geometry/test/robustness/within/partition_within.cpp
2023-05-08 20:31:50 +02:00

370 lines
10 KiB
C++

// Boost.Geometry
//
// Copyright (c) 2023 Barend Gehrels, Amsterdam, the Netherlands.
//
// Use, modification and distribution is subject to the Boost Software License,
// Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
#include <boost/geometry.hpp>
#include <boost/geometry/geometries/box.hpp>
#include <boost/geometry/geometries/ring.hpp>
#include <boost/geometry/geometries/point_xy.hpp>
#include <boost/geometry/geometries/register/point.hpp>
#if defined(TEST_WITH_SVG)
# include <boost/geometry/io/svg/svg_mapper.hpp>
#endif
#include <chrono>
#include <random>
#include <fstream>
namespace bg = boost::geometry;
struct point_item
{
std::size_t id = 0;
double x;
double y;
};
template <typename Ring>
struct ring_item
{
using point_t = typename bg::point_type<Ring>::type;
using ring_t = Ring;
std::size_t id = 0;
bg::model::box<point_t> box;
bg::model::ring<point_t> ring;
};
BOOST_GEOMETRY_REGISTER_POINT_2D(point_item, double, cs::cartesian, x, y)
struct expand_for_point
{
template <typename Box, typename InputItem>
static inline void apply(Box& total, InputItem const& item)
{
bg::expand(total, item);
}
};
struct overlaps_point
{
template <typename Box, typename InputItem>
static inline bool apply(Box const& box, InputItem const& item)
{
return ! bg::disjoint(item, box);
}
};
struct expand_for_ring
{
template <typename Box, typename InputItem>
static inline void apply(Box& total, InputItem const& item)
{
bg::expand(total, item.box);
}
};
struct overlaps_ring
{
template <typename Box, typename InputItem>
static inline bool apply(Box const& box, InputItem const& item)
{
typename bg::strategy::disjoint::services::default_strategy
<
Box, Box
>::type strategy;
return ! bg::detail::disjoint::disjoint_box_box(box, item.box, strategy);
}
};
struct point_in_ring_visitor
{
std::size_t count = 0;
template <typename Point, typename BoxItem>
inline bool apply(Point const& point, BoxItem const& ring_item)
{
if (bg::within(point, ring_item.ring))
{
count++;
}
return true;
}
};
#if defined(TEST_WITH_SVG)
template <typename Box, typename Points, typename Rings>
struct svg_visitor
{
std::vector<Box> boxes;
Points const& m_points;
Rings const& m_rings;
std::size_t m_size = 0;
std::size_t m_index = 0;
svg_visitor(std::size_t size, Points const& points, Rings const& rings)
: m_points(points)
, m_rings(rings)
, m_size(size)
{}
inline void apply(Box const& box, int level)
{
std::ostringstream filename;
filename << "partition_demo_" << std::setfill('0') << std::setw(3) << m_index++ << "_" << level << ".svg";
std::ofstream svg(filename.str());
bg::svg_mapper<point_item> mapper(svg, 800, 800);
{
point_item p;
p.x = -1; p.y = -1; mapper.add(p);
p.x = m_size + 1; p.y = m_size + 1; mapper.add(p);
}
for (auto const& item : m_rings)
{
mapper.map(item.ring, "opacity:0.6;fill:rgb(0,255,0);stroke:rgb(0,0,0);stroke-width:0.1");
}
for (auto const& point : m_points)
{
mapper.map(point, "fill:rgb(0,0,255);stroke:rgb(0,0,100);stroke-width:0.1", 3);
}
for (auto const& b : boxes)
{
mapper.map(b, "fill:none;stroke-width:2;stroke:rgb(64,64,64);");
}
mapper.map(box, "fill:none;stroke-width:4;stroke:rgb(255, 0, 0);");
boxes.push_back(box);
}
};
#endif
template <typename Collection>
void fill_points(Collection& collection, std::size_t size, std::size_t count)
{
std::random_device rd;
std::default_random_engine rde(rd());
std::uniform_real_distribution<double> uniform_dist(0, size - 1);
int const mean_x = uniform_dist(rde);
int const mean_y = uniform_dist(rde);
// Generate a normal distribution around these means
std::seed_seq seed2{rd(), rd(), rd(), rd(), rd(), rd(), rd(), rd()};
std::mt19937 e2(seed2);
std::normal_distribution<> normal_dist_x(mean_x, size / 5.0);
std::normal_distribution<> normal_dist_y(mean_y, size / 5.0);
int n = 0;
for (int i = 0; n < count && i < count * count; i++)
{
double const x = normal_dist_x(e2);
double const y = normal_dist_y(e2);
if (x >= 0 && y >= 0 && x < size && y < size)
{
typename boost::range_value<Collection>::type item;
item.x = x;
item.y = y;
collection.push_back(item);
n++;
}
}
}
template <typename Ring>
auto create_ring(std::default_random_engine& engine)
{
// For the initial (unmoved, unsized) polygons, in [0..1]
std::uniform_real_distribution<double> distribution(0.0, 1.0);
auto cross_product = [](auto p1, auto p2, auto p3) { return (p2.x - p1.x) * (p3.y - p1.y) - (p2.y - p1.y) * (p3.x - p1.x); };
auto is_concave = [&cross_product](auto const& points) {
int const point_count = points.size();
if (point_count < 3)
{
return false;
}
for (int i = 0; i < point_count; i++)
{
if (cross_product(points[i], points[(i + 1) % point_count], points[(i + 2) % point_count]) > 0.0)
{
return true;
}
}
return false;
};
std::size_t iteration = 0;
Ring ring;
while (ring.size() < 5 && iteration < 100)
{
double const xp = distribution(engine);
double const yp = distribution(engine);
point_item const p{0, xp, yp};
ring.push_back(p);
if (is_concave(ring))
{
ring.pop_back();
}
iteration++;
}
// Close it and make it clockwise
bg::correct(ring);
return ring;
}
template <typename Collection>
void fill_rings(Collection& collection, std::size_t size, std::size_t count)
{
using item_t = typename boost::range_value<Collection>::type;
using ring_t = typename item_t::ring_t;
// For the size of the polygons (w/h)
double const min_dimension = 5.0;
double const max_dimension = size / 15.0;
if (max_dimension <= min_dimension)
{
throw std::runtime_error("Size is too small");
}
std::random_device rd;
std::default_random_engine dre(rd());
// For the polygon dimensions
std::uniform_real_distribution<double> uniform_dist_dimension(min_dimension, max_dimension);
// For the polygon location
std::uniform_real_distribution<double> uniform_dist_location(0.0, size - min_dimension);
int n = 0;
for (int i = 0; n < count && i < count * count; i++)
{
// Generate polygon location (x,y) and dimension (w,h)
double const w = uniform_dist_dimension(dre);
double const h = uniform_dist_dimension(dre);
double const x = uniform_dist_location(dre);
double const y = uniform_dist_location(dre);
if (x + w >= size || y + h >= size)
{
continue;
}
item_t item;
item.id = n + 1;
item.ring = create_ring<ring_t>(dre);
// Avoid small oblong slivers by having a minimum size.
if (bg::area(item.ring) > 0.2)
{
// Increase the polygon size
bg::for_each_point(item.ring, [&w, &h](auto& point) { point.x *= w; point.y *= h;} );
// Move the polygon to (x,y)
bg::for_each_point(item.ring, [&x, &y](auto& point) { point.x += x; point.y += y;} );
// Calculate its box
bg::envelope(item.ring, item.box);
collection.push_back(item);
n++;
}
}
}
void call_within(std::size_t size, std::size_t count)
{
using box_type = bg::model::box<point_item>;
using ring_type = bg::model::ring<point_item>;
std::vector<point_item> points;
std::vector<ring_item<ring_type>> rings;
fill_points(points, size, count);
fill_rings(rings, size, count);
auto report = [&points, &rings](const char* title, auto const& start, std::size_t within_count)
{
auto const finish = std::chrono::steady_clock::now();
double const elapsed
= std::chrono::duration_cast<std::chrono::nanoseconds>(finish - start).count();
std::cout << title << " time: " << std::setprecision(6)
<< elapsed / 1000000.0 << " ms" << std::endl;
std::cout << "Points in rings: " << within_count
<< " of " << points.size() << " / " << rings.size() << std::endl;
return elapsed;
};
point_in_ring_visitor count_visitor;
{
#if defined(TEST_WITH_SVG)
using partition_box_visitor_type = svg_visitor<box_type, std::vector<point_item>, std::vector<ring_item<ring_type>>>;
partition_box_visitor_type partition_box_visitor(size, points, rings);
#else
using partition_box_visitor_type = bg::detail::partition::visit_no_policy;
partition_box_visitor_type partition_box_visitor;
#endif
auto const start = std::chrono::steady_clock::now();
bg::partition
<
box_type,
bg::detail::partition::include_all_policy,
bg::detail::partition::include_all_policy
>::apply(points, rings, count_visitor, expand_for_point(), overlaps_point(),
expand_for_ring(), overlaps_ring(), 16, partition_box_visitor);
report("Partition", start, count_visitor.count);
}
{
// Verify and compare it with a quadratic loop
auto const start = std::chrono::steady_clock::now();
std::size_t count = 0;
for (auto const& point : points)
{
for (auto const& ring : rings)
{
if (bg::within(point, ring.ring))
{
count++;
}
}
}
report("Quadratic loop", start, count);
if (count != count_visitor.count)
{
std::cerr << "ERROR: counts are not equal" << std::endl;
}
}
}
int main()
{
for (int i = 0; i < 10; i++)
{
call_within(100, 2000);
}
call_within(200, 20000);
return 0;
}