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110 lines
4.1 KiB
C++
110 lines
4.1 KiB
C++
//=======================================================================
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// Copyright 2001 Jeremy G. Siek, Andrew Lumsdaine, Lie-Quan Lee,
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//
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// This file is part of the Boost Graph Library
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//
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// You should have received a copy of the License Agreement for the
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// Boost Graph Library along with the software; see the file LICENSE.
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// If not, contact Office of Research, Indiana University,
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// Bloomington, IN 47405.
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//
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// Permission to modify the code and to distribute the code is
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// granted, provided the text of this NOTICE is retained, a notice if
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// the code was modified is included with the above COPYRIGHT NOTICE
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// and with the COPYRIGHT NOTICE in the LICENSE file, and that the
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// LICENSE file is distributed with the modified code.
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//
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// LICENSOR MAKES NO REPRESENTATIONS OR WARRANTIES, EXPRESS OR IMPLIED.
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// By way of example, but not limitation, Licensor MAKES NO
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// REPRESENTATIONS OR WARRANTIES OF MERCHANTABILITY OR FITNESS FOR ANY
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// PARTICULAR PURPOSE OR THAT THE USE OF THE LICENSED SOFTWARE COMPONENTS
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// OR DOCUMENTATION WILL NOT INFRINGE ANY PATENTS, COPYRIGHTS, TRADEMARKS
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// OR OTHER RIGHTS.
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//=======================================================================
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#include <boost/graph/adjacency_list.hpp>
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#include <boost/graph/breadth_first_search.hpp>
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#include <boost/pending/indirect_cmp.hpp>
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#include <boost/pending/integer_range.hpp>
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#include <iostream>
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using namespace boost;
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template < typename TimeMap > class bfs_time_visitor:public default_bfs_visitor {
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typedef typename property_traits < TimeMap >::value_type T;
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public:
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bfs_time_visitor(TimeMap tmap, T & t):m_timemap(tmap), m_time(t) { }
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template < typename Vertex, typename Graph >
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void discover_vertex(Vertex u, const Graph & g) const
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{
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put(m_timemap, u, m_time++);
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}
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TimeMap m_timemap;
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T & m_time;
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};
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int
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main()
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{
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using namespace boost;
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// Select the graph type we wish to use
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typedef adjacency_list < listS, listS, undirectedS,
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property<vertex_color_t, default_color_type,
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property<vertex_discover_time_t, std::size_t> > > graph_t;
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// Set up the vertex IDs and names
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enum { r, s, t, u, v, w, x, y, N };
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const char *name = "rstuvwxy";
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// Specify the edges in the graph
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typedef std::pair < int, int >E;
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E edge_array[] = { E(r, s), E(r, v), E(s, w), E(w, r), E(w, t),
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E(w, x), E(x, t), E(t, u), E(x, y), E(u, y)
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};
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// Create the graph object
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const int n_edges = sizeof(edge_array) / sizeof(E);
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#if defined(BOOST_MSVC) && BOOST_MSVC <= 1300
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// VC++ has trouble with the edge iterator constructor
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graph_t g;
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std::vector<graph_traits<graph_t>::vertex_descriptor> verts;
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for (std::size_t i = 0; i < N; ++i)
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verts.push_back(add_vertex(g));
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for (std::size_t j = 0; j < n_edges; ++j)
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add_edge(verts[edge_array[j].first], verts[edge_array[j].second], g);
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#else
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typedef graph_traits<graph_t>::vertices_size_type v_size_t;
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graph_t g(edge_array, edge_array + n_edges, v_size_t(N));
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#endif
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// Typedefs
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typedef graph_traits<graph_t>::vertex_descriptor Vertex;
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typedef graph_traits<graph_t>::vertices_size_type Size;
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typedef Size* Iiter;
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Size time = 0;
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typedef property_map<graph_t, vertex_discover_time_t>::type dtime_map_t;
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dtime_map_t dtime_map = get(vertex_discover_time, g);
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bfs_time_visitor < dtime_map_t > vis(dtime_map, time);
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breadth_first_search(g, vertex(s, g), color_map(get(vertex_color, g)).
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visitor(vis));
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// a vector to hold the discover time property for each vertex
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std::vector < Size > dtime(num_vertices(g));
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graph_traits<graph_t>::vertex_iterator vi, vi_end;
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std::size_t c = 0;
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for (tie(vi, vi_end) = vertices(g); vi != vi_end; ++vi, ++c)
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dtime[c] = dtime_map[*vi];
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// Use std::sort to order the vertices by their discover time
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std::vector<graph_traits<graph_t>::vertices_size_type > discover_order(N);
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integer_range < int >range(0, N);
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std::copy(range.begin(), range.end(), discover_order.begin());
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std::sort(discover_order.begin(), discover_order.end(),
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indirect_cmp < Iiter, std::less < Size > >(&dtime[0]));
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std::cout << "order of discovery: ";
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for (int i = 0; i < N; ++i)
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std::cout << name[discover_order[i]] << " ";
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std::cout << std::endl;
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return EXIT_SUCCESS;
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}
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