[/ Copyright 2006-2007 Daniel James. / Distributed under the Boost Software License, Version 1.0. (See accompanying / file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) ] [def __tr1__ [@http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2006/n2009.pdf C++ Standard Library Technical Report]] [def __draft__ [@http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2006/n2009.pdf Working Draft of the C++ Standard]] [def __hash-table__ [@http://en.wikipedia.org/wiki/Hash_table hash table]] [def __hash-function__ [@http://en.wikipedia.org/wiki/Hash_function hash function]] [section:intro Introduction] For accessing data based on keys, the C++ standard library offers `std::set`, `std::map`, `std::multiset` and `std::multimap`. These are generally implemented using balanced binary trees so lookup time has logarithmic complexity. Which is generally okay, but in many cases a __hash-table__ can perform better, as accessing data has constant complexity, on average. The worst case complexity is linear, but that occurs rarely and with some care, can be avoided. Also, the existing containers require a 'less than' comparison object to order their elements. For some data types this is impossible to implement or isn't practicle. For a hash table you need an equality function and a hash function for the key. So the __tr1__ introduced the unordered associative containers, which are implemented using hash tables, and they have now been added to the __draft__. There are four containers to match the existing associate containers. In the header <[headerref boost/unordered_set.hpp]>: template < class Key, class Hash = boost::hash, class Pred = std::equal_to, class Alloc = std::allocator > class ``[classref boost::unordered_set unordered_set]``; template< class Key, class Hash = boost::hash, class Pred = std::equal_to, class Alloc = std::allocator > class ``[classref boost::unordered_multiset unordered_multiset]``; and in <[headerref boost/unordered_map.hpp]>: template < class Key, class T, class Hash = boost::hash, class Pred = std::equal_to, class Alloc = std::allocator > class ``[classref boost::unordered_map unordered_map]``; template< class Key, class T, class Hash = boost::hash, class Pred = std::equal_to, class Alloc = std::allocator > class ``[classref boost::unordered_multimap unordered_multimap]``; The containers are used in a similar manner to the normal associative containers: #include <``[headerref boost/unordered_map.hpp]``> #include int main() { boost::unordered_map x; x["one"] = 1; x["two"] = 2; x["three"] = 3; assert(x["one"] == 1); assert(x["missing"] == 0); } But since the elements aren't ordered, the output of: BOOST_FOREACH(map::value_type i, x) { std::cout<