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370 lines
10 KiB
C++
370 lines
10 KiB
C++
// Boost.Geometry
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//
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// Copyright (c) 2023 Barend Gehrels, Amsterdam, the Netherlands.
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//
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// Use, modification and distribution is subject to the Boost Software License,
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// Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
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// http://www.boost.org/LICENSE_1_0.txt)
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#include <boost/geometry.hpp>
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#include <boost/geometry/geometries/box.hpp>
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#include <boost/geometry/geometries/ring.hpp>
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#include <boost/geometry/geometries/point_xy.hpp>
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#include <boost/geometry/geometries/register/point.hpp>
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#if defined(TEST_WITH_SVG)
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# include <boost/geometry/io/svg/svg_mapper.hpp>
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#endif
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#include <chrono>
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#include <random>
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#include <fstream>
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namespace bg = boost::geometry;
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struct point_item
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{
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std::size_t id = 0;
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double x;
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double y;
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};
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template <typename Ring>
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struct ring_item
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{
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using point_t = typename bg::point_type<Ring>::type;
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using ring_t = Ring;
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std::size_t id = 0;
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bg::model::box<point_t> box;
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bg::model::ring<point_t> ring;
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};
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BOOST_GEOMETRY_REGISTER_POINT_2D(point_item, double, cs::cartesian, x, y)
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struct expand_for_point
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{
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template <typename Box, typename InputItem>
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static inline void apply(Box& total, InputItem const& item)
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{
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bg::expand(total, item);
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}
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};
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struct overlaps_point
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{
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template <typename Box, typename InputItem>
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static inline bool apply(Box const& box, InputItem const& item)
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{
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return ! bg::disjoint(item, box);
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}
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};
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struct expand_for_ring
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{
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template <typename Box, typename InputItem>
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static inline void apply(Box& total, InputItem const& item)
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{
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bg::expand(total, item.box);
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}
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};
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struct overlaps_ring
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{
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template <typename Box, typename InputItem>
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static inline bool apply(Box const& box, InputItem const& item)
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{
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typename bg::strategy::disjoint::services::default_strategy
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<
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Box, Box
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>::type strategy;
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return ! bg::detail::disjoint::disjoint_box_box(box, item.box, strategy);
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}
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};
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struct point_in_ring_visitor
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{
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std::size_t count = 0;
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template <typename Point, typename BoxItem>
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inline bool apply(Point const& point, BoxItem const& ring_item)
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{
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if (bg::within(point, ring_item.ring))
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{
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count++;
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}
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return true;
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}
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};
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#if defined(TEST_WITH_SVG)
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template <typename Box, typename Points, typename Rings>
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struct svg_visitor
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{
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std::vector<Box> boxes;
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Points const& m_points;
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Rings const& m_rings;
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std::size_t m_size = 0;
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std::size_t m_index = 0;
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svg_visitor(std::size_t size, Points const& points, Rings const& rings)
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: m_points(points)
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, m_rings(rings)
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, m_size(size)
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{}
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inline void apply(Box const& box, int level)
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{
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std::ostringstream filename;
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filename << "partition_demo_" << std::setfill('0') << std::setw(3) << m_index++ << "_" << level << ".svg";
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std::ofstream svg(filename.str());
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bg::svg_mapper<point_item> mapper(svg, 800, 800);
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{
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point_item p;
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p.x = -1; p.y = -1; mapper.add(p);
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p.x = m_size + 1; p.y = m_size + 1; mapper.add(p);
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}
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for (auto const& item : m_rings)
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{
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mapper.map(item.ring, "opacity:0.6;fill:rgb(0,255,0);stroke:rgb(0,0,0);stroke-width:0.1");
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}
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for (auto const& point : m_points)
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{
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mapper.map(point, "fill:rgb(0,0,255);stroke:rgb(0,0,100);stroke-width:0.1", 3);
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}
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for (auto const& b : boxes)
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{
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mapper.map(b, "fill:none;stroke-width:2;stroke:rgb(64,64,64);");
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}
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mapper.map(box, "fill:none;stroke-width:4;stroke:rgb(255, 0, 0);");
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boxes.push_back(box);
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}
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};
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#endif
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template <typename Collection>
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void fill_points(Collection& collection, std::size_t size, std::size_t count)
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{
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std::random_device rd;
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std::default_random_engine rde(rd());
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std::uniform_real_distribution<double> uniform_dist(0, size - 1);
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int const mean_x = uniform_dist(rde);
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int const mean_y = uniform_dist(rde);
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// Generate a normal distribution around these means
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std::seed_seq seed2{rd(), rd(), rd(), rd(), rd(), rd(), rd(), rd()};
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std::mt19937 e2(seed2);
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std::normal_distribution<> normal_dist_x(mean_x, size / 5.0);
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std::normal_distribution<> normal_dist_y(mean_y, size / 5.0);
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int n = 0;
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for (int i = 0; n < count && i < count * count; i++)
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{
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double const x = normal_dist_x(e2);
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double const y = normal_dist_y(e2);
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if (x >= 0 && y >= 0 && x < size && y < size)
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{
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typename boost::range_value<Collection>::type item;
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item.x = x;
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item.y = y;
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collection.push_back(item);
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n++;
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}
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}
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}
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template <typename Ring>
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auto create_ring(std::default_random_engine& engine)
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{
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// For the initial (unmoved, unsized) polygons, in [0..1]
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std::uniform_real_distribution<double> distribution(0.0, 1.0);
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auto cross_product = [](auto p1, auto p2, auto p3) { return (p2.x - p1.x) * (p3.y - p1.y) - (p2.y - p1.y) * (p3.x - p1.x); };
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auto is_concave = [&cross_product](auto const& points) {
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int const point_count = points.size();
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if (point_count < 3)
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{
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return false;
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}
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for (int i = 0; i < point_count; i++)
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{
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if (cross_product(points[i], points[(i + 1) % point_count], points[(i + 2) % point_count]) > 0.0)
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{
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return true;
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}
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}
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return false;
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};
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std::size_t iteration = 0;
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Ring ring;
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while (ring.size() < 5 && iteration < 100)
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{
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double const xp = distribution(engine);
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double const yp = distribution(engine);
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point_item const p{0, xp, yp};
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ring.push_back(p);
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if (is_concave(ring))
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{
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ring.pop_back();
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}
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iteration++;
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}
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// Close it and make it clockwise
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bg::correct(ring);
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return ring;
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}
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template <typename Collection>
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void fill_rings(Collection& collection, std::size_t size, std::size_t count)
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{
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using item_t = typename boost::range_value<Collection>::type;
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using ring_t = typename item_t::ring_t;
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// For the size of the polygons (w/h)
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double const min_dimension = 5.0;
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double const max_dimension = size / 15.0;
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if (max_dimension <= min_dimension)
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{
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throw std::runtime_error("Size is too small");
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}
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std::random_device rd;
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std::default_random_engine dre(rd());
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// For the polygon dimensions
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std::uniform_real_distribution<double> uniform_dist_dimension(min_dimension, max_dimension);
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// For the polygon location
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std::uniform_real_distribution<double> uniform_dist_location(0.0, size - min_dimension);
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int n = 0;
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for (int i = 0; n < count && i < count * count; i++)
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{
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// Generate polygon location (x,y) and dimension (w,h)
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double const w = uniform_dist_dimension(dre);
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double const h = uniform_dist_dimension(dre);
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double const x = uniform_dist_location(dre);
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double const y = uniform_dist_location(dre);
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if (x + w >= size || y + h >= size)
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{
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continue;
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}
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item_t item;
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item.id = n + 1;
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item.ring = create_ring<ring_t>(dre);
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// Avoid small oblong slivers by having a minimum size.
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if (bg::area(item.ring) > 0.2)
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{
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// Increase the polygon size
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bg::for_each_point(item.ring, [&w, &h](auto& point) { point.x *= w; point.y *= h;} );
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// Move the polygon to (x,y)
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bg::for_each_point(item.ring, [&x, &y](auto& point) { point.x += x; point.y += y;} );
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// Calculate its box
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bg::envelope(item.ring, item.box);
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collection.push_back(item);
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n++;
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}
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}
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}
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void call_within(std::size_t size, std::size_t count)
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{
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using box_type = bg::model::box<point_item>;
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using ring_type = bg::model::ring<point_item>;
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std::vector<point_item> points;
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std::vector<ring_item<ring_type>> rings;
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fill_points(points, size, count);
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fill_rings(rings, size, count);
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auto report = [&points, &rings](const char* title, auto const& start, std::size_t within_count)
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{
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auto const finish = std::chrono::steady_clock::now();
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double const elapsed
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= std::chrono::duration_cast<std::chrono::nanoseconds>(finish - start).count();
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std::cout << title << " time: " << std::setprecision(6)
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<< elapsed / 1000000.0 << " ms" << std::endl;
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std::cout << "Points in rings: " << within_count
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<< " of " << points.size() << " / " << rings.size() << std::endl;
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return elapsed;
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};
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point_in_ring_visitor count_visitor;
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{
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#if defined(TEST_WITH_SVG)
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using partition_box_visitor_type = svg_visitor<box_type, std::vector<point_item>, std::vector<ring_item<ring_type>>>;
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partition_box_visitor_type partition_box_visitor(size, points, rings);
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#else
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using partition_box_visitor_type = bg::detail::partition::visit_no_policy;
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partition_box_visitor_type partition_box_visitor;
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#endif
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auto const start = std::chrono::steady_clock::now();
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bg::partition
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<
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box_type,
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bg::detail::partition::include_all_policy,
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bg::detail::partition::include_all_policy
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>::apply(points, rings, count_visitor, expand_for_point(), overlaps_point(),
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expand_for_ring(), overlaps_ring(), 16, partition_box_visitor);
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report("Partition", start, count_visitor.count);
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}
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{
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// Verify and compare it with a quadratic loop
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auto const start = std::chrono::steady_clock::now();
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std::size_t count = 0;
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for (auto const& point : points)
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{
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for (auto const& ring : rings)
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{
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if (bg::within(point, ring.ring))
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{
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count++;
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}
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}
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}
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report("Quadratic loop", start, count);
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if (count != count_visitor.count)
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{
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std::cerr << "ERROR: counts are not equal" << std::endl;
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}
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}
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}
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int main()
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{
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for (int i = 0; i < 10; i++)
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{
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call_within(100, 2000);
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}
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call_within(200, 20000);
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return 0;
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}
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