//======================================================================= // Copyright 1997, 1998, 1999, 2000 University of Notre Dame. // Authors: Andrew Lumsdaine, Lie-Quan Lee, Jeremy G. Siek // // This file is part of the Boost Graph Library // // You should have received a copy of the License Agreement for the // Boost Graph Library along with the software; see the file LICENSE. // If not, contact Office of Research, University of Notre Dame, Notre // Dame, IN 46556. // // Permission to modify the code and to distribute modified code is // granted, provided the text of this NOTICE is retained, a notice that // the code was modified is included with the above COPYRIGHT NOTICE and // with the COPYRIGHT NOTICE in the LICENSE file, and that the LICENSE // file is distributed with the modified code. // // LICENSOR MAKES NO REPRESENTATIONS OR WARRANTIES, EXPRESS OR IMPLIED. // By way of example, but not limitation, Licensor MAKES NO // REPRESENTATIONS OR WARRANTIES OF MERCHANTABILITY OR FITNESS FOR ANY // PARTICULAR PURPOSE OR THAT THE USE OF THE LICENSED SOFTWARE COMPONENTS // OR DOCUMENTATION WILL NOT INFRINGE ANY PATENTS, COPYRIGHTS, TRADEMARKS // OR OTHER RIGHTS. //======================================================================= #include #include #include #include #include #include // The graph from p. 508 of CLR. // // Sample output // // parent[a] = a // parent[b] = a // parent[c] = f // parent[d] = c // parent[e] = d // parent[f] = g // parent[g] = h // parent[h] = a // parent[i] = c // int main(int , char* []) { using namespace boost; typedef adjacency_list > Graph; typedef graph_traits::vertex_descriptor Vertex; typedef std::pair E; const int num_nodes = 9; char name[] = "abcdefghi"; enum { a, b, c, d, e, f, g, h, i }; E edges[] = { E(a,b), E(a,h), E(b,h), E(b,c), E(c,d), E(c,f), E(c,i), E(d,e), E(d,f), E(e,f), E(f,g), E(g,i), E(g,h), E(h,i) }; int weights[] = { 4, 8, 11, 8, 7, 4, 2, 9, 14, 10, 2, 6, 1, 7 }; Graph G(num_nodes, edges, edges + sizeof(edges)/sizeof(E), weights); std::vector p(num_vertices(G)); Vertex src = *(vertices(G).first); p[src] = src; prim_minimum_spanning_tree(G, src, predecessor_map(&p[0])); for ( std::vector::iterator vi = p.begin(); vi != p.end(); ++vi) std::cout << "parent[" << name[vi - p.begin()] << "] = " << name[*vi] << std::endl; return 0; }