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<title>value_initialized</title>
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<body vlink="#800080" link="#0000ff" text="#000000" bgcolor="#ffffff">
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<h2><img src="../../c++boost.gif" width="276" height="86">
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Header <<a href="../../boost/utility/value_init.hpp">boost/utility/value_init.hpp</a>>
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</h2>
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<h2>Contents</h2>
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<dl>
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<dt><a href="#intro">Rationale</a></dt>
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<dt><a href="#rationale">Introduction</a></dt>
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</dl>
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<ul>
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<li><a href="#valueinit">value-initialization</a></li>
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<li><a href="#valueinitsyn">value-initialization syntax</a></li>
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</ul>
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<dl class="page-index">
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<dt><a href="#types">Types</a></dt>
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</dl>
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<ul>
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<li><a href="#val_init"><code>value_initialized<></code></a></li>
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</ul>
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<a href="#acknowledgements">Acknowledgements</a><br>
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<br>
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<hr>
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<h2><a name="rationale"></a>Rationale</h2>
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<p>Constructing and initializing objects in a generic way is difficult in
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C++. The problem is that there are several different rules that apply
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for initialization. Depending on the type, the value of a newly constructed
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object can be zero-initialized (logically 0), default-constructed (using
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the default constructor), or indeterminate. When writing generic code,
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this problem must be addressed. <code>value_initialized</code> provides
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a solution with consistent syntax for value initialization of scalar,
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union and class types. <br>
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</p>
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<h2><a name="into"></a>Introduction</h2>
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<p>The C++ standard [<a href="#references">1</a>] contains the definitions
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of <code>zero-initialization</code> and <code>default-initialization</code>.
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Informally, zero-initialization means that the object is given the initial
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value 0 (converted to the type) and default-initialization means that
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POD [<a href="#references">2</a>] types are zero-initialized, while class
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types are initialized with their corresponding default constructors. A
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<i>declaration</i> can contain an <i>initializer</i>, which specifies the
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object's initial value. The initializer can be just '()', which states that
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the object shall be default-initialized (but see below). However, if a <i>declaration</i>
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has no <i>initializer</i> and it is of a non-<code>const</code>, non-<code>static</code>
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POD type, the initial value is indeterminate:<cite>(see §8.5 for the
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accurate definitions).</cite></p>
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<pre>int x ; // no initializer. x value is indeterminate.<br>std::string s ; // no initializer, s is default-constructed.<br><br>int y = int() ; <br>// y is initialized using copy-initialization<br>// but the temporary uses an empty set of parentheses as the initializer,<br>// so it is default-constructed.<br>// A default constructed POD type is zero-initialized,<br>// therefore, y == 0.<br><br>void foo ( std::string ) ;<br>foo ( std::string() ) ; <br>// the temporary string is default constructed <br>// as indicated by the initializer () </pre>
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<h3><a name="valueinit">value-initialization</a></h3>
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<p>The first <a
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href="http://anubis.dkuug.dk/JTC1/SC22/WG21/docs/cwg_defects.html">Technical
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Corrigendum for the C++ Standard</a> (TC1), whose draft was released to
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the public in November 2001, introduced <a
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href="http://anubis.dkuug.dk/JTC1/SC22/WG21/docs/cwg_defects.html#178">Core
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Issue 178</a> (among many other issues, of course).</p>
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<p> That issue introduced the new concept of <code>value-initialization</code>
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(it also fixed the wording for zero-initialization). Informally, value-initialization
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is similar to default-initialization with the exception that in some cases
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non-static data members and base class sub-objects are also value-initialized.
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The difference is that an object that is value-initialized won't have
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(or at least is less likely to have) indeterminate values for data members
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and base class sub-objects; unlike the case of an object default constructed.
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(see Core Issue 178 for a normative description).</p>
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<p>In order to specify value-initialization of an object we need to use the
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empty-set initializer: (). </p>
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<p><i>(but recall that the current C++ Standard states that '()' invokes default-initialization,
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not value-initialization)</i></p>
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<p>As before, a declaration with no intializer specifies default-initialization,
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and a declaration with a non-empty initializer specifies copy (=xxx) or
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direct (xxx) initialization. </p>
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<pre>template<class T> void eat(T);<br>int x ; // indeterminate initial value.<br>std::string s; // default-initialized.<br>eat ( int() ) ; // value-initialized<br>eat ( std::string() ) ; // value-initialied</pre>
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<h4><a name="valueinitsyn">value-initialization</a> syntax</h4>
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<p>Value initialization is specified using (). However, the empty set of
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parentheses is not permitted by the syntax of initializers because it is
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parsed as the declaration of a function taking no arguments: </p>
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<pre>int x() ; // declares function int(*)()<br>int y ( int() ) ; // decalares function int(*)( int(*)() )</pre>
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<p>Thus, the empty () must be put in some other initialization context.</p>
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<p>One alternative is to use copy-initialization syntax:</p>
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<pre>int x = int() ;</pre>
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<p>This works perfectly fine for POD types. But for non-POD class types,
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copy-initialization searches for a suitable constructor, which could be,
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for instance, the copy-constructor (it also searches for a suitable conversion
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sequence but this doesn't apply in this context). For an arbitrary unknown
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type, using this syntax may not have the value-initialization effect intended
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because we don't know if a copy from a default constructed object is exactly
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the same as a default constructed object, and the compiler is allowed (in
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some cases), but never required to, optimize the copy away.</p>
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<p>One possible generic solution is to use value-initialization of a non static
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data member:</p>
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<pre>template<class T> <br>struct W <br>{<br> // value-initialization of 'data' here.<br> W() : data() {}<br> T data ;<br>} ;<br>W<int> w ;<br>// w.data is value-initialized for any type. </pre>
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<p><code>This is the solution supplied by the value_initialized<> template
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class.</code></p>
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<h2><a name="types"></a>Types</h2>
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<h2><a name="val_init"><code>template class value_initialized<T></code></a></h2>
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<pre>namespace boost {<br><br>template<class T><br>class value_initialized<br>{<br> public :<br> value_initialized() : x() {}<br> operator T&() const { return x ; }<br> T& data() const { return x ; }<br><br> private :<br> <i>impll-defined</i> x ;<br>} ;<br><br>template<class T><br>T const& get ( value_initialized<T> const& x )<br>{<br> return x.data() ;<br>}<br><br>template<class T><br>T& get ( value_initialized<T>& x )<br>{<br> return x.data() ;<br>}<br><br>} // namespace boost<br></pre>
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<p>An object of this template class is a <code>T</code>-wrapper convertible
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to <code>'T&'</code> whose wrapped object (data member of type <code>T</code>)
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is <a href="#valueinit">value-initialized</a> upon default-initialization
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of this wrapper class: </p>
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<pre>int zero = 0 ;<br>value_initialized<int> x ;<br>assert ( x == zero ) ;<br><br>std::string def ;<br>value_initialized< std::string > y ;<br>assert ( y == def ) ;<br></pre>
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<p>The purpose of this wrapper is to provide a consistent syntax for value
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initialization of scalar, union and class types (POD and non-POD) since
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the correct syntax for value initialization varies (see <a
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href="#valueinitsyn">value-initialization syntax</a>)</p>
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<p>The wrapped object can be accessed either through the conversion operator
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<code>T&</code>, the member function <code>data()</code>, or the
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non-member function <code>get()</code>: </p>
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<pre>void watch(int);<br>value_initialized<int> x;<br><br>watch(x) ; // operator T& used.<br>watch(x.data());<br>watch( get(x) ) // function get() used</pre>
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<p>Both <code>const</code> and non-<code>const</code> objects can be wrapped.
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Mutable objects can be modified directly from within the wrapper but constant
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objects cannot:</p>
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<pre>value_initialized<int> x ; <br>static_cast<int&>(x) = 1 ; // OK<br>get(x) = 1 ; // OK<br><br>value_initialized<int const> y ; <br>static_cast<int&>(y) = 1 ; // ERROR: cannot cast to int&<br>static_cast<int const&>(y) = 1 ; // ERROR: cannot modify a const value<br>get(y) = 1 ; // ERROR: cannot modify a const value</pre>
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<h3>Warning:</h3>
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<p>Both the conversion operator and the <code>data()</code> member function
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are <code>const</code> in order to allow access to the wrapped object
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from a constant wrapper:</p>
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<pre>void foo(int);<br>value_initialized<int> const x ;<br>foo(x);<br></pre>
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<p>But notice that this conversion operator is to <code>T&</code> although
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it is itself <code>const</code>. As a consequence, if <code>T</code> is
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a non-<code>const</code> type, you can modify the wrapped object even from
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within a constant wrapper:</p>
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<pre>value_initialized<int> const x_c ;<br>int& xr = x_c ; // OK, conversion to int& available even though x_c is itself const.<br>xr = 2 ; </pre>
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<p>The reason for this obscure behavior is that some commonly used compilers
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just don't accept the following valid code:</p>
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<pre>struct X<br>{<br> operator int&() ;<br> operator int const&() const ; <br>};<br>X x ;<br>(x == 1 ) ; // ERROR HERE!</pre>
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<p>These compilers complain about ambiguity between the conversion operators.
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This complaint is incorrect, but the only workaround that I know of is
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to provide only one of them, which leads to the obscure behavior just explained.<br>
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</p>
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<h3>Recommended practice: The non-member get() idiom</h3>
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<p>The obscure behavior of being able to modify a non-<code>const</code>
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wrapped object from within a constant wrapper can be avoided if access to
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the wrapped object is always performed with the <code>get()</code> idiom:</p>
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<pre>value_initialized<int> x ;<br>get(x) = 1 ; // OK<br><br>value_initialized<int const> cx ;<br>get(x) = 1 ; // ERROR: Cannot modify a const object<br><br>value_initialized<int> const x_c ;<br>get(x_c) = 1 ; // ERROR: Cannot modify a const object<br><br>value_initialized<int const> const cx_c ;<br>get(cx_c) = 1 ; // ERROR: Cannot modify a const object<br></pre>
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<h3><a name="references">References</a></h3>
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[1] The C++ Standard, ISO/IEC 14882:98 <br>
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[2] Plain Old Data
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<h3><a name="acknowledgements"></a>Acknowledgements</h3>
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value_initialized was developed by Fernando Cacciola, with help and
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suggestions from David Abrahams and Darin Adler.<br>
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Special thanks to Bj<42>rn Karlsson who carefully edited and completed this documentation.
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<pre> </pre>
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<hr>
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<p>Revised 19 September 2002</p>
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<p>© Copyright boost.org 2002. Permission to copy, use, modify, sell
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and distribute this document is granted provided this copyright notice appears
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in all copies. This document is provided "as is" without express or implied
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warranty, and with no claim as to its suitability for any purpose.</p>
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<p>Developed by <a href="mailto:fernando_cacciola@hotmail.com">Fernando Cacciola</a>,
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the latest version of this file can be found at <a
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href="http://www.boost.org">www.boost.org</a>, and the boost discussion list
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at <a href="http://www.yahoogroups.com/list/boost">www.yahoogroups.com/list/boost</a>.
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</p>
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<br>
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<br>
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