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Only some "signals" are handled under Windows, because Windows does not use signals per-se and the mechanics are different. For now, we handle sigsegv, stack overflow, div-by-zero and sigill. We can also meaningfully add various floating point errors, but not sigterm and family, because sigterm is not a structured exception under Windows. There is also no catch-all, because that would also catch various debugger-related exceptions, like EXCEPTION_BREAKPOINT.
159 lines
5.6 KiB
C++
159 lines
5.6 KiB
C++
/*
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* Created by Phil on 21/08/2014
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* Copyright 2014 Two Blue Cubes Ltd. All rights reserved.
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*
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* Distributed under the Boost Software License, Version 1.0. (See accompanying
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* file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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*
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*/
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#ifndef TWOBLUECUBES_CATCH_FATAL_CONDITION_H_INCLUDED
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#define TWOBLUECUBES_CATCH_FATAL_CONDITION_H_INCLUDED
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namespace Catch {
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// Report the error condition then exit the process
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inline void fatal( std::string const& message, int exitCode ) {
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IContext& context = Catch::getCurrentContext();
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IResultCapture* resultCapture = context.getResultCapture();
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resultCapture->handleFatalErrorCondition( message );
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if( Catch::alwaysTrue() ) // avoids "no return" warnings
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exit( exitCode );
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}
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} // namespace Catch
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#if defined ( CATCH_PLATFORM_WINDOWS ) /////////////////////////////////////////
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#define NOMINMAX
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#undef WIN32_LEAN_AND_MEAN
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#undef NOMINMAX
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namespace Catch {
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struct SignalDefs { DWORD id; const char* name; };
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extern SignalDefs signalDefs[];
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// There is no 1-1 mapping between signals and windows exceptions.
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// Windows can easily distinguish between SO and SigSegV,
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// but SigInt, SigTerm, etc are handled differently.
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SignalDefs signalDefs[] = {
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{ EXCEPTION_ILLEGAL_INSTRUCTION, "SIGILL - Illegal instruction signal" },
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{ EXCEPTION_STACK_OVERFLOW, "SIGSEGV - Stack overflow" },
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{ EXCEPTION_ACCESS_VIOLATION, "SIGSEGV - Segmentation violation signal" },
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{ EXCEPTION_INT_DIVIDE_BY_ZERO, "Divide by zero error" },
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};
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struct FatalConditionHandler {
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static LONG CALLBACK handleVectoredException(PEXCEPTION_POINTERS ExceptionInfo) {
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for (int i = 0; i < sizeof(signalDefs) / sizeof(SignalDefs); ++i) {
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if (ExceptionInfo->ExceptionRecord->ExceptionCode == signalDefs[i].id) {
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fatal(signalDefs[i].name, -i);
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}
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}
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// If its not an exception we care about, pass it along.
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// This stops us from eating debugger breaks etc.
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return EXCEPTION_CONTINUE_SEARCH;
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}
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// 32k seems enough for Catch to handle stack overflow,
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// but the value was found experimentally, so there is no strong guarantee
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FatalConditionHandler():m_isSet(true), m_guaranteeSize(32 * 1024) {
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// Register as first handler in current chain
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AddVectoredExceptionHandler(1, handleVectoredException);
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// Pass in guarantee size to be filled
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SetThreadStackGuarantee(&m_guaranteeSize);
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}
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void reset() {
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if (m_isSet) {
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// Unregister handler and restore the old guarantee
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RemoveVectoredExceptionHandler(handleVectoredException);
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SetThreadStackGuarantee(&m_guaranteeSize);
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m_isSet = false;
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}
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}
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~FatalConditionHandler() {
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reset();
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}
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private:
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bool m_isSet;
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ULONG m_guaranteeSize;
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};
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} // namespace Catch
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#else // Not Windows - assumed to be POSIX compatible //////////////////////////
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#include <signal.h>
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namespace Catch {
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struct SignalDefs { int id; const char* name; };
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extern SignalDefs signalDefs[];
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SignalDefs signalDefs[] = {
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{ SIGINT, "SIGINT - Terminal interrupt signal" },
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{ SIGILL, "SIGILL - Illegal instruction signal" },
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{ SIGFPE, "SIGFPE - Floating point error signal" },
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{ SIGSEGV, "SIGSEGV - Segmentation violation signal" },
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{ SIGTERM, "SIGTERM - Termination request signal" },
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{ SIGABRT, "SIGABRT - Abort (abnormal termination) signal" }
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};
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struct FatalConditionHandler {
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static void handleSignal( int sig ) {
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for( std::size_t i = 0; i < sizeof(signalDefs)/sizeof(SignalDefs); ++i )
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if( sig == signalDefs[i].id )
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fatal( signalDefs[i].name, -sig );
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fatal( "<unknown signal>", -sig );
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}
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FatalConditionHandler(): m_isSet(true), m_altStackMem(new char[SIGSTKSZ]) {
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stack_t sigStack;
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sigStack.ss_sp = m_altStackMem;
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sigStack.ss_size = SIGSTKSZ;
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sigStack.ss_flags = 0;
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sigaltstack(&sigStack, &m_oldSigStack);
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struct sigaction sa = { 0 };
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sa.sa_handler = handleSignal;
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sa.sa_flags = SA_ONSTACK;
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for (std::size_t i = 0; i < sizeof(signalDefs)/sizeof(SignalDefs); ++i) {
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sigaction(signalDefs[i].id, &sa, &m_oldSigActions[i]);
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}
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}
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~FatalConditionHandler() {
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reset();
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delete[] m_altStackMem;
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}
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void reset() {
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if( m_isSet ) {
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// Set signals back to previous values -- hopefully nobody overwrote them in the meantime
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for( std::size_t i = 0; i < sizeof(signalDefs)/sizeof(SignalDefs); ++i ) {
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sigaction(signalDefs[i].id, &m_oldSigActions[i], CATCH_NULL);
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}
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// Return the old stack
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sigaltstack(&m_oldSigStack, CATCH_NULL);
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m_isSet = false;
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}
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}
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bool m_isSet;
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// C++03 doesn't allow auto_ptr<T[]>, so we have manage the memory ourselves
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char* m_altStackMem;
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struct sigaction m_oldSigActions [sizeof(signalDefs)/sizeof(SignalDefs)];
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stack_t m_oldSigStack;
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};
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} // namespace Catch
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#endif // not Windows
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#endif // TWOBLUECUBES_CATCH_FATAL_CONDITION_H_INCLUDED
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