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104 lines
3.0 KiB
C++
104 lines
3.0 KiB
C++
//=======================================================================
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// Copyright 1997, 1998, 1999, 2000 University of Notre Dame.
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// Authors: Andrew Lumsdaine, Lie-Quan Lee, Jeremy G. Siek
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//
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// This file is part of the Boost Graph Library
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//
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// You should have received a copy of the License Agreement for the
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// Boost Graph Library along with the software; see the file LICENSE.
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// If not, contact Office of Research, University of Notre Dame, Notre
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// Dame, IN 46556.
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//
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// Permission to modify the code and to distribute modified code is
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// granted, provided the text of this NOTICE is retained, a notice that
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// the code was modified is included with the above COPYRIGHT NOTICE and
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// with the COPYRIGHT NOTICE in the LICENSE file, and that the LICENSE
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// file is distributed with the modified code.
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//
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// LICENSOR MAKES NO REPRESENTATIONS OR WARRANTIES, EXPRESS OR IMPLIED.
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// By way of example, but not limitation, Licensor MAKES NO
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// REPRESENTATIONS OR WARRANTIES OF MERCHANTABILITY OR FITNESS FOR ANY
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// PARTICULAR PURPOSE OR THAT THE USE OF THE LICENSED SOFTWARE COMPONENTS
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// OR DOCUMENTATION WILL NOT INFRINGE ANY PATENTS, COPYRIGHTS, TRADEMARKS
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// OR OTHER RIGHTS.
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//=======================================================================
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#include <iostream>
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#include <algorithm>
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#include <boost/graph/adjacency_list.hpp>
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using namespace std;
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using namespace boost;
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/*
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Edge Basics
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This example demonstrates the GGCL Edge interface
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There is not much to the Edge interface. Basically just two
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functions to access the source and target vertex:
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source(e)
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target(e)
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and one associated type for the vertex type:
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edge_traits<Edge>::vertex_type
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Sample output:
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(0,1) (0,2) (0,3) (0,4) (2,0) (2,4) (3,0) (3,1)
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*/
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template <class Graph>
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struct exercise_edge {
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exercise_edge(Graph& g) : G(g) {}
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typedef typename boost::graph_traits<Graph>::edge_descriptor Edge;
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typedef typename boost::graph_traits<Graph>::vertex_descriptor Vertex;
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void operator()(Edge e) const
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{
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//begin
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// Get the associated vertex type out of the edge using the
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// edge_traits class
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// Use the source() and target() functions to access the vertices
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// that belong to Edge e
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Vertex src = source(e, G);
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Vertex targ = target(e, G);
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// print out the vertex id's just because
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cout << "(" << src << "," << targ << ") ";
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//end
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}
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Graph& G;
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};
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int
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main()
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{
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typedef adjacency_list<> MyGraph;
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typedef pair<int,int> Pair;
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Pair edge_array[8] = { Pair(0,1), Pair(0,2), Pair(0,3), Pair(0,4),
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Pair(2,0), Pair(3,0), Pair(2,4), Pair(3,1) };
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// Construct a graph using the edge_array (passing in pointers
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// (iterators) to the beginning and end of the array), and
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// specifying the number of vertices as 5
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MyGraph G(5);
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for (int i=0; i<8; ++i)
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add_edge(edge_array[i].first, edge_array[i].second, G);
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// Use the STL for_each algorithm to "exercise" all of the edges in
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// the graph
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for_each(edges(G).first, edges(G).second, exercise_edge<MyGraph>(G));
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cout << endl;
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return 0;
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}
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