// Boost.Geometry (aka GGL, Generic Geometry Library) // // Copyright Barend Gehrels 2007-2009, Geodan, Amsterdam, the Netherlands // Copyright Bruno Lalande 2008, 2009 // Use, modification and distribution is subject to the Boost Software License, // Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) #include #include #include #include #include #include #include #include #include #include #include static std::ostream & operator<<(std::ostream &s, const bg::intersection_result& r) { switch(r) { case bg::is_intersect_no : s << "is_intersect_no"; break; case bg::is_intersect : s << "is_intersect"; break; case bg::is_parallel : s << "is_parallel"; break; case bg::is_collinear_no : s << "is_collinear_no"; break; case bg::is_collinear_one : s << "is_collinear_one"; break; case bg::is_collinear_connect : s << "is_collinear_connect"; break; case bg::is_collinear_overlap : s << "is_collinear_overlap"; break; case bg::is_collinear_overlap_opposite : s << "is_collinear_overlap_opposite"; break; case bg::is_collinear_connect_opposite : s << "is_collinear_connect_opposite"; break; // detailed connection results: case bg::is_intersect_connect_s1p1 : s << "is_intersect_connect_s1p1"; break; case bg::is_intersect_connect_s1p2 : s << "is_intersect_connect_s1p2"; break; case bg::is_intersect_connect_s2p1 : s << "is_intersect_connect_s2p1"; break; case bg::is_intersect_connect_s2p2 : s << "is_intersect_connect_s2p2"; break; } return s; } static std::string as_string(const bg::intersection_result& r) { std::stringstream out; out << r; return out.str(); } typedef bg::model::point P; typedef bg::const_segment

S; static void test_intersection(double s1x1, double s1y1, double s1x2, double s1y2, double s2x1, double s2y1, double s2x2, double s2y2, // Expected results bg::intersection_result expected_result, int exptected_count, const P& exp_p1, const P& exp_p2) { S s1(P(s1x1, s1y1), P(s1x2, s1y2)); S s2(P(s2x1, s2y1), P(s2x2, s2y2)); std::vector

ip; double ra, rb; bg::intersection_result r = bg::intersection_s(s1, s2, ra, rb, ip); r = bg::intersection_connect_result(r, ra, rb); BOOST_CHECK_EQUAL(ip.size(), exptected_count); BOOST_CHECK_EQUAL(as_string(expected_result), as_string(r)); if (ip.size() == 2 && ip[0] != exp_p1) { // Swap results, second point is not as expected, swap results, order is not prescribed, // it might be OK. std::reverse(ip.begin(), ip.end()); } if (ip.size() >= 1) { BOOST_CHECK_EQUAL(ip[0], exp_p1); } if (ip.size() >= 2) { BOOST_CHECK_EQUAL(ip[1], exp_p2); } /* std::cout << exptected_count << " " << r; if (exptected_count >= 1) std::cout << " " << ip[0]; if (exptected_count >= 2) std::cout << " " << ip[1]; std::cout << std::endl; */ } //BOOST_AUTO_TEST_CASE( test1 ) int test_main( int , char* [] ) { // Identical cases test_intersection(0,0, 1,1, 0,0, 1,1, bg::is_collinear_overlap, 2, P(0,0), P(1,1)); test_intersection(1,1, 0,0, 0,0, 1,1, bg::is_collinear_overlap_opposite, 2, P(1,1), P(0,0)); test_intersection(0,1, 0,2, 0,1, 0,2, bg::is_collinear_overlap, 2, P(0,1), P(0,2)); // Vertical test_intersection(0,2, 0,1, 0,1, 0,2, bg::is_collinear_overlap_opposite, 2, P(0,2), P(0,1)); // Vertical // Overlap cases test_intersection(0,0, 1,1, -0.5,-0.5, 2,2, bg::is_collinear_overlap, 2, P(0,0), P(1,1)); test_intersection(0,0, 1,1, 0.5,0.5, 1.5,1.5, bg::is_collinear_overlap, 2, P(0.5,0.5), P(1,1)); test_intersection(0,0, 0,1, 0,-10, 0,10, bg::is_collinear_overlap, 2, P(0,0), P(0,1)); // Vertical test_intersection(0,0, 0,1, 0,10, 0,-10, bg::is_collinear_overlap_opposite, 2, P(0,0), P(0,1)); // Vertical test_intersection(0,0, 1,1, 1,1, 2,2, bg::is_collinear_connect, 1, P(1,1), P(0,0)); // Single point // Colinear, non overlap cases test_intersection(0,0, 1,1, 1.5,1.5, 2.5,2.5, bg::is_collinear_no, 0, P(0,0), P(0,0)); test_intersection(0,0, 0,1, 0,5, 0,6, bg::is_collinear_no, 0, P(0,0), P(0,0)); // Vertical // Parallel cases test_intersection(0,0, 1,1, 1,0, 2,1, bg::is_parallel, 0, P(0,0), P(0,1)); // Intersect cases test_intersection(0,2, 4,2, 3,0, 3,4, bg::is_intersect, 1, P(3,2), P(0,0)); // Non intersect cases // Single point cases test_intersection(0,0, 0,0, 1,1, 2,2, bg::is_collinear_no, 0, P(1,1), P(0,0)); // Colinear/no test_intersection(2,2, 2,2, 1,1, 3,3, bg::is_collinear_one, 1, P(2,2.01), P(0,0)); // On segment test_intersection(1,1, 3,3, 2,2, 2,2, bg::is_collinear_one, 1, P(2,2), P(0,0)); // On segment test_intersection(1,1, 3,3, 1,1, 1,1, bg::is_collinear_one, 1, P(1,1), P(0,0)); // On segment, start test_intersection(1,1, 3,3, 3,3, 3,3, bg::is_collinear_one, 1, P(3,3), P(0,0)); // On segment, end return 0; }