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162 lines
6.1 KiB
C++
162 lines
6.1 KiB
C++
//
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// Copyright (c) 2019-2020 Ruben Perez Hidalgo (rubenperez038 at gmail dot com)
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//
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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#include "boost/mysql/connection.hpp"
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#include <boost/asio/io_service.hpp>
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#include <boost/system/system_error.hpp>
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#include <boost/asio/spawn.hpp>
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#include <iostream>
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using boost::mysql::error_code;
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using boost::mysql::error_info;
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/**
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* For this example, we will be using the 'mysql_asio_examples' database.
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* You can get this database by running db_setup.sql.
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* This example assumes you are connecting to a localhost MySQL server.
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*
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* This example uses asynchronous functions with coroutines.
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*
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* This example assumes you are already familiar with the basic concepts
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* of mysql-asio (tcp_connection, resultset, rows, values). If you are not,
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* please have a look to the query_sync.cpp example.
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*
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* In this library, all asynchronous operations follow Boost.Asio universal
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* asynchronous models, and thus may be used with callbacks, coroutines or futures.
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* The handler signature is always one of:
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* - void(error_code): for operations that do not have a "return type" (e.g. handshake)
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* - void(error_code, T): for operations that have a "return type" (e.g. query, for which
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* T = resultset<StreamType>).
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*
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* All asynchronous operations accept a last optional error_info* parameter. error_info
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* contains additional diagnostic information returned by the server. If you
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* pass a non-nullptr value, it will be populated in case of error if any extra information
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* is available.
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*
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* Design note: handler signatures in Boost.Asio should have two parameters, at
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* most, and the first one should be an error_code - otherwise some of the asynchronous
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* features (e.g. coroutines) won't work. This is why error_info is not part of any
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* of the handler signatures.
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*/
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void print_employee(const boost::mysql::row& employee)
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{
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using boost::mysql::operator<<; // Required for mysql::value objects to be streamable, due to ADL rules
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std::cout << "Employee '"
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<< employee.values()[0] << " " // first_name (type std::string_view)
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<< employee.values()[1] << "' earns " // last_name (type std::string_view)
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<< employee.values()[2] << " dollars yearly\n"; // salary (type double)
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}
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// Throws an exception if an operation failed
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void check_error(
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const error_code& err,
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const error_info& info = {}
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)
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{
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if (err)
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{
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throw boost::system::system_error(err, info.message());
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}
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}
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void main_impl(int argc, char** argv)
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{
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if (argc != 3)
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{
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std::cerr << "Usage: " << argv[0] << " <username> <password>\n";
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exit(1);
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}
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// Context and connections
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boost::asio::io_context ctx;
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boost::mysql::tcp_connection conn (ctx);
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boost::asio::ip::tcp::endpoint ep (
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boost::asio::ip::address_v4::loopback(), // host
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boost::mysql::default_port // port
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);
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boost::mysql::connection_params params (
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argv[1], // username
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argv[2], // password
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"mysql_asio_examples" // database to use; leave empty or omit the parameter for no database
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);
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/**
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* The entry point. We spawn a stackful coroutine using boost::asio::spawn
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* (see https://www.boost.org/doc/libs/1_72_0/doc/html/boost_asio/reference/spawn.html).
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*
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* The coroutine will actually start running when we call io_context::run().
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* It will suspend every time we call one of the asyncrhonous functions, saving
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* all information it needs for resuming. When the asynchronous operation completes,
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* the coroutine will resume in the point it was left.
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*
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* The return type of a coroutine is the second argument to the handler signature
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* for the asynchronous operation. For example, connection::query has a handler
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* signature of void(error_code, resultset<Stream>), so the coroutine return
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* type is resultset<Stream>.
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*
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*/
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boost::asio::spawn(ctx.get_executor(), [&conn, ep, params](boost::asio::yield_context yield) {
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// This error_code and error_info will be filled if an
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// operation fails. We will check them for every operation we perform.
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boost::mysql::error_code ec;
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boost::mysql::error_info additional_info;
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// TCP connect
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conn.next_layer().async_connect(ep, yield[ec]);
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check_error(ec);
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// MySQL handshake
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conn.async_handshake(params, yield[ec], &additional_info);
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check_error(ec, additional_info);
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// Issue the query to the server
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const char* sql = "SELECT first_name, last_name, salary FROM employee WHERE company_id = 'HGS'";
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boost::mysql::tcp_resultset result = conn.async_query(sql, yield[ec], &additional_info);
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check_error(ec, additional_info);
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/**
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* Get all rows in the resultset. We will employ resultset::async_fetch_one(),
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* which returns a single row at every call. The returned row is a pointer
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* to memory owned by the resultset, and is re-used for each row. Thus, returned
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* rows remain valid until the next call to async_fetch_one(). When no more
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* rows are available, async_fetch_one returns nullptr.
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*/
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while (true)
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{
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const boost::mysql::row* row = result.async_fetch_one(yield[ec], &additional_info);
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check_error(ec, additional_info);
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if (!row) break; // No more rows available
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print_employee(*row);
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}
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});
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// Don't forget to call run()! Otherwise, your program
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// will not spawn the coroutine and will do nothing.
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ctx.run();
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}
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int main(int argc, char** argv)
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{
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try
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{
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main_impl(argc, argv);
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}
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catch (const boost::system::system_error& err)
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{
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std::cerr << "Error: " << err.what() << ", error code: " << err.code() << std::endl;
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return 1;
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}
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catch (const std::exception& err)
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{
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std::cerr << "Error: " << err.what() << std::endl;
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return 1;
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}
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}
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