histogram/benchmark/histogram_filling_root.cpp

78 lines
2.2 KiB
C++

// Copyright 2015-2019 Hans Dembinski
//
// Distributed under the Boost Software License, Version 1.0.
// (See accompanying file LICENSE_1_0.txt
// or copy at http://www.boost.org/LICENSE_1_0.txt)
#include <benchmark/benchmark.h>
#include <random>
#include <TH1I.h>
#include <TH2I.h>
#include <TH3I.h>
#include <THn.h>
using uniform = std::uniform_real_distribution<>;
using normal = std::normal_distribution<>;
template <class Distribution>
Distribution init();
template <>
uniform init<uniform>() {
return uniform{0.0, 1.0};
}
template <>
normal init<normal>() {
return normal{0.5, 0.3};
}
template <class Distribution>
static void fill_1d(benchmark::State& state) {
TH1I h("", "", 100, 0, 1);
std::default_random_engine gen(1);
Distribution dis = init<Distribution>();
for (auto _ : state) benchmark::DoNotOptimize(h.Fill(dis(gen)));
}
template <class Distribution>
static void fill_2d(benchmark::State& state) {
TH2I h("", "", 100, 0, 1, 100, 0, 1);
std::default_random_engine gen(1);
Distribution dis = init<Distribution>();
for (auto _ : state) benchmark::DoNotOptimize(h.Fill(dis(gen), dis(gen)));
}
template <class Distribution>
static void fill_3d(benchmark::State& state) {
TH3I h("", "", 100, 0, 1, 100, 0, 1, 100, 0, 1);
std::default_random_engine gen(1);
Distribution dis = init<Distribution>();
for (auto _ : state) benchmark::DoNotOptimize(h.Fill(dis(gen), dis(gen), dis(gen)));
}
template <class Distribution>
static void fill_6d(benchmark::State& state) {
int bin[] = {10, 10, 10, 10, 10, 10};
double min[] = {0, 0, 0, 0, 0, 0};
double max[] = {1, 1, 1, 1, 1, 1};
THnI h("", "", 6, bin, min, max);
std::default_random_engine gen(1);
Distribution dis = init<Distribution>();
for (auto _ : state) {
const double buf[6] = {dis(gen), dis(gen), dis(gen), dis(gen), dis(gen), dis(gen)};
benchmark::DoNotOptimize(h.Fill(buf));
}
}
BENCHMARK_TEMPLATE(fill_1d, uniform);
BENCHMARK_TEMPLATE(fill_2d, uniform);
BENCHMARK_TEMPLATE(fill_3d, uniform);
BENCHMARK_TEMPLATE(fill_6d, uniform);
BENCHMARK_TEMPLATE(fill_1d, normal);
BENCHMARK_TEMPLATE(fill_2d, normal);
BENCHMARK_TEMPLATE(fill_3d, normal);
BENCHMARK_TEMPLATE(fill_6d, normal);