//======================================================================= // Copyright 1997, 1998, 1999, 2000 University of Notre Dame. // Authors: Andrew Lumsdaine, Lie-Quan Lee, Jeremy G. Siek // // This file is part of the Boost Graph Library // // You should have received a copy of the License Agreement for the // Boost Graph Library along with the software; see the file LICENSE. // If not, contact Office of Research, University of Notre Dame, Notre // Dame, IN 46556. // // Permission to modify the code and to distribute modified code is // granted, provided the text of this NOTICE is retained, a notice that // the code was modified is included with the above COPYRIGHT NOTICE and // with the COPYRIGHT NOTICE in the LICENSE file, and that the LICENSE // file is distributed with the modified code. // // LICENSOR MAKES NO REPRESENTATIONS OR WARRANTIES, EXPRESS OR IMPLIED. // By way of example, but not limitation, Licensor MAKES NO // REPRESENTATIONS OR WARRANTIES OF MERCHANTABILITY OR FITNESS FOR ANY // PARTICULAR PURPOSE OR THAT THE USE OF THE LICENSED SOFTWARE COMPONENTS // OR DOCUMENTATION WILL NOT INFRINGE ANY PATENTS, COPYRIGHTS, TRADEMARKS // OR OTHER RIGHTS. //======================================================================= #include #include #include #include #include #include #include /* This example demonstrates the usage of the connected_components algorithm on a undirected graph. The example graphs come from "Introduction to Algorithms", Cormen, Leiserson, and Rivest p. 87 (though we number the vertices from zero instead of one). Sample output: Total number of components: 3 Vertex 0 is in component 0 Vertex 1 is in component 0 Vertex 2 is in component 1 Vertex 3 is in component 2 Vertex 4 is in component 0 Vertex 5 is in component 1 */ using namespace std; int main(int , char* []) { using namespace boost; { typedef adjacency_list Graph; Graph G; add_edge(0, 1, G); add_edge(1, 4, G); add_edge(4, 0, G); add_edge(2, 5, G); std::vector component(num_vertices(G)); int num = connected_components(G, &component[0]); std::vector::size_type i; cout << "Total number of components: " << num << endl; for (i = 0; i != component.size(); ++i) cout << "Vertex " << i <<" is in component " << component[i] << endl; cout << endl; } return 0; }