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Move intersection_box_box from overlay to intersection.
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@ -16,7 +16,7 @@
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#include <boost/geometry/algorithms/detail/intersection/interface.hpp>
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#include <boost/geometry/algorithms/detail/overlay/intersection_box_box.hpp>
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#include <boost/geometry/algorithms/detail/intersection/box_box_implementation.hpp>
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namespace boost { namespace geometry
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@ -11,12 +11,11 @@
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// Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
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// http://www.boost.org/LICENSE_1_0.txt)
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#ifndef BOOST_GEOMETRY_ALGORITHMS_DETAIL_OVERLAY_INTERSECTION_BOX_BOX_HPP
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#define BOOST_GEOMETRY_ALGORITHMS_DETAIL_OVERLAY_INTERSECTION_BOX_BOX_HPP
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#ifndef BOOST_GEOMETRY_ALGORITHMS_DETAIL_INTERSECTION_BOX_BOX_IMPLEMENTATION_HPP
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#define BOOST_GEOMETRY_ALGORITHMS_DETAIL_INTERSECTION_BOX_BOX_IMPLEMENTATION_HPP
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#include <boost/geometry/core/access.hpp>
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#include <boost/geometry/core/coordinate_type.hpp>
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namespace boost { namespace geometry
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@ -42,18 +41,16 @@ struct intersection_box_box
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BoxOut& box_out,
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Strategy const& strategy)
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{
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typedef typename coordinate_type<BoxOut>::type ct;
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ct max1 = get<max_corner, Dimension>(box1);
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ct min2 = get<min_corner, Dimension>(box2);
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auto max1 = get<max_corner, Dimension>(box1);
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auto min2 = get<min_corner, Dimension>(box2);
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if (max1 < min2)
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{
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return false;
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}
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ct max2 = get<max_corner, Dimension>(box2);
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ct min1 = get<min_corner, Dimension>(box1);
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auto max2 = get<max_corner, Dimension>(box2);
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auto min1 = get<min_corner, Dimension>(box1);
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if (max2 < min1)
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{
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@ -93,4 +90,4 @@ struct intersection_box_box<DimensionCount, DimensionCount>
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}} // namespace boost::geometry
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#endif // BOOST_GEOMETRY_ALGORITHMS_DETAIL_OVERLAY_INTERSECTION_BOX_BOX_HPP
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#endif // BOOST_GEOMETRY_ALGORITHMS_DETAIL_INTERSECTION_BOX_BOX_IMPLEMENTATION_HPP
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@ -16,7 +16,7 @@
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#define BOOST_GEOMETRY_INDEX_DETAIL_ALGORITHMS_INTERSECTION_CONTENT_HPP
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#include <boost/geometry/algorithms/detail/disjoint/box_box.hpp>
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#include <boost/geometry/algorithms/detail/overlay/intersection_box_box.hpp>
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#include <boost/geometry/algorithms/detail/intersection/box_box_implementation.hpp>
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#include <boost/geometry/index/detail/algorithms/content.hpp>
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