//======================================================================= // Copyright 2001 Jeremy G. Siek, Andrew Lumsdaine, Lie-Quan Lee, // // This file is part of the Boost Graph Library // // You should have received a copy of the License Agreement for the // Boost Graph Library along with the software; see the file LICENSE. // If not, contact Office of Research, Indiana University, // Bloomington, IN 47405. // // Permission to modify the code and to distribute the code is // granted, provided the text of this NOTICE is retained, a notice if // the code was modified is included with the above COPYRIGHT NOTICE // and with the COPYRIGHT NOTICE in the LICENSE file, and that the // LICENSE file is distributed with the modified code. // // LICENSOR MAKES NO REPRESENTATIONS OR WARRANTIES, EXPRESS OR IMPLIED. // By way of example, but not limitation, Licensor MAKES NO // REPRESENTATIONS OR WARRANTIES OF MERCHANTABILITY OR FITNESS FOR ANY // PARTICULAR PURPOSE OR THAT THE USE OF THE LICENSED SOFTWARE COMPONENTS // OR DOCUMENTATION WILL NOT INFRINGE ANY PATENTS, COPYRIGHTS, TRADEMARKS // OR OTHER RIGHTS. //======================================================================= #include #include #include #include int main() { using namespace boost; typedef adjacency_list < vecS, vecS, undirectedS > Graph; typedef graph_traits < Graph >::vertex_descriptor Vertex; const int N = 6; Graph G(N); add_edge(0, 1, G); add_edge(1, 4, G); add_edge(4, 0, G); add_edge(2, 5, G); std::vector < int >c(num_vertices(G)); int num = connected_components(G, make_iterator_property_map(c.begin(), get(vertex_index, G))); std::cout << std::endl; std::vector < int >::iterator i; std::cout << "Total number of components: " << num << std::endl; for (i = c.begin(); i != c.end(); ++i) std::cout << "Vertex " << i - c.begin() << " is in component " << *i << std::endl; std::cout << std::endl; return EXIT_SUCCESS; }