" );
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case Colour::BrightWhite: return setColour( "[1;37m" );
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case Colour::Bright: throw std::logic_error( "not a colour" );
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}
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}
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private:
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void setColour( const char* _escapeCode ) {
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std::cout << '\033' << _escapeCode;
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}
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};
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// use POSIX/ ANSI console terminal codes
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// Implementation contributed by Adam Strzelecki (http://github.com/nanoant)
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// https://github.com/philsquared/Catch/pull/131
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const char* WhiteOrNormal = "[0m";
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const char* BrightRed = "[1;31m";
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const char* BrightGreen = "[1;32m";
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// const char* BrightWhite = "[1;37m";
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const char* Green = "[0;32m";
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const char* Cyan = "[0;36m";
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const char* Yellow = "[0;33m";
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const char* LightGrey = "[0;37m";
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// const char* DarkGrey = "[1;30m";
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struct AnsiConsoleColourCodes : IConsoleColourCodes {
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~AnsiConsoleColourCodes() {
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set( None );
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}
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const char* escapeCodeForColour( Colours colour ) {
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switch( colour ) {
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case FileName: return WhiteOrNormal;
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case ResultError: return BrightRed;
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case ResultSuccess: return BrightGreen;
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case Error: return BrightRed;
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case Success: return Green;
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case OriginalExpression: return Cyan;
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case ReconstructedExpression: return Yellow;
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case SecondaryText: return LightGrey;
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case Headers: return WhiteOrNormal;
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case None: return WhiteOrNormal;
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}
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}
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void set( Colours colour ) {
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std::cout << '\033' << escapeCodeForColour( colour );
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}
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};
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inline bool shouldUseColourForPlatform() {
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return isatty( fileno(stdout) );
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}
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typedef AnsiConsoleColourCodes PlatformConsoleColourCodes;
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PosixColourImpl platformColourImpl;
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} // end anon namespace
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} // end namespace Catch
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#endif // not Windows
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namespace {
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struct NoConsoleColourCodes : Catch::IConsoleColourCodes {
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void set( Colours ) {}
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};
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}
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namespace Catch {
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namespace {
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struct NoColourImpl : Detail::IColourImpl {
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void use( Colour::Code ) {}
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};
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NoColourImpl noColourImpl;
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static const bool shouldUseColour = shouldUseColourForPlatform() &&
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!isDebuggerActive();
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}
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Colour::Colour( Code _colourCode ){ use( _colourCode ); }
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Colour::~Colour(){ use( None ); }
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void Colour::use( Code _colourCode ) {
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impl->use( _colourCode );
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}
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Detail::IColourImpl* Colour::impl = shouldUseColour
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? static_cast<Detail::IColourImpl*>( &platformColourImpl )
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: static_cast<Detail::IColourImpl*>( &noColourImpl );
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TextColour::TextColour( Colours colour ) : m_impl( NULL ) {
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static bool s_shouldUseColour = shouldUseColourForPlatform() &&
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!isDebuggerActive();
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if( s_shouldUseColour )
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m_impl = new PlatformConsoleColourCodes();
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else
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m_impl = new NoConsoleColourCodes();
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if( colour )
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set( colour );
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}
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TextColour::~TextColour() {
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delete m_impl;
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}
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void TextColour::set( Colours colour ) {
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m_impl->set( colour );
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}
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} // end namespace Catch
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#endif // TWOBLUECUBES_CATCH_CONSOLE_COLOUR_IMPL_HPP_INCLUDED
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