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Merge pull request #55 from tonyelewis/add-constexpr-support
Add constexpr to operators (w/ basic docs, tests)
This commit is contained in:
commit
bdc5b5cf3a
@ -109,6 +109,17 @@
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# pragma warning( disable : 4284 ) // complaint about return type of
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#endif // operator-> not begin a UDT
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// Define BOOST_OPS_CONSTEXPR to be like BOOST_CONSTEXPR but empty under MSVC < v19.22
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#ifdef BOOST_MSVC
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#if BOOST_MSVC_FULL_VER >= 192200000
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#define BOOST_OPS_CONSTEXPR constexpr
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#else
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#define BOOST_OPS_CONSTEXPR
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#endif
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#else
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#define BOOST_OPS_CONSTEXPR BOOST_CONSTEXPR
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#endif
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// In this section we supply the xxxx1 and xxxx2 forms of the operator
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// templates, which are explicitly targeted at the 1-type-argument and
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// 2-type-argument operator forms, respectively.
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@ -132,34 +143,34 @@ template <typename T> class empty_base {};
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template <class T, class U, class B = operators_detail::empty_base<T> >
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struct less_than_comparable2 : B
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{
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friend bool operator<=(const T& x, const U& y) { return !static_cast<bool>(x > y); }
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friend bool operator>=(const T& x, const U& y) { return !static_cast<bool>(x < y); }
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friend bool operator>(const U& x, const T& y) { return y < x; }
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friend bool operator<(const U& x, const T& y) { return y > x; }
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friend bool operator<=(const U& x, const T& y) { return !static_cast<bool>(y < x); }
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friend bool operator>=(const U& x, const T& y) { return !static_cast<bool>(y > x); }
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friend BOOST_OPS_CONSTEXPR bool operator<=(const T& x, const U& y) { return !static_cast<bool>(x > y); }
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friend BOOST_OPS_CONSTEXPR bool operator>=(const T& x, const U& y) { return !static_cast<bool>(x < y); }
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friend BOOST_OPS_CONSTEXPR bool operator>(const U& x, const T& y) { return y < x; }
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friend BOOST_OPS_CONSTEXPR bool operator<(const U& x, const T& y) { return y > x; }
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friend BOOST_OPS_CONSTEXPR bool operator<=(const U& x, const T& y) { return !static_cast<bool>(y < x); }
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friend BOOST_OPS_CONSTEXPR bool operator>=(const U& x, const T& y) { return !static_cast<bool>(y > x); }
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};
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template <class T, class B = operators_detail::empty_base<T> >
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struct less_than_comparable1 : B
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{
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friend bool operator>(const T& x, const T& y) { return y < x; }
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friend bool operator<=(const T& x, const T& y) { return !static_cast<bool>(y < x); }
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friend bool operator>=(const T& x, const T& y) { return !static_cast<bool>(x < y); }
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friend BOOST_OPS_CONSTEXPR bool operator>(const T& x, const T& y) { return y < x; }
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friend BOOST_OPS_CONSTEXPR bool operator<=(const T& x, const T& y) { return !static_cast<bool>(y < x); }
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friend BOOST_OPS_CONSTEXPR bool operator>=(const T& x, const T& y) { return !static_cast<bool>(x < y); }
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};
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template <class T, class U, class B = operators_detail::empty_base<T> >
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struct equality_comparable2 : B
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{
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friend bool operator==(const U& y, const T& x) { return x == y; }
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friend bool operator!=(const U& y, const T& x) { return !static_cast<bool>(x == y); }
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friend bool operator!=(const T& y, const U& x) { return !static_cast<bool>(y == x); }
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friend BOOST_OPS_CONSTEXPR bool operator==(const U& y, const T& x) { return x == y; }
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friend BOOST_OPS_CONSTEXPR bool operator!=(const U& y, const T& x) { return !static_cast<bool>(x == y); }
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friend BOOST_OPS_CONSTEXPR bool operator!=(const T& y, const U& x) { return !static_cast<bool>(y == x); }
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};
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template <class T, class B = operators_detail::empty_base<T> >
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struct equality_comparable1 : B
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{
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friend bool operator!=(const T& x, const T& y) { return !static_cast<bool>(x == y); }
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friend BOOST_OPS_CONSTEXPR bool operator!=(const T& x, const T& y) { return !static_cast<bool>(x == y); }
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};
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// A macro which produces "name_2left" from "name".
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@ -362,7 +373,7 @@ BOOST_BINARY_OPERATOR( right_shiftable, >> )
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template <class T, class U, class B = operators_detail::empty_base<T> >
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struct equivalent2 : B
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{
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friend bool operator==(const T& x, const U& y)
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friend BOOST_OPS_CONSTEXPR bool operator==(const T& x, const U& y)
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{
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return !static_cast<bool>(x < y) && !static_cast<bool>(x > y);
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}
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@ -371,7 +382,7 @@ struct equivalent2 : B
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template <class T, class B = operators_detail::empty_base<T> >
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struct equivalent1 : B
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{
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friend bool operator==(const T&x, const T&y)
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friend BOOST_OPS_CONSTEXPR bool operator==(const T&x, const T&y)
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{
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return !static_cast<bool>(x < y) && !static_cast<bool>(y < x);
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}
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@ -380,28 +391,28 @@ struct equivalent1 : B
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template <class T, class U, class B = operators_detail::empty_base<T> >
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struct partially_ordered2 : B
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{
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friend bool operator<=(const T& x, const U& y)
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friend BOOST_OPS_CONSTEXPR bool operator<=(const T& x, const U& y)
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{ return static_cast<bool>(x < y) || static_cast<bool>(x == y); }
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friend bool operator>=(const T& x, const U& y)
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friend BOOST_OPS_CONSTEXPR bool operator>=(const T& x, const U& y)
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{ return static_cast<bool>(x > y) || static_cast<bool>(x == y); }
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friend bool operator>(const U& x, const T& y)
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friend BOOST_OPS_CONSTEXPR bool operator>(const U& x, const T& y)
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{ return y < x; }
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friend bool operator<(const U& x, const T& y)
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friend BOOST_OPS_CONSTEXPR bool operator<(const U& x, const T& y)
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{ return y > x; }
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friend bool operator<=(const U& x, const T& y)
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friend BOOST_OPS_CONSTEXPR bool operator<=(const U& x, const T& y)
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{ return static_cast<bool>(y > x) || static_cast<bool>(y == x); }
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friend bool operator>=(const U& x, const T& y)
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friend BOOST_OPS_CONSTEXPR bool operator>=(const U& x, const T& y)
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{ return static_cast<bool>(y < x) || static_cast<bool>(y == x); }
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};
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template <class T, class B = operators_detail::empty_base<T> >
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struct partially_ordered1 : B
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{
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friend bool operator>(const T& x, const T& y)
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friend BOOST_OPS_CONSTEXPR bool operator>(const T& x, const T& y)
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{ return y < x; }
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friend bool operator<=(const T& x, const T& y)
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friend BOOST_OPS_CONSTEXPR bool operator<=(const T& x, const T& y)
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{ return static_cast<bool>(x < y) || static_cast<bool>(x == y); }
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friend bool operator>=(const T& x, const T& y)
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friend BOOST_OPS_CONSTEXPR bool operator>=(const T& x, const T& y)
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{ return static_cast<bool>(y < x) || static_cast<bool>(x == y); }
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};
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@ -454,7 +454,7 @@ const point<float> pi_over_4_normalized = pi_over_4 / length(pi_over_4);
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</caption>
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<tr>
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<td colspan="3">
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<td colspan="4">
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<table align="center" border="1">
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<caption>
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<em>Key</em>
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@ -482,6 +482,8 @@ const point<float> pi_over_4_normalized = pi_over_4 / length(pi_over_4);
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<th>Supplied Operations</th>
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<th>Requirements</th>
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<th>Propagates <code>constexpr</code>?</th>
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</tr>
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<tr>
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@ -496,6 +498,9 @@ const point<float> pi_over_4_normalized = pi_over_4 / length(pi_over_4);
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<td><code>t < t1</code>.<br>
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Return convertible to <code>bool</code>. See the <a href=
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"#ordering">Ordering Note</a>.</td>
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<td>Since <code>C++11</code><br>
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<span style="font-size:small;">(except <a href="https://developercommunity.visualstudio.com/content/problem/414193/rejects-valid-constexpr-marked-friend-function-def.html">MSVC < v19.22</a>)</span></td>
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</tr>
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<tr>
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@ -513,6 +518,9 @@ const point<float> pi_over_4_normalized = pi_over_4 / length(pi_over_4);
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<td><code>t < u</code>. <code>t > u</code>.<br>
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Returns convertible to <code>bool</code>. See the <a href=
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"#ordering">Ordering Note</a>.</td>
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<td>Since <code>C++11</code><br>
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<span style="font-size:small;">(except <a href="https://developercommunity.visualstudio.com/content/problem/414193/rejects-valid-constexpr-marked-friend-function-def.html">MSVC < v19.22</a>)</span></td>
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</tr>
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<tr>
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@ -524,6 +532,9 @@ const point<float> pi_over_4_normalized = pi_over_4 / length(pi_over_4);
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<td><code>t == t1</code>.<br>
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Return convertible to <code>bool</code>.</td>
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<td>Since <code>C++11</code><br>
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<span style="font-size:small;">(except <a href="https://developercommunity.visualstudio.com/content/problem/414193/rejects-valid-constexpr-marked-friend-function-def.html">MSVC < v19.22</a>)</span></td>
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</tr>
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<tr>
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@ -537,6 +548,9 @@ const point<float> pi_over_4_normalized = pi_over_4 / length(pi_over_4);
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<td><code>t == u</code>.<br>
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Return convertible to <code>bool</code>.</td>
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<td>Since <code>C++11</code><br>
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<span style="font-size:small;">(except <a href="https://developercommunity.visualstudio.com/content/problem/414193/rejects-valid-constexpr-marked-friend-function-def.html">MSVC < v19.22</a>)</span></td>
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</tr>
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<tr>
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@ -548,6 +562,8 @@ const point<float> pi_over_4_normalized = pi_over_4 / length(pi_over_4);
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<td><code>T temp(t); temp += t1</code>.<br>
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Return convertible to <code>T</code>. See the <a href=
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"#symmetry">Symmetry Note</a>.</td>
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<td>No</td>
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</tr>
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<tr>
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@ -560,6 +576,8 @@ const point<float> pi_over_4_normalized = pi_over_4 / length(pi_over_4);
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<td><code>T temp(t); temp += u</code>.<br>
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Return convertible to <code>T</code>. See the <a href=
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"#symmetry">Symmetry Note</a>.</td>
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<td>No</td>
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</tr>
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<tr>
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@ -572,6 +590,8 @@ const point<float> pi_over_4_normalized = pi_over_4 / length(pi_over_4);
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<td><code>T temp(t); temp -= t1</code>.<br>
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Return convertible to <code>T</code>. See the <a href=
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"#symmetry">Symmetry Note</a>.</td>
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<td>No</td>
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</tr>
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<tr>
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@ -584,6 +604,8 @@ const point<float> pi_over_4_normalized = pi_over_4 / length(pi_over_4);
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<td><code>T temp(t); temp -= u</code>.<br>
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Return convertible to <code>T</code>. See the <a href=
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"#symmetry">Symmetry Note</a>.</td>
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<td>No</td>
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</tr>
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<tr>
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@ -594,6 +616,8 @@ const point<float> pi_over_4_normalized = pi_over_4 / length(pi_over_4);
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<td><code>T temp(u); temp -= t</code>.<br>
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Return convertible to <code>T</code>.</td>
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<td>No</td>
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</tr>
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<tr>
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@ -606,6 +630,8 @@ const point<float> pi_over_4_normalized = pi_over_4 / length(pi_over_4);
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<td><code>T temp(t); temp *= t1</code>.<br>
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Return convertible to <code>T</code>. See the <a href=
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"#symmetry">Symmetry Note</a>.</td>
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<td>No</td>
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</tr>
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<tr>
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@ -619,6 +645,8 @@ const point<float> pi_over_4_normalized = pi_over_4 / length(pi_over_4);
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<td><code>T temp(t); temp *= u</code>.<br>
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Return convertible to <code>T</code>. See the <a href=
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"#symmetry">Symmetry Note</a>.</td>
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<td>No</td>
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</tr>
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<tr>
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@ -630,6 +658,8 @@ const point<float> pi_over_4_normalized = pi_over_4 / length(pi_over_4);
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<td><code>T temp(t); temp /= t1</code>.<br>
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Return convertible to <code>T</code>. See the <a href=
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"#symmetry">Symmetry Note</a>.</td>
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<td>No</td>
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</tr>
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<tr>
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@ -641,6 +671,8 @@ const point<float> pi_over_4_normalized = pi_over_4 / length(pi_over_4);
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<td><code>T temp(t); temp /= u</code>.<br>
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Return convertible to <code>T</code>. See the <a href=
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"#symmetry">Symmetry Note</a>.</td>
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<td>No</td>
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</tr>
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<tr>
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@ -651,6 +683,8 @@ const point<float> pi_over_4_normalized = pi_over_4 / length(pi_over_4);
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<td><code>T temp(u); temp /= t</code>.<br>
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Return convertible to <code>T</code>.</td>
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<td>No</td>
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</tr>
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<tr>
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@ -662,6 +696,8 @@ const point<float> pi_over_4_normalized = pi_over_4 / length(pi_over_4);
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<td><code>T temp(t); temp %= t1</code>.<br>
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Return convertible to <code>T</code>. See the <a href=
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"#symmetry">Symmetry Note</a>.</td>
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<td>No</td>
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</tr>
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<tr>
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@ -673,6 +709,8 @@ const point<float> pi_over_4_normalized = pi_over_4 / length(pi_over_4);
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<td><code>T temp(t); temp %= u</code>.<br>
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Return convertible to <code>T</code>. See the <a href=
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"#symmetry">Symmetry Note</a>.</td>
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<td>No</td>
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</tr>
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<tr>
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@ -683,6 +721,8 @@ const point<float> pi_over_4_normalized = pi_over_4 / length(pi_over_4);
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<td><code>T temp(u); temp %= t</code>.<br>
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Return convertible to <code>T</code>.</td>
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<td>No</td>
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</tr>
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<tr>
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@ -694,6 +734,8 @@ const point<float> pi_over_4_normalized = pi_over_4 / length(pi_over_4);
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<td><code>T temp(t); temp |= t1</code>.<br>
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Return convertible to <code>T</code>. See the <a href=
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"#symmetry">Symmetry Note</a>.</td>
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<td>No</td>
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</tr>
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<tr>
|
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@ -706,6 +748,8 @@ const point<float> pi_over_4_normalized = pi_over_4 / length(pi_over_4);
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<td><code>T temp(t); temp |= u</code>.<br>
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Return convertible to <code>T</code>. See the <a href=
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"#symmetry">Symmetry Note</a>.</td>
|
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<td>No</td>
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</tr>
|
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<tr>
|
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@ -717,6 +761,8 @@ const point<float> pi_over_4_normalized = pi_over_4 / length(pi_over_4);
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<td><code>T temp(t); temp &= t1</code>.<br>
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Return convertible to <code>T</code>. See the <a href=
|
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"#symmetry">Symmetry Note</a>.</td>
|
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|
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<td>No</td>
|
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</tr>
|
||||
|
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<tr>
|
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@ -729,6 +775,8 @@ const point<float> pi_over_4_normalized = pi_over_4 / length(pi_over_4);
|
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<td><code>T temp(t); temp &= u</code>.<br>
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Return convertible to <code>T</code>. See the <a href=
|
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"#symmetry">Symmetry Note</a>.</td>
|
||||
|
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<td>No</td>
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</tr>
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<tr>
|
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@ -740,6 +788,8 @@ const point<float> pi_over_4_normalized = pi_over_4 / length(pi_over_4);
|
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<td><code>T temp(t); temp ^= t1</code>.<br>
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Return convertible to <code>T</code>. See the <a href=
|
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"#symmetry">Symmetry Note</a>.</td>
|
||||
|
||||
<td>No</td>
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</tr>
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<tr>
|
||||
@ -752,6 +802,8 @@ const point<float> pi_over_4_normalized = pi_over_4 / length(pi_over_4);
|
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<td><code>T temp(t); temp ^= u</code>.<br>
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Return convertible to <code>T</code>. See the <a href=
|
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"#symmetry">Symmetry Note</a>.</td>
|
||||
|
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<td>No</td>
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</tr>
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<tr>
|
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@ -762,6 +814,8 @@ const point<float> pi_over_4_normalized = pi_over_4 / length(pi_over_4);
|
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<td><code>T temp(t); ++t</code><br>
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Return convertible to <code>T</code>.</td>
|
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<td>No</td>
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</tr>
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|
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<tr>
|
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@ -772,6 +826,8 @@ const point<float> pi_over_4_normalized = pi_over_4 / length(pi_over_4);
|
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|
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<td><code>T temp(t); --t;</code><br>
|
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Return convertible to <code>T</code>.</td>
|
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|
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<td>No</td>
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</tr>
|
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|
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<tr>
|
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@ -784,6 +840,8 @@ const point<float> pi_over_4_normalized = pi_over_4 / length(pi_over_4);
|
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<td><code>T temp(t); temp <<= t1</code>.<br>
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Return convertible to <code>T</code>. See the <a href=
|
||||
"#symmetry">Symmetry Note</a>.</td>
|
||||
|
||||
<td>No</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
@ -796,6 +854,8 @@ const point<float> pi_over_4_normalized = pi_over_4 / length(pi_over_4);
|
||||
<td><code>T temp(t); temp <<= u</code>.<br>
|
||||
Return convertible to <code>T</code>. See the <a href=
|
||||
"#symmetry">Symmetry Note</a>.</td>
|
||||
|
||||
<td>No</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
@ -808,6 +868,8 @@ const point<float> pi_over_4_normalized = pi_over_4 / length(pi_over_4);
|
||||
<td><code>T temp(t); temp >>= t1</code>.<br>
|
||||
Return convertible to <code>T</code>. See the <a href=
|
||||
"#symmetry">Symmetry Note</a>.</td>
|
||||
|
||||
<td>No</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
@ -820,6 +882,8 @@ const point<float> pi_over_4_normalized = pi_over_4 / length(pi_over_4);
|
||||
<td><code>T temp(t); temp >>= u</code>.<br>
|
||||
Return convertible to <code>T</code>. See the <a href=
|
||||
"#symmetry">Symmetry Note</a>.</td>
|
||||
|
||||
<td>No</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
@ -831,6 +895,9 @@ const point<float> pi_over_4_normalized = pi_over_4 / length(pi_over_4);
|
||||
<td><code>t < t1</code>.<br>
|
||||
Return convertible to <code>bool</code>. See the <a href=
|
||||
"#ordering">Ordering Note</a>.</td>
|
||||
|
||||
<td>Since <code>C++11</code><br>
|
||||
<span style="font-size:small;">(except <a href="https://developercommunity.visualstudio.com/content/problem/414193/rejects-valid-constexpr-marked-friend-function-def.html">MSVC < v19.22</a>)</span></td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
@ -842,6 +909,9 @@ const point<float> pi_over_4_normalized = pi_over_4 / length(pi_over_4);
|
||||
<td><code>t < u</code>. <code>t > u</code>.<br>
|
||||
Returns convertible to <code>bool</code>. See the <a href=
|
||||
"#ordering">Ordering Note</a>.</td>
|
||||
|
||||
<td>Since <code>C++11</code><br>
|
||||
<span style="font-size:small;">(except <a href="https://developercommunity.visualstudio.com/content/problem/414193/rejects-valid-constexpr-marked-friend-function-def.html">MSVC < v19.22</a>)</span></td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
@ -856,6 +926,9 @@ const point<float> pi_over_4_normalized = pi_over_4 / length(pi_over_4);
|
||||
<td><code>t < t1</code>. <code>t == t1</code>.<br>
|
||||
Returns convertible to <code>bool</code>. See the <a href=
|
||||
"#ordering">Ordering Note</a>.</td>
|
||||
|
||||
<td>Since <code>C++11</code><br>
|
||||
<span style="font-size:small;">(except <a href="https://developercommunity.visualstudio.com/content/problem/414193/rejects-valid-constexpr-marked-friend-function-def.html">MSVC < v19.22</a>)</span></td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
@ -874,6 +947,9 @@ const point<float> pi_over_4_normalized = pi_over_4 / length(pi_over_4);
|
||||
u</code>.<br>
|
||||
Returns convertible to <code>bool</code>. See the <a href=
|
||||
"#ordering">Ordering Note</a>.</td>
|
||||
|
||||
<td>Since <code>C++11</code><br>
|
||||
<span style="font-size:small;">(except <a href="https://developercommunity.visualstudio.com/content/problem/414193/rejects-valid-constexpr-marked-friend-function-def.html">MSVC < v19.22</a>)</span></td>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
|
@ -50,9 +50,9 @@ namespace
|
||||
void operator!() const;
|
||||
|
||||
public:
|
||||
convertible_to_bool( const bool value ) : _value( value ) {}
|
||||
BOOST_OPS_CONSTEXPR convertible_to_bool( const bool value ) : _value( value ) {}
|
||||
|
||||
operator unspecified_bool_type() const
|
||||
BOOST_OPS_CONSTEXPR operator unspecified_bool_type() const
|
||||
{ return _value ? &convertible_to_bool::_value : 0; }
|
||||
};
|
||||
|
||||
@ -64,12 +64,12 @@ namespace
|
||||
, boost::shiftable<Wrapped1<T> >
|
||||
{
|
||||
public:
|
||||
explicit Wrapped1( T v = T() ) : _value(v) {}
|
||||
T value() const { return _value; }
|
||||
BOOST_OPS_CONSTEXPR explicit Wrapped1( T v = T() ) : _value(v) {}
|
||||
BOOST_OPS_CONSTEXPR T value() const { return _value; }
|
||||
|
||||
convertible_to_bool operator<(const Wrapped1& x) const
|
||||
BOOST_OPS_CONSTEXPR convertible_to_bool operator<(const Wrapped1& x) const
|
||||
{ return _value < x._value; }
|
||||
convertible_to_bool operator==(const Wrapped1& x) const
|
||||
BOOST_OPS_CONSTEXPR convertible_to_bool operator==(const Wrapped1& x) const
|
||||
{ return _value == x._value; }
|
||||
|
||||
Wrapped1& operator+=(const Wrapped1& x)
|
||||
@ -932,5 +932,31 @@ main()
|
||||
|
||||
cout << "Performed tests on MyLongInt objects.\n";
|
||||
|
||||
// Where C++11 constexpr is available, compile-time test some of the operators that are able to use it to propagate constexpr
|
||||
#ifndef BOOST_NO_CXX11_CONSTEXPR
|
||||
#if !defined(BOOST_MSVC) || (_MSC_VER >= 1922)
|
||||
static_assert( ! static_cast<bool>( MyInt{ 1 } == MyInt{ 2 } ), "" );
|
||||
static_assert( MyInt{ 1 } != MyInt{ 2 }, "" );
|
||||
static_assert( MyInt{ 1 } < MyInt{ 2 }, "" );
|
||||
static_assert( MyInt{ 1 } <= MyInt{ 2 }, "" );
|
||||
static_assert( ! static_cast<bool>( MyInt{ 1 } > MyInt{ 2 } ), "" );
|
||||
static_assert( ! static_cast<bool>( MyInt{ 1 } >= MyInt{ 2 } ), "" );
|
||||
|
||||
static_assert( ! static_cast<bool>( MyInt{ 2 } == MyInt{ 1 } ), "" );
|
||||
static_assert( MyInt{ 2 } != MyInt{ 1 }, "" );
|
||||
static_assert( ! static_cast<bool>( MyInt{ 2 } < MyInt{ 1 } ), "" );
|
||||
static_assert( ! static_cast<bool>( MyInt{ 2 } <= MyInt{ 1 } ), "" );
|
||||
static_assert( MyInt{ 2 } > MyInt{ 1 }, "" );
|
||||
static_assert( MyInt{ 2 } >= MyInt{ 1 }, "" );
|
||||
|
||||
static_assert( MyInt{ 1 } == MyInt{ 1 }, "" );
|
||||
static_assert( ! static_cast<bool>( MyInt{ 1 } != MyInt{ 1 } ), "" );
|
||||
static_assert( ! static_cast<bool>( MyInt{ 1 } < MyInt{ 1 } ), "" );
|
||||
static_assert( MyInt{ 1 } <= MyInt{ 1 }, "" );
|
||||
static_assert( ! static_cast<bool>( MyInt{ 1 } > MyInt{ 1 } ), "" );
|
||||
static_assert( MyInt{ 1 } >= MyInt{ 1 }, "" );
|
||||
#endif
|
||||
#endif
|
||||
|
||||
return boost::report_errors();
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user