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99 lines
2.5 KiB
C++
99 lines
2.5 KiB
C++
// (C) Copyright 2007-2009 Andrew Sutton
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//
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// Use, modification and distribution are subject to the
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// Boost Software License, Version 1.0 (See accompanying file
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// LICENSE_1_0.txt or http://www.boost.org/LICENSE_1_0.txt)
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#include <iostream>
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#include <boost/graph/undirected_graph.hpp>
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#include <boost/graph/directed_graph.hpp>
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using namespace std;
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using namespace boost;
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template < typename Graph > void test()
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{
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typedef typename graph_traits< Graph >::vertex_descriptor Vertex;
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typedef typename property_map< Graph, vertex_index_t >::type IndexMap;
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static const size_t N = 5;
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Graph g;
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(void)(IndexMap) get(vertex_index, g);
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// build up the graph
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Vertex v[N];
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for (size_t i = 0; i < N; ++i)
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{
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v[i] = add_vertex(g);
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}
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// after the first build, we should have these conditions
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BOOST_ASSERT(max_vertex_index(g) == N);
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for (size_t i = 0; i < N; ++i)
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{
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BOOST_ASSERT(get_vertex_index(v[i], g) == i);
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}
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// Remove all vertices and then re-add them.
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for (size_t i = 0; i < N; ++i)
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remove_vertex(v[i], g);
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BOOST_ASSERT(num_vertices(g) == 0);
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for (size_t i = 0; i < N; ++i)
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{
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v[i] = add_vertex(g);
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}
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BOOST_ASSERT(num_vertices(g) == N);
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// Before renumbering, our vertices should be off by N. In other words,
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// we're not in a good state.
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BOOST_ASSERT(max_vertex_index(g) == 10);
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for (size_t i = 0; i < N; ++i)
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{
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BOOST_ASSERT(get_vertex_index(v[i], g) == N + i);
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}
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// Renumber vertices
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renumber_vertex_indices(g);
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// And we should be back to the initial condition
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BOOST_ASSERT(max_vertex_index(g) == N);
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for (size_t i = 0; i < N; ++i)
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{
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BOOST_ASSERT(get_vertex_index(v[i], g) == i);
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}
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}
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// Make sure that graphs constructed over n vertices will actually number
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// their vertices correctly.
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template < typename Graph > void build()
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{
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typedef typename graph_traits< Graph >::vertex_iterator Iterator;
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typedef typename property_map< Graph, vertex_index_t >::type IndexMap;
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static const size_t N = 5;
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Graph g(N);
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BOOST_ASSERT(max_vertex_index(g) == N);
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(void)(IndexMap) get(vertex_index, g);
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// Each vertex should be numbered correctly.
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Iterator i, end;
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boost::tie(i, end) = vertices(g);
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for (size_t x = 0; i != end; ++i, ++x)
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{
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BOOST_ASSERT(get_vertex_index(*i, g) == x);
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}
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}
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int main(int, char*[])
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{
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test< undirected_graph<> >();
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test< directed_graph<> >();
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build< undirected_graph<> >();
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return 0;
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}
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