Also use relate() in equals(Ls,Ls) because collect_vectors() approach doesn't work properly for non-simple or even opposite/reversed Linestrings.
Fix how 'u' is handled in relate() in the edge case when there are more 'u' operations in the same point, also when 'u' is on the first endpoint followed by 'i' on the same IP.
Add tests for equals() and relate().
Some asserts are invalid when 'x' operation can be somewhere in the middle (boundary_checker).
boundary_checker::is_boundary() function removed since it's not used anywhere.
Errors in get_turns are related to the handling of touches turn. t,i/i must be handled and is_collinear must be set in operations for spikes.
2 Turns are generated for a spike, one with operation_blocked the second one with operation_intersection.
relate_linear_linear is not working yet, for now it is only ensured that boundaries will not be checked for those turns, which would result with assert failure.
TODO: opposite collinear and equal, touches c/c and endpoints intersecting a spike + the adaptation of relate(L,L).
It's also consistent with the behavior for Point-like Linestrings.
E.g. some MultiLinestring may have boundary and interior in the same point:
Ls1:
|--------------|
MLs2:
|------------|
|------|
In this case the current version of the algorithm will set BB=0 and BI=0.
Point-size Linestring is a linestring containing exactly 2 equal points.
Add generation of positions for degenerated turns, non-degenerated segments in get_turns_linear_linear.
The code should be polished after the addition of info about the degeneration of segments into Turns.
The intention is to prevent creation of too big files in MinGW.
Move predefined Geometries for relops from test_relate.hpp to predef_relop.hpp
Move test_geometry<> defined in relate.cpp to test_relate.hpp