/*! \defgroup reverse reverse: reverse a geometry This is functionally equivalent to the std::reverse algorithm. For a linestring or a linear ring, it is exactly the same as calling the std::reverse algorithm. For a polygon or a multi-geometry, all its rings or elements are reversed. No check on order is applied. So a clockwise polygon (having positive area) will be made counterclockwise (having negative area). The first and last points are reversed as well, even if they are closed and the same. */