geometry/example/with_external_libs/x01_qt_example.cpp
2010-11-28 14:16:28 +00:00

91 lines
3.0 KiB
C++

// Boost.Geometry (aka GGL, Generic Geometry Library)
//
// Copyright Barend Gehrels 2007-2009, Geodan, Amsterdam, the Netherlands
// Use, modification and distribution is subject to the Boost Software License,
// Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
// Qt Example
// Qt is a well-known and often used platform independent widget library
// To build and run this example:
// 1) download (from http://qt.nokia.com), configure and make QT
// 2) if necessary, adapt Qt clause in include path
#include <sstream>
#include <QtGui>
#include <boost/geometry/geometry.hpp>
#include <boost/geometry/geometries/register/point.hpp>
#include <boost/geometry/geometries/register/ring.hpp>
// Adapt a QPointF such that it can be handled by GGL
BOOST_GEOMETRY_REGISTER_POINT_2D_GET_SET(QPointF, double, cs::cartesian, x, y, setX, setY)
// Adapt a QPolygonF as well.
// A QPolygonF has no holes (interiors) so it is similar to a GGL ring
BOOST_GEOMETRY_REGISTER_RING(QPolygonF)
int main(int argc, char *argv[])
{
// This usage QApplication and QLabel is adapted from
// http://en.wikipedia.org/wiki/Qt_(toolkit)#Qt_hello_world
QApplication app(argc, argv);
// Declare a polygon. This is just Qt. The Qt Polygon can be used
// in GGL as well, just by its oneline registration above.
QPolygonF polygon;
// Qt methods can be used, in this case to add points
polygon
<< QPointF(10, 20) << QPointF(20, 30)
<< QPointF(30, 20) << QPointF(20, 10)
<< QPointF(10, 20);
// GGL methods can be used, e.g. to calculate area
std::ostringstream out;
out << "GGL area: " << boost::geometry::area(polygon) << std::endl;
// Some functionality is defined in both Qt and GGL
QPointF p(20,20);
out << "Qt contains: "
<< (polygon.containsPoint(p, Qt::WindingFill) ? "yes" : "no")
<< std::endl
<< "GGL within: "
<< (boost::geometry::within(p, polygon) ? "yes" : "no")
<< std::endl;
// Detail: if point is ON boundary, Qt says yes, GGL says no.
// Qt defines an iterator
// (which is actually required for GGL, it's part of the ring-concept)
// such that GGL can use the points of this polygon
QPolygonF::const_iterator it;
for (it = polygon.begin(); it != polygon.end(); ++it)
{
// Stream Delimiter-Separated, just to show something GGL can do
out << boost::geometry::dsv(*it) << std::endl;
}
// Stream the polygon as well
out << boost::geometry::dsv(polygon) << std::endl;
// Just show what we did in a label
QLabel label(out.str().c_str());
label.show();
return app.exec();
// What else could be useful, functionality that GGL has and Qt not (yet)?
// - simplify a polygon (to get less points and preserve shape)
// - clip a polygon with a box
// - calculate the centroid
// - calculate the perimeter
// - calculate the convex hull
// - transform it using matrix transformations
}