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Added result_of usage guideline.
[SVN r80445]
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utility.htm
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utility.htm
@ -230,6 +230,51 @@ typedef boost::result_of<
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>::type type; // type is int</pre>
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</blockquote>
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<p>The <code>result</code> template must be specialized for every valid calling signature of the function object.
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If the <code>operator()</code> accepts arguments by (possibly <code>const</code>) reference and/or is <code>const</code>
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qualified, the <code>result</code> specialization must take this into account. <a href="../type_traits/doc/html/index.html">Type traits</a>
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and more generic specializations may help to reduce the number of <code>result</code> specializations. This way <code>result_of</code> users
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will be able to specify argument types exactly according to the function object call expression. For example:</p>
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<blockquote>
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<pre>struct functor {
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template<class> struct result;
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// Use template parameter F to match the function object. This will allow result deduction for both const and non-const functor.
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template<class F, class T>
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struct result<F(T)> {
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// When argument type is matched like above, remember that the type may be a (const-qualified) reference.
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// Use type traits to transform the argument type.
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typedef typename remove_cv<typename remove_reference<T>::type>::type argument_type;
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typedef argument_type type;
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};
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// The operator can be called on both const and non-const functor. The argument can be lvalue or rvalue.
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template<class T>
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T operator()(T const& x) const
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{
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return x;
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}
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};
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// All following result_of uses are valid and result in int
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typedef boost::result_of< functor(int) >::type type1; // the argument is rvalue
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functor f;
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type1 r1 = f(10);
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typedef boost::result_of< const functor(int) >::type type2; // the function object is const
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const functor cf;
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type2 r2 = cf(10);
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typedef boost::result_of< functor(int&) >::type type3; // the argument is lvalue
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int a = 10;
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type3 r3 = f(a);
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typedef boost::result_of< functor(int const&) >::type type4; // the argument is const lvalue
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const int ca = 10;
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type4 r4 = f(ca);</pre>
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</blockquote>
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<p>Since <code>decltype</code> is a new language
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feature recently standardized in C++11,
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if you are writing a function object
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